Uhh, are winged
MCs able to deep strike like anything else? And if so, because they're
MCs and terrain isn't an issue. Do they ever deep strike mishap?
I think you have a crap ton of points invested in Trygon primes, one should be all you need because it's most useful in the aspect that its a synapse creature (but that awesome weapon is great!)
I personally looking at the codex really love the Ripper Swarms with Spinefists. If I'm reading it right, each ripper swarm model will get 4 twin linked attacks with a 12'' range, and still be able to assault with 3 wounds. I see using them behind your wall of hormgaunts as a good support / soak up fire unit.
Having two Hive Tyrants like that is quite incredible, it reminds me of a duel Daemon Prince w/ wings army. Too bad its over 250 points each for the model. That's A LOT of points you could use towards something else (like 40 hormagaunts base)
It looks like you ended up fielding the maximum amount of elt and HVY so that's why you were making Primes and buffing everything.
Why not completely drop a trygon prime and maybe convert a
HT towards walker version for cheap or exchange around some stuff. then try to field x2 or 3 carnifex. It's only about 70 points more expensive than one Trygon prime.
I know you can't deep strike Carnifex' but they're such a huge fire magnet, and if there not. It's a good thing. If you separate your
Hqs like that it creates a pinning action you can utilize on most armies. Everyone knows Carnifex are the real Tyrant guard anyways
Automatically Appended Next Post: btw a lot of people manage to field at least to well over 60
MEQ in lists of 2500 points. You're list is looking a little low on troop choice, specially since Hormagaunts are usually cannon fodder. You still need scoring units!