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![[Post New]](/s/i/i.gif) 2010/04/15 06:23:53
Subject: Anti Mech Codex Army 2K
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Utilizing Careful Highlighting
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This list is designed to take on Blood Angels.
All comments to improve it, or sneaky ways of using it, are very welcome.
HQ Total
Librarian 100
Troops
10 Tactical Marines Multimelta, Meltagun, Powerfist 200
Rhino 40
10 Tactical Marines Plasma Cannon, Plasma Gun, Powerfist 210
Rhino 35
10 Tactical Marines Plasma Cannon, Plasma gun, Powersword 200
Elites
5 Sternguard Veterans Lightning Claw 140
Razorback Lascannon and Twin Plasmagun, Stormbolter 85
5 Assault Terminators
Land Raider Crusader Multimelta 260
5 Terminators 200
Fast Attack
Land Speeder Multimelta, Hvy Flamer 70
Heavy Support
Predator Heavy Bolter Sponsons 85
Land Raider Storm Bolter 260
Vindicator 115
Total 2000
Automatically Appended Next Post: Note the 3rd Tac squad will go in LR, Termis and Speeder will deep strike
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This message was edited 1 time. Last update was at 2010/04/15 06:25:36
Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2010/04/15 08:57:04
Subject: Re:Anti Mech Codex Army 2K
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Elite Tyranid Warrior
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I'd drop the Lighting Claw and both Storm Bolters, and put a CML on the Terminators, and a MM on the LR.
Also, what powers does the Libby have?
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This message was edited 1 time. Last update was at 2010/04/15 09:04:08
Armys: , , , Skaven
Number of Threads Won: 1 |
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![[Post New]](/s/i/i.gif) 2010/04/15 11:26:10
Subject: Anti Mech Codex Army 2K
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Wicked Warp Spider
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Black Antelope is right - bit odd to have an anti-mech mission and put a stormbolter on your tank instead of a MM!
I'd also give the sternguard some combi-meltas, maybe change the 3rd tac squad to meltagun/MM/powerfist, it seems like a LR-mounted squad would be ideal for that set-up.
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Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
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![[Post New]](/s/i/i.gif) 2010/04/15 12:09:25
Subject: Anti Mech Codex Army 2K
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Dakka Veteran
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I think the Las/Plas razorback turret is the worst option on its list. I would go with either the TL-Las for anti-tank or the TL-Asscan for anti-whatever.
They're all the same point cost too.
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Tombworld El'Lahaun 2500pts
Hive Fleet Vestis 5000pts
Disciples of Caliban 2000pts
Crimson Fist 2000pts
World Eaters 1850pts
Angels Encarmine 1850pts
Iron Hospitalers 1850 pts (Black Templar Successor)
Sons of Medusa 1850pts
Tartarus IXth Renegade Legion 2500pts
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![[Post New]](/s/i/i.gif) 2010/04/16 03:11:56
Subject: Anti Mech Codex Army 2K
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Utilizing Careful Highlighting
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CML is a good idea
Im a fan of the SBs, they often surprise.
Libby powers - was thinking null zone and might of ancients - happy to take suggestions on this thread if anyone has ideas? Automatically Appended Next Post: Revised list
Have dropped down the melta within the troops given im playing BA and thus expecting lots of jump infantry v vehicles - will rely on the LRs to deal with vehicles, maybe a sneaky with the speeder when it deep strikes..
Cannot afford CML
Thoughts on this amended list?
HQ Base Extras Total
Librarian 100 0 100
Troops
10 Tactical Marines Plasma Cannon, Melta Gun, Powerfist 170 35 205
Rhino 35 0 35
10 Tactical Marines Plasma Cannon, Plasma Gun, Powerfist 170 40 210
Rhino 35 0 35
10 Tactical Marines Plasma Cannon, Plasma Gun, Powersword 170 30 200
Elites
5 Sternguard Veterans Lightning Claw 125 15 140
Razorback Lascannon and Twin Plasmagun 40 35 75
5 Assault Terminators
Land Raider Crusader Multimelta 250 10 260
5 Terminators Heavy Flamer 200 5 205
Fast Attack
Land Speeder Multimelta, Hvy Flamer 50 20 70
Heavy Support
Predator Heavy Bolter Sponsons 60 25 85
Land Raider Multimelta 250 10 260
Vindicator Dozer Blade 115 5 120
Total 1770 230 2000
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This message was edited 1 time. Last update was at 2010/04/16 03:26:44
Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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