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Made in us
Hollerin' Herda with Squighound Pack




My brother recently started a Necron army. I don't have a lot of experience with the 'crons and I was wondering about his Will Be Back rule.

It seems to me that if I completely kill a squad of Necrons, as in knock down 10 out of 10 warriors, then they would all die unless there is another necron warrior squad within 6" or whatever it is. Is this correct?

Second, does the resurrection orb negate this part of the rule? Would they be able to get up if an OrbLord was around even if I killed them all?

"Your orks are givin me the worst diarehhea ever."

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Made in gb
Hanging Out with Russ until Wolftime







indigo_jones wrote:My brother recently started a Necron army. I don't have a lot of experience with the 'crons and I was wondering about his Will Be Back rule.

It seems to me that if I completely kill a squad of Necrons, as in knock down 10 out of 10 warriors, then they would all die unless there is another necron warrior squad within 6" or whatever it is. Is this correct?

Second, does the resurrection orb negate this part of the rule? Would they be able to get up if an OrbLord was around even if I killed them all?
1) Correct.
2) No. They still have to have another Necron of the same type to WBB.

This message was edited 2 times. Last update was at 2010/04/15 13:43:35


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Another rules question demolished by Gwar!

"Your orks are givin me the worst diarehhea ever."

Record
BW Orks 3000ish who/car/es?
Grey Knights 1000
1000 
   
Made in gb
Decrepit Dakkanaut




2) addenda - the Res Orb simply allows you to make WBB rolls when the weapon that killed you would normally prevent it (e.g. the weapon caused instant death), it does not lift any other requirements to make this roll such as proximity to other models of the same type.
   
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Long Island, New York, USA

1)addenda - WBB is done on a model by model basis. For a Necron model to WBB it must be within 6" of a model of the same type. So if you kill 10 Necrons and only 4 models of the squad are within 6" of another uninjured Necron warrior, only those 4 can make a WBB roll.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
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nosferatu1001 wrote:2) addenda - the Res Orb simply allows you to make WBB rolls when the weapon that killed you would normally prevent it (e.g. the weapon caused instant death), it does not lift any other requirements to make this roll such as proximity to other models of the same type.


Instant Death doesn't necessarily mean no WBB does it? Like, if there is a psychic power that causes ID but only after a failed armor save. That would still allow a WBB because an armor save would still be allowed.

Also, though I understand it's rare, there is the other instance of any str8+ ap4+ weapons technically being ID to warriors but they still get an armor save from it as well (though honestly I can't think of any str 8 ap4 weapons).

A more appropriate e.g. would be Power Weapons and AP3/2/1 weapons bypassing WBB.
   
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Decrepit Dakkanaut




No, ID-causing totally negates WBB, like it ignores your abilty to take Feel No Pain, REGARDLESS of whether or not you get an armour save against it.

Hive Guard are S8 AP4

Edit: Ap3/2/1 weapons themselves do NOT affect your ability to take WBB. Please reread the rule - it is ONLY concerned with shooting weapons that cause instant death and *close combat* attacks that ignore armour saves.

this part of WBB is actually very clear.

This message was edited 1 time. Last update was at 2010/04/16 06:52:14


 
   
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nosferatu1001 wrote:No, ID-causing totally negates WBB, like it ignores your abilty to take Feel No Pain, REGARDLESS of whether or not you get an armour save against it.

Hive Guard are S8 AP4

Edit: Ap3/2/1 weapons themselves do NOT affect your ability to take WBB. Please reread the rule - it is ONLY concerned with shooting weapons that cause instant death and *close combat* attacks that ignore armour saves.

this part of WBB is actually very clear.


Except they totally do affect the WBB rule in that it states any attack that negates an armor save does not allow a WBB role, it's not just close combat weapons. Though I of course see your response when I'm not near my codex to verify, but that is exactly how I learned to play according to the codex and games workshop employees. And instant-death doesn't mean removed from play, it simply means models with multiple wounds don't have the benefit when hit by that attack, but if an armor save was still allowed then a WBB could still be made. Plus I don't remember the WBB rule stating anything about ID weapons, ONLY weapons that disallow armor saves.
   
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Kevin949 wrote:Except they totally do affect the WBB rule in that it states any attack that negates an armor save does not allow a WBB role, it's not just close combat weapons. Though I of course see your response when I'm not near my codex to verify, but that is exactly how I learned to play according to the codex and games workshop employees. And instant-death doesn't mean removed from play, it simply means models with multiple wounds don't have the benefit when hit by that attack, but if an armor save was still allowed then a WBB could still be made. Plus I don't remember the WBB rule stating anything about ID weapons, ONLY weapons that disallow armor saves.
Dude, seriously. Read the codex before commenting.

WBB Says:
"A Necron cannot self repair if it was destroyed by a close combat weapon that allows no armour save or any weapon whose Strength is twice the Toughness of the Necron concerned."


So pretty much none of what you just said is in any way, shape or form correct.
AP3/2/1 does not affect WBB unless it also happens to cause Instant Death by being Double the Toughness, in which case it prevents WBB due to being Double the Necrons Toughness and not because of the AP.

This message was edited 3 times. Last update was at 2010/04/16 17:30:24


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Question, because I dunno if this is solved in a FAQ or not.

Codex says the model is only removed if I fail a WBB roll. And I only get to make that roll if I satisfy the various conditions. Meaning, no roll = damaged model stays.

Does this mean that a squad that got wiped out with no model within 6 can be "revisited" by another squad to grant them WBB rolls?

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Ostrakon wrote:Question, because I dunno if this is solved in a FAQ or not.

Codex says the model is only removed if I fail a WBB roll. And I only get to make that roll if I satisfy the various conditions. Meaning, no roll = damaged model stays.

Does this mean that a squad that got wiped out with no model within 6 can be "revisited" by another squad to grant them WBB rolls?
No.

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Decrepit Dakkanaut




Kevin949 wrote:
nosferatu1001 wrote:No, ID-causing totally negates WBB, like it ignores your abilty to take Feel No Pain, REGARDLESS of whether or not you get an armour save against it.

Hive Guard are S8 AP4

Edit: Ap3/2/1 weapons themselves do NOT affect your ability to take WBB. Please reread the rule - it is ONLY concerned with shooting weapons that cause instant death and *close combat* attacks that ignore armour saves.

this part of WBB is actually very clear.


Except they totally do affect the WBB rule in that it states any attack that negates an armor save does not allow a WBB role, it's not just close combat weapons. Though I of course see your response when I'm not near my codex to verify, but that is exactly how I learned to play according to the codex and games workshop employees. And instant-death doesn't mean removed from play, it simply means models with multiple wounds don't have the benefit when hit by that attack, but if an armor save was still allowed then a WBB could still be made. Plus I don't remember the WBB rule stating anything about ID weapons, ONLY weapons that disallow armor saves.


And as I said above - before "correcting" my point I ewould suggest actually reading the rule.

While it does not mention ID by name, it uses the mechanic S=2T to deny WBB. It also very clearly states that ONLY close combat weapons that deny armour saves affects WBB - not ALL weapons.

While you may have learned to playing using the codex, you simply did not actually read the rule very clearly.
   
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Well it wasn't just me, it was also others with more experience than myself and GW employees that were wrong.

don't worry, I'll go re-read the rule later on when I have my codex on me.
   
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If you kill 10 out of 10 Necrons and tehre are no Necrons of the smae type withing 6", they are gone.

Unless there is a nearby Tomb Spyder and some other Necrons of the same type elsewhere on the battlefield.

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Kevin949 wrote: GW employees that were wrong.
.


This statement is true for so many different things. That's why I only go to a GW store to get a few item sI can not get elsewhere and do not want to order online.

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
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So, while I don't necessarily appreciate the elitist attitude from some, I will admit I was wrong. And that's awesome. Time to readjust some strategies.
   
 
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