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Made in gb
Fresh-Faced New User




Hey folks, just looking for some thoughts on what will likely be my next 40k army. I'm combining my love of all things chaotic and all things armoured, and will be making a 2000 point force that I can use within the constraints of 'regular' 40k. (Rather than going down the Imperial Armour route). This is a list in which I've tried to combine mechanised infantry, heavy armour, plus air and artillery support. Given the renegade route I'm going, it's led by a psyker.

It may look a little tank-heavy (that's intentional, I love tanks and this will be my main painting project for the near future), There isn't much room for minor chopping and changing (trying to squeeze in absolutely maximum bang per buck). It's also my plan to use it as the foundation of an apocalypse force, which will be completed by adding a super-heavy or two.

Anyway, I'll shut up now, here's the list:

Primaris Psyker: 70

Psyker Battle Squad (9): 100
Chimera: 55

Veteran Squad (2 Flamers, Meltagun):90
Chimera: 55

Veteran Squad (2 Flamers, Meltagun):90
Chimera: 55

Veteran Squad (2 Flamers, Meltagun):90
Veteran Squad (2 Flamers, Meltagun):90
(Both in the Vendettas)


Vendetta: 130

Vendetta: 130

2X Hellhound / Banewolf: 260


2x Leman Russ: 300

2x Demolisher: 330

2x Griffon: 150

Total: 1995

I'm keeping the Leman Russ' 'naked' mainly for cheapness (and I've never liked the look of the sponsons), my weapon choices in the Veteran Squads are very much up for debate.
Any thought folks?
Cheers.

This message was edited 1 time. Last update was at 2010/04/26 23:53:56


 
   
Made in gb
Fresh-Faced New User




Anyone?
   
Made in rw
Wicked Warp Spider






It's a bit amusing you've defended you all-armour choices prior to the army list - the internet consensus seems to be that if there's more than 20 guardsmen or so not in vehicles, your list stinks!

Primaris psyker/PBS - hey, if it fits your army's theme, go for it.

Veteran squads - this is where you have a big problem. 2 flamers/1 melta is a terrible combination. If you risk a shot at a tank, you have a big chance to waste the unit's shooting completely. At the same time, 2 flamers isn't all that. Take 3 meltaguns or maybe 3 plasma on veterans. The chimera they ride in should have a HF on the hull to deal with infantry.

I think the vendetta-riding veterans should have their own chimeras. Vendettas are better off moving 6" a turn at long range, than moving up in the enemy's face.

How do you get the points for those chimeras? Cut down your squadrons! The squadron rules make vehicles more vulnerable and less flexible. 75-point light vehicles like the griffon are good for it.

I would: drop one hellhound, give the remaining one a hull-mounted multimelta. On either variant, this is a great upgrade. On a hellhound, which generally moves 12" and gives up the second weapon if it's flaming infantry, you're not giving up much, and you can move 12" to melta a tank. On a banewolf, as well as blasting tanks, a multimelta is quite useful against 3+Saves, since it allows for no wound-allocation shenanigans.

I would drop at least one LR squadron to one tank. Use the points to get more veterans in chimeras - scoring units are worth a lot. As long as you're filling each HS and FA slot with one vehicle, or 2 light vehicles, it's plenty of firepower, you don't need to cram squadrons.

Finally, although the list will be quite competitive after those changes, you may find hydras better than griffons against lots of armies. Also, lots of people extoll the manticore or medusa over leman russ variants, that's a personal choice IMO.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
 
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