Same lists for the rematch except for a psychic power swap for the blood angels. And the 2nd game of our double header begins.
The Necrons
HQ
Necron Lord w/ destroyer body, phase shifter, resurrection orb, warscythe
Troops
10 Necron Warriors
10 Necron Warriors
Fast Attack
5 Destroyers
3 Wraiths
Heavy Support
1 Monolith
3 Heavy Destroyers
2 Tomb Spyders
The blood angels switch out a psychic power
The Blood Angel's
HQ
Librarian w/ jump pack, sanguine shield, str10
hth power
Elite
Sanguinary Priest w/ power weapon, jump pack
Sanguinary Priest w/ power weapon, terminator armor
5 Assault Terminators, 4 thunder hammers, 1 lightning claw
Troops
10 Assault Marines, 2 melta guns, power fist
10 Assault Marines, 2 melta guns, power fist
6 Death Company, power weapon, drop pod
Death Company Dreadnaught w/ blood talons
Heavy Support
Storm Raven w/
tl lascannon,
tl multi-melta
Mission: 3 Objectives
Deployment: Pitched Battle
Deployment
Note here destroyers are way off on their own, heavy d's set to go down other table side. Also notice the sideways storm raven, used to get extra movement through pivoting.
Blood Angel's win the role and decide to go first. He deploys in a pretty standard line and decides not to combat squad anything. I take a few minutes to decide if i want to reserve everything or not. I decide to just put it all on the table and see what happens. I set up destroyers and heavy destroyers in cover but visible to the storm raven to see if he takes the bait and tries to alpha strike one of them instead of flat outing across the table (he doesn't fall for it, darn!). Destroyers and heavy destroyers are out on the wings, I have the lord and wraiths centrally located, tomb spyders behind the monolith and warriors fanning out.
Blood Angel's Turn #1: Storm Raven flat outs up the center (doing the sideways pivot to get some extra distance and stops in front of my monolith. Everything else jumps and runs. Death Company pod comes down near my warriors again.
Necrons Turn #1: Heavy Destroyers take down the storm raven on the first shot (big change from last time). I wasn't really expecting it and was really un-prepared for it. Wraiths, Lord, and a tomb spyder assault the death company, I only manage to kill 4 and end up locked. The other spyder moves up and blocks off a terminator assault on my warriors who are rapidly trying to move away. The monolith drops a round on an assault squad it deviates and he makes his cover saves from the sanguine shield (although he did roll double 1's again on the psychic check).
End of Necron Turn #1
Yay, we got the storm raven. Now what do we do with all the stuff that was inside? Notice all the stuff to the left of the storm raven.
Blood Angels Turn #2: The Blood Angels assault with a vengance. One assault squad jumps into
btb with my lord and does 7 wounds, I fail 3 saves and the lord goes down. His terminators assault into the tomb spyder engaged with the death company. His lightning claw hits 3 times and wounds with all 3, then the dc with power weapon hits twice, rolls double 6's to kill off the spyder and scarab before they get to swing. The wraiths cause no damage and run off the table with a spectacular 17 inch fall back. The dc dread charges over the rave wreckage into the blocking tomb spyder, the spyder gets one pen but it only ends up being a stun, the spyder survives with one wound left. On the other side of the table the assault squad knocks down two of the destroyers who fail to get back up.
Necrons Turn #2: It's looking pretty grim but I'm determined to make a fight for it. The lord stands back up and in an attempt to keep the terminators from getting to my running warriors jumps over and charges into the sanguinary priest attatched to the terminators, he kills the priest and makes 4 invul's to stay in the combat. I suck a unit of warriors through the monolith to get them away from the nastiness that happened on the other side of the table and run the heavy destroyers up the side they shoot down 2 assault marines on their way. The dc dread kills off the spyder and consolidates towards the monolith. I dump 16 rapid fire shots and 3 destroyers into the assault squad with attatched priest and knock down 3 guys.
End of Necron Turn #2 left side
Now look to the left of the storm raven what necron things do you see there now? The assault squad jumps to the left for the destroyers and then spends the rest of the game baby sitting the objective next to the drop pod.
End of Necron Turn #2 right side
Oh that's where all the warriors went.
Blood Angels Turn #3: The librarian hops over kicks off his str10 attack power and tries for the monolith, but fails to pen. The dc charge into the lord combat and roll a 6 to wound with their one guy with a power weapon, and down goes the lord again. The dc dread kicks the monolith. The other assault squad jumps over and finish's off my heavy destroyers. The assault squad that was going to go after my destroys jumps back and shoots and assaults my unit that I sucked through the lith. After shooting power weapon attacks and the kitchen sink I have 3 necrons left in the combat. I left one in base bo base with the priest, he hit's, wounds, and my opponent fails his save, down goes the priest. Then the fist goes 3 hits, 2 wounds, I have one necron left standing. I was down by 4 on the resolution test, and roll a 6, my single necron warrior holds!
Yeah that's right who's the man? The man is that lone necron buried in the sea of red.
Necrons Turn #3: The lord stands back up and is put into combat with both of the dc. He fails to wound the dc, but they do no damage back. I suck the single warrior through the lith and 3 of his friends join him. Without the priest there I'm able to get some wounds through and I knock the squad down to a fist, melta gun, and 2 regular guys. The monolith fires off it's flux arc's and just goes haywire. The flux arc gets 3 hits on the dc dread and immobilizes it. I then get one wound through on the librarian and he fails the save.
End of Necron Turn #3
Blood Angels Turn #4: The terminators assault the lord. His large assault squad jumps towards an objective. The smaller squad assaults into my 4 man necron squad, killing 2, but I pass my morale on an 8. The lord downs 2 of the terminators before going down again.
Necrons Turn #4: I suck the 2 warriors through the monolith. 12 Warriors, the flux arc, and 3 destroyers finally manage to kill off the one assault squad.
Blood Angels Turn #5: He's holding the one objective and he can't really move off of it with his assault squad. The terminators get a rather poor difficult terrain role and decide not to tempt fate and go over the storm raven wreckage.
Necrons Turn #5: I move and run the 2 man squad onto the far objective. I then move the destroyers up so that if there is a turn 6 I can boost across to take away his scoring objective. The destroyers and large warrior squad open up on the terminators but don't kill any. The monolith drops a pie plate on the assault squad. I get 6 wounds and he goes to ground saving all but 1 or 2.
I think his finger is pointing to the man! Or he was saying those guys should have been dead! We'll be back I tell you.
I roll a 2 and the game ends. 1 objective each for a tie. Whew that was rough. Losing the lord both spyders and the wraiths right off the get go was scary. I owe it all to that little necron warrior that popped the sanguinary priest and held, that and the monolith killing the librarian, immobilizing the dreadnaught and sucking the warriors out of hand to hand. That was a crazy game it went from a necron massacre to the blood angel's fending off a loss in one turn.