Ok, first thing is first. Just because there is an option to upgrade does not mean you NEED to upgrade.
That said:
CptM Mograin wrote:This list is no fluff, unfortunately, but I want to win sometimes, even if I prefer fluff. It´s more fun.
What do you think about this list. I know it lacks against heavier vehicles. I face a lot of MEQs.
HQ
CCS 120pts
MoO
Bodyguardx1
Vox
Sniper
Autocannon
Troops
Veteran sqd 190pts
Demolitions
Vox
Meltagunsx3
Chimera
Veteran sqd 205pts
Demolitions
Vox
Plasmagunsx3
Chimera
Veteran sqd 190pts
Demolitions
Vox
Shotgunsx6
Heavy Flamer
Flamerx2
Chimera
Fast Attack
Vendetta 130pts
Armoured Sentinel sqd 150pts
Plasmacannonx2
Hellhound 135pts
Heavy Support
Leman Russ Executioner 245pts
Las Cannon
Plasma sidesponson
Leman Russ Executioner 245pts
Las Cannon
Plasma sidesponson
Medusa 140pts
Bastion Breacher Shells
Well, what do you think. I have tried it out three times.
Necrons-Phased out in turn 3.
CSM-Minor loss.
BA-Draw
HQ- Drop the
MoO, hes useless. Drop the Vox, you cannot give orders to a unit inside a vehicle and all your army is inside vehicles. Drop the bodyguard, not needed unless you are making a
CC HQ. I would drop the Autocannon and the Sniper in exchange for 3 plasma guns and a medic with a Chimera.
TROOPS- Drop the Vox's your units are in chimeras.
The rest looks decent.