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![[Post New]](/s/i/i.gif) 2010/04/24 20:50:30
Subject: 1000 pt space marine list
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Stalwart Ultramarine Tactical Marine
Yuma AZ
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a new list i threw together just want some opinions
HQ
Chapter Master
-Power Fist
-Artificer Armor
-Digital Weapons
175
Captain
-Power Sword
-Artificer Armor
-Digital Weapons
140
Troops
Ten Man Tactical Squad
-Flamer
170
Ten Man Tactical Squad
-Plasma Gun
180
Scout Squad
-Shotgun
-Shotgun
-Heavy Bolter
-Camo Cloak
100
Elites
Dreadnaught
-Lascannon
135
Heavy support
Predator
-Heavy Bolters
-Storm Bolter
95
Total 995 Points
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why am i sticky and naked did i miss something fun
earth-star wrote: Golden rule of 40k: IT IS WHAT IT IS GreyKnightful wrote:looks better really and the fact that you look like a penguin makes your enemy REALLY scared |
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![[Post New]](/s/i/i.gif) 2010/04/25 06:49:16
Subject: 1000 pt space marine list
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Ladies Love the Vibro-Cannon Operator
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Two HQs in 1000 pt games is a bit much.
I'd drop the Chapter Master and add another Dread or Predator.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/04/26 13:53:09
Subject: 1000 pt space marine list
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Death-Dealing Ultramarine Devastator
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I agree with wuestenfux. Two HQ isn't very streamlined point wise.
I'd probably give your tac squads rhinos, Replace the shotguns with sniper rifles, and take a dakka pred.
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Nivondu
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![[Post New]](/s/i/i.gif) 2010/04/26 14:00:36
Subject: Re:1000 pt space marine list
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Mekboy Hammerin' Somethin'
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I'd drop both HQs and take a Chaplain or a Librarian
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![[Post New]](/s/i/i.gif) 2010/04/26 14:50:35
Subject: 1000 pt space marine list
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Eternally-Stimulated Slaanesh Dreadnought
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Give your tactical squads heavy weapons! (Heavy Bolter or Missile Launcher or Multi Melta for FREE!)
If you're going to go with Chapter Master, change your second HQ to a Librarian or Chaplain (100 points each)
No point giving your HQ a good close combat loadout and then sticking him on a normal tac squad.
Lose the Dreadnought and Scout Squad and give the Chapter Master a CC Terminator Squad.
Also consider changing the Power Fist for a Relic Blade, as you'll keep (most of) the Str benefits of the Powerfist, but you'll keep the CM's Initiative high, allowing him to strike first in combat.
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