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![[Post New]](/s/i/i.gif) 2010/04/21 08:35:54
Subject: 1000 Point Imperial Guard
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Wicked Ghast
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Kinda A Fluff Guard Always Liked The Imperial Cult And Army Ties So Piled On Some Priests Plan On Doing Some Penant Beastmen As My Penal Squad Had Fun Playing It So Far Mostly Against Chaos Half And Half Victory
HQ
Commander -BP PW
Regimental Standard - LP CCW
Medic -LP CCW
Veteran- PLASMA
Veteran -LP CCW
Priest - SG CCW
167
Troops
Platoon Commander - BP PW
Vox-LG
Veteran-Flamer
Veteran-LG x2
Priest- Eviscerator LP
117
Infantry Squad
Vox
ML
Flamer
75
Infantry Squad
Melta
60
Infantry Squad
Melta
60
Penal Legion
80
Armoured Sentinels x3
LC
Smoke Launchers
225
Leman Russ Demolisher
LC
Hvy Flamers
Hvy Stubber
215
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![[Post New]](/s/i/i.gif) 2010/04/21 15:26:20
Subject: Re:1000 Point Imperial Guard
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Whiteshield Conscript Trooper
Hell
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I personally think that you're going a bit overzealous on the upgrades of your forces. For Guard, you need numbers. Focus more on getting more soldiers in your platoons, maybe more platoons if you can afford the points.
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 Level up Adoptable!
57th Cadian "Hammer of the Emperor" - 600 points. (IG codex) Aurora - 1000 points. (Regular Marine codex) |
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![[Post New]](/s/i/i.gif) 2010/04/21 16:00:43
Subject: 1000 Point Imperial Guard
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Nurgle Veteran Marine with the Flu
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I see this list and think one thing "squishy." Those Guard squads will be wiped out or running off of the battle field in no time. And the way your command squads are kitted out are pretty bad. CCS's can take 4 special weapons, it's highly recommended that you do. And Guard should never be in CC, they'll lose, period. Your sentinels are fine, but separate them into three choices to get some target saturation in there. I would also recommend getting some Chimera. They're awesome, cheap, and way better than naked bodies with a +5 armor save clumsily trotting towards the enemy gun line.
I think it's cool that you're doing the fluff thing, but I also think that you don't want to lose all the time. It sucks losing all the time and, right now, you're going to.
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![[Post New]](/s/i/i.gif) 2010/04/21 16:15:04
Subject: Re:1000 Point Imperial Guard
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Lone Wolf Sentinel Pilot
Sitting on the roof of my house with a shotgun, and a six pack of beers
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Hi First IG ain't a CC side, but as you want to stick to a theme I try and keep all comments within it. The CCS one plasma ain't going to do much, if you drop him you can get a bodyguard fo more CC plus protection for the Company commander. Medics are pricey but if you are determined to get into CC it 's probably a good choice. Your vox network is a little poor if you don't mind me saying. The PCS have got worse orders than the CCS and only one other squad has one. I'd drop it and spend the points else where. Like extra Flamers in PCS, they should be maxed out as possible. ML's I don't like them they are a jack of all trades, you are paying for diversity that can be achieved better for the same points with a mortar and AC. Also the flamer in this squad is a waste as it will won't be range most of the time. Melta's in the infantry squads won't do anything, BS 3 means you'll miss half the time and only one shot. If you wan't melta put 3 in a vet squad or get a devil dog. If you want to go melee make an infantry blob, put a commissar, power weapons and (to keep to the theme) a priest. Penal legions are poor. Love armored sentinels but IMHO only the plasma variants are worth taking. Also run them seperatley. Drop the smoke. Tyler Dude is right, guard are about numbers and your spending a lot of point on units that are fluffy or in effective.
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This message was edited 3 times. Last update was at 2010/04/21 16:26:35
PM me and ask me about Warpath Wargames Norwich or send me an email
"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate!" Zapp Brannigan
33rd Jalvene Outlanders & 112th Task Force 6600 Points (last count)
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![[Post New]](/s/i/i.gif) 2010/04/21 21:01:35
Subject: Re:1000 Point Imperial Guard
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Wicked Ghast
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Did A Rewrite to beef up on my infantry and dropped a few things that are chewing up points I Dont Really Go Close Combat with the guard a lot i know its not a great idea but it does happen and every once in a while those couple of extra las pistols and ccw can help bring down whatever does come the way of the command squad close combat just happens not like any guard player likes it thanks for the advice let me know how you think this will fair still 1000 points
Company Command -BP PW
Regimental Standard - LP CCW
x2 Veterans- Melta
x1 Veteran- LP CCW
97
Priest-Shotgun CCW ( Most Likely Gonna Attach To Command But Thinking About Combined Infantry Squad And Going With A Blob Of Infantry Re Rolling There Many Misses)
45
Platoon Command -BP PW
x2 Veterans- LG
x2 Veteran -Plasma
72
x2 Infantry Squads
Flamers
110
x2 Infantry Squads
Missle Launchers
130
Mortar Squad
60
Penal Legion
80
X 3 Armoured Sentinels Lascannons Split Apart As Suggested
210
Leman Russ Demolisher
Las Cannon
Heavy Flamers
200
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This message was edited 1 time. Last update was at 2010/04/21 21:05:09
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![[Post New]](/s/i/i.gif) 2010/04/22 00:31:36
Subject: 1000 Point Imperial Guard
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Nurgle Veteran Marine with the Flu
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More bodies, far to squishy. . .
If you're doing a foot force you need tons of boots on the ground. Otherwise mech up.
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![[Post New]](/s/i/i.gif) 2010/04/22 07:30:10
Subject: 1000 Point Imperial Guard
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War Walker Pilot with Withering Fire
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Grim Smasha wrote:And Guard should never be in CC, they'll lose, period.
What about 50 guardsman with commisar and priests?
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What is the joy of life?
To die knowing that your task is done
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![[Post New]](/s/i/i.gif) 2010/04/22 09:54:11
Subject: 1000 Point Imperial Guard
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Wicked Warp Spider
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You Don't Need To Capitalise Every Word In Every Sentence. Why Would You Do That?
Ok, I'll try and critique individual units first, then give my opinion on the army as a whole.
Demolishers, or any other tank, should never take HF sponsons. Read the rules on moving and firing main weapons - essentially you'll never use more than 1 HF, and you don't want a LR to be so close to the enemy anyway, their weaknesses are meltaguns and assault.
Armoured sentinels just aren't good - too expensive for what you get. Why not take 2x2 scout sentinels instead? That way your guns can outflank to target side and rear armour, and you're getting more for your money.
Company commanders shouldn't take any personal upgrades like PWs. A squad of 5 I3 guardsmen just won't survive long enough to make any use of the upgrades, and a single S3 model can't win any combats. Keep them cheap! In this list, how about either 4 meltaguns and a chimera, or a regimental standard and a HWT or 2 longer-ranged special weapons?
PCS - same rule about upgrading the officer. Since the unit has a fairly poor BS, this is a good place to put flamers.
Priest - in this size game, he's wasted points. He'd only really be worth it with 30+ guardsmen in a blob, including lots of PWs, and you don't have the points for that. Cut him altogether IMO.
Infantry squads. Missile launchers are outclassed by autocannons against most targets. I think every squad should have a heavy and a special weapon.
Mortars - the problem with these, is a lot of enemies will be mechanised, many will be marines, etc. Effectively, a lot of armies will just laugh at mortars. I think autocannons, or maybe lascannons, would be a lot more useful.
Penal legion - eh, some people like 'em. Personally, I'd reassess my points and try for a second platoon, or a squad of veterans with a chimera.
Overall, I think you should concentrate on getting cheap bodies on the field (ie platoons w/cheap ranged weapons) and a CCS w/standard to keep them around. Then make sure your sentinels/demolisher/HWSs have enough heavy firepower to deal with hard targets.
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Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
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![[Post New]](/s/i/i.gif) 2010/04/22 13:12:40
Subject: Re:1000 Point Imperial Guard
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Lone Wolf Sentinel Pilot
Sitting on the roof of my house with a shotgun, and a six pack of beers
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Sorry probably should have asked this earlier but how much of this list is built? are you trying to build a list with what you have or can we rip this list apart.
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PM me and ask me about Warpath Wargames Norwich or send me an email
"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate!" Zapp Brannigan
33rd Jalvene Outlanders & 112th Task Force 6600 Points (last count)
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