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Made in us
Hardened Veteran Guardsman




This is ridiculous, you allow people to argue over the most random stuff in here, but I am not allowed to lay out an argument to why multiple explosions can happen? I have been answered with nothing but house rulings and opinions, there has been no flaming. Just good clean discussion.

And here is the problem with everyone's argument:

Gwar! wrote:And that is where people disagree. Even if you roll 30 "Explodes", all you get is a rule saying "Models within D6" get hit". You do not have a rule saying "Models within D6" get hit for each and every Explodes result".


The models within D6" taking damage is a result of you rolling a 6, not of the vehicle exploding.

If you get 30 weapon destroyed results, you get to destroy 30 weapons. Why would you not get the full result of rolling a 6 every time you roll it?


Again, it can be summed up without all the fluff into:

Explodes:
Vehicle is destroyed.
Replace with a crater
Models within D6" take str3 hits

That is the entire resolution of rolling a 6.

You are trying to claim it is:

Explodes:
Vehicle is destroyed.
Replace with a crater


Completely separate from the damage result
If a vehicle explodes models with D6" take str 3 hits

This is not right. There is not a separate section for this. Heck if somehow a vehicle could explode without rolling on the damage table it wouldn't do those hits unless specified.

Again, my argument is that a tank exploding has no in game effect. Besides removing the tank.

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The Great State of Texas

1. If you have an issue you take it privately.
2. The thread was closed as the question had been discussed and answers made without flaming. The flaming was going to start.
3. This is being posted publicly because your acocunt is being suspended for five days. please enjoy your vacation.

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