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Made in gb
Battlefield Professional





England

Hi All,

I'm fully aware that with, for example, a squad of guardsmen you can't melta open a vehicle and then flame the contents because it's all simultaneous, but does the same principle stand for a vehicle that can independently target with all of its weapons?

For instance, can a Chaos Defiler pop a transport with a Lascannon shot, then Battlecannon the troops that spill out?

I have a strange feeling that the answer is 'no', but I can't seem to find the relevant text in the BRB.

 
   
Made in se
Stealthy Space Wolves Scout





Your feeling is correct, all a vehicles weapons must target the same unit. What you are looking for is the very first sentence in the vehicle shooting section of the rules (page 58).

In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... 
   
Made in be
Regular Dakkanaut




Try looking for a rule that allows you to pick a second shooting target. (hint there's none, but feel free to look for it anyway)

"ANY" includes the special ones 
   
Made in gb
Decrepit Dakkanaut




Also the Battle cannon is Ordnance, so youre not going to be able to fire it with another weapon anyway....

The above are correct: all firing from a unit is simultaneous.
   
Made in us
Lone Wolf Sentinel Pilot





San Diego, California

Yes, unless it's a super-heavy vehicle.

So no.

2000 pts 
   
Made in gb
Battlefield Professional





England

Ahhaaah, thanks for clearing that up so quickly.

So if a right sponson fires at a unit on the right, the left sponson is useless?

 
   
Made in se
Stealthy Space Wolves Scout





Yes, unless you have POTMS.
Remember that pivoting isn't movement though, so you can often fire with both sponsons anyway, sometimes at the cost of exposing side or rear armour.

In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... 
   
Made in gb
Battlefield Professional





England

POTMS?

 
   
Made in us
Regular Dakkanaut





President of the Monkey Society......



Lol, just kidding, its Power of the Machine Spirit special rule that some SM vehicles have.
   
Made in gb
Battlefield Professional





England

Oh right, yeah. I don't play marines, no wonder I didn't recognise that. It didn't come up in Dakka's wonderful acronym-deducing orange text either! Somebody get on that!

 
   
Made in us
Longtime Dakkanaut





Washington DC

Expect Daemonic Possession to do the same thing as POTMS (or just give things the "We are legion" rule from C:CD) untill then chaos is stuck with 1 target per vehicle, making our LRs just that much worse then the SM counterparts.

Also, try giving your defiliers a bunch of CCWs and its battle cannon 60% of the time it works every time!

In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
Made in au
Frenzied Berserker Terminator






It's also worth noting that even with POTMS and Superheavy vehicles you still can't shoot the transport with one weapon and then shoot the disembarked unit with another weapon. Like Long Fangs, you still have to declare your targets and check line of sight for all weapons before rolling any dice.
   
Made in us
Longtime Dakkanaut





US

Webbe wrote:Yes, unless you have POTMS.
Remember that pivoting isn't movement though, so you can often fire with both sponsons anyway, sometimes at the cost of exposing side or rear armour.


Uh, you may wanna reread the movement section. You can't pivot a vehicle in the shooting phase, pivoting isn't considered movement for the sake of how many weapons you can fire while stationary . Only walkers may pivot in the shooting phase since their rules specifically state they can due to their superior mobility over other vehicles.

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Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Even with Tau vehicles and superheavies, which can target different units, you still need to declare where every gun is shooting before starting to roll dice.

So no, you can never do this...

   
Made in us
Longtime Dakkanaut





Washington DC

Even still, 5th edition rules are much more liberal with how firing works as compared to 3rd edition.

I remember having to allocate all my lances at once, typically losing half the fireforce as the vehicle in question would sometimes be killed by the first shot.

;_;

In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
 
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