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![[Post New]](/s/i/i.gif) 2010/04/30 14:49:16
Subject: They shall know no fear!
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Bounding Black Templar Assault Marine
Rhode Island
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Can anyone quote me text from the space marines book on this? I am tired of being told from 20 different point of views on how this works. People have told me the following, read and you will see why I am confused.
Space Marines automatically pass every leadership.
Space Marines can fail a leadership but automatically regroup as long as regroup rules apply.
Space Marines autromatically regroup after falling back, whether or not normal rules apply.
Space Marines cannot be swept.
Space Marines do not have to take a leadership against shooting.
Some of these obviously clash with each other, and I tell ya what, even fear aside common sense and tactics dictate you retreat from a rampaging group of 9 meganobz that just destroyed yer 9 other buddies 2 seconds ago.
Also as a side note, Space Marine Drop pods, I am told, cannot mishap, not even off the table?
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This message was edited 1 time. Last update was at 2010/04/30 14:53:01
W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/04/30 14:53:48
Subject: They shall know no fear!
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Raging Ravener
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This should be in the You make da call forum, it'll get moved probably.
Pretty sure ATSKNF means that if you fail the morale roll, you still fall back 2d6 but you cannot be swept (you take an initiative test to see if you're fearless and become locked in combat), and you automatically regroup next turn I believe.
Someone correct me if I am wrong though.
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![[Post New]](/s/i/i.gif) 2010/04/30 15:04:13
Subject: They shall know no fear!
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Rotting Sorcerer of Nurgle
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Or...you could just take a look in the codex and read the rules there when you get your hands on a codex.
Yea, YMDC, but I don't see the need...
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/30 15:08:21
Subject: They shall know no fear!
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Cosmic Joe
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powerslave84 wrote:This should be in the You make da call forum, it'll get moved probably.
Pretty sure ATSKNF means that if you fail the morale roll, you still fall back 2d6 but you cannot be swept (you take an initiative test to see if you're fearless and become locked in combat), and you automatically regroup next turn I believe.
Someone correct me if I am wrong though.
You're almost compleetly right except SM can't autoregroup if a regrop is impossible, like when enemies are within 6", they can however regroup if under half streinght since ATSKNF allows it.
Also pods mishap off table since the guidance sistem rules say they stop before impassable terrain or 1" from enemies, you will notice how this says nothing about the board edge.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2010/04/30 15:08:50
Subject: They shall know no fear!
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Longtime Dakkanaut
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Warlordron'swaagh wrote:Can anyone quote me text from the space marines book on this? I am tired of being told from 20 different point of views on how this works. People have told me the following, read and you will see why I am confused.
Space Marines automatically pass every leadership.
Space Marines can fail a leadership but automatically regroup as long as regroup rules apply.
Space Marines autromatically regroup after falling back, whether or not normal rules apply.
Space Marines cannot be swept.
Space Marines do not have to take a leadership against shooting.
Some of these obviously clash with each other, and I tell ya what, even fear aside common sense and tactics dictate you retreat from a rampaging group of 9 meganobz that just destroyed yer 9 other buddies 2 seconds ago.
Also as a side note, Space Marine Drop pods, I am told, cannot mishap, not even off the table?
A lot of those statements are wrong. ATSKNF is a very simple rule really. Space Marines always regroups automaticly when falling back, as long as they are more than 6" away from any enemy models. If they lose in close combat, they test as normal, if they fail initiative test, they stay locked in combat instead of being destroyed. Then they suffer wounds as if they were fearless. If they manage to escape with the initiative test, they fall back like any other units, 2D6" normally and 3D6" for jump packs and bikes.
Drop pods can scatter off the table like everything else.
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![[Post New]](/s/i/i.gif) 2010/04/30 15:13:35
Subject: They shall know no fear!
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Raging Ravener
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HoverBoy wrote:
You're almost compleetly right except SM can't autoregroup if a regrop is impossible, like when enemies are within 6", they can however regroup if under half streinght since ATSKNF allows it.
Also pods mishap off table since the guidance sistem rules say they stop before impassable terrain or 1" from enemies, you will notice how this says nothing about the board edge.
I knew I forgot something! Yes pods can definitely drop off the table, then I believe they roll for mishap.
On a side note, LOL at my buddy's daemonettes deepstriking off the edge and then rolling a 1 on the mishap chart
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![[Post New]](/s/i/i.gif) 2010/04/30 15:18:05
Subject: They shall know no fear!
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Bounding Black Templar Assault Marine
Rhode Island
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Baxx wrote:Warlordron'swaagh wrote:Can anyone quote me text from the space marines book on this? I am tired of being told from 20 different point of views on how this works. People have told me the following, read and you will see why I am confused.
Space Marines automatically pass every leadership.
Space Marines can fail a leadership but automatically regroup as long as regroup rules apply.
Space Marines autromatically regroup after falling back, whether or not normal rules apply.
Space Marines cannot be swept.
Space Marines do not have to take a leadership against shooting.
Some of these obviously clash with each other, and I tell ya what, even fear aside common sense and tactics dictate you retreat from a rampaging group of 9 meganobz that just destroyed yer 9 other buddies 2 seconds ago.
Also as a side note, Space Marine Drop pods, I am told, cannot mishap, not even off the table?
A lot of those statements are wrong. ATSKNF is a very simple rule really. Space Marines always regroups automaticly when falling back, as long as they are more than 6" away from any enemy models. If they lose in close combat, they test as normal, if they fail initiative test, they stay locked in combat instead of being destroyed. Then they suffer wounds as if they were fearless. If they manage to escape with the initiative test, they fall back like any other units, 2D6" normally and 3D6" for jump packs and bikes.
Drop pods can scatter off the table like everything else.
Thank you, that was very clear and concise. I HAVE tried reading the space marines codex, and my interpretation of the rule was always different then the players, go figure. Pretty much everything you said was how I had read it as.
edited by Frazzled who flipped heads.
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This message was edited 1 time. Last update was at 2010/04/30 16:29:36
W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/04/30 15:34:05
Subject: Re:They shall know no fear!
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Longtime Dakkanaut
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Once you'd been at Dakka for a while you grow a thick skin and ignore the trolls that burn you for asking clarification questions. Learn the ATSKNF well as you'll find a lot of SM players that try to play their own interpretations of the rule. Also, knowing the rule well you know how to turn it against them.
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![[Post New]](/s/i/i.gif) 2010/04/30 15:38:33
Subject: They shall know no fear!
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Plaguelord Titan Princeps of Nurgle
Alabama
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Xca|iber wrote:
As to your other question; drop pods may only mishap by going off the table, or if you elect to drop them on enemy models/impassable terrain. Specifically, they reduce scatter if it would take them onto impassable terrain or models. Off the table is none of these, so if they fly off the end of the world, they mishap.
True. And even more specifically, if you elect to drop in on impassable terrain or enemy models and roll a 'HIT', you'll mishap as well.
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WH40K
Death Guard 5100 pts.
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DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
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![[Post New]](/s/i/i.gif) 2010/04/30 15:45:33
Subject: They shall know no fear!
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Blood Angel Terminator with Lightning Claws
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And remember.
Knowing is half the battle.
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On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie. |
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![[Post New]](/s/i/i.gif) 2010/04/30 15:53:17
Subject: They shall know no fear!
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Ultramarine Terminator with Assault Cannon
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None of those are right. Some are very close, but... no.
I'll assume that you have the codex and just need it explained in detail.
And They Shall Know No Fear
-Space Marines automatically pass tests to regroup. (If for any reason the unit is called upon to take a morale test whether it be 25% casualties from shooting, a loss in combat, or some other reason and they fail said morale test, they will fall back just like any other unit. On the following turn when other units without ATSKNF would take a test to regroup, units with ATSKNF do not need to roll the 2D6 as they automatically pass. Normal regrouping restrictions such as 'reduced below half strength' do not apply, but ones such as enemy units within six inches and out of coherency do and will prevent the test altogether. Additionally, when normal units pass a regrouping test they can not move (but count as moving), but get to shoot, run or assault as normal. This also, does not apply to Space Marines, they will get to do everything as normal including movement.)
-Space Marines are subject to the No Retreat! rule if caught by a sweeping advance. (They fight combat like any other normal unit, but if they loose and fail their morale check, and subsequently fail the initiative test for a sweeping advance, they are not destroyed. Instead they gain the No Retreat! rule for that round of combat and may take additional casualties as per the No Retreat! rule.)
-Units with Servitors are still subject to all of this as long as there is at least one Space Marine in the unit.
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![[Post New]](/s/i/i.gif) 2010/04/30 16:23:59
Subject: They shall know no fear!
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Bounding Black Templar Assault Marine
Rhode Island
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oni wrote:None of those are right. Some are very close, but... no.
I'll assume that you have the codex and just need it explained in detail.
And They Shall Know No Fear
-Space Marines automatically pass tests to regroup. (If for any reason the unit is called upon to take a morale test whether it be 25% casualties from shooting, a loss in combat, or some other reason and they fail said morale test, they will fall back just like any other unit. On the following turn when other units without ATSKNF would take a test to regroup, units with ATSKNF do not need to roll the 2D6 as they automatically pass. Normal regrouping restrictions such as 'reduced below half strength' do not apply, but ones such as enemy units within six inches and out of coherency do and will prevent the test altogether. Additionally, when normal units pass a regrouping test they can not move (but count as moving), but get to shoot, run or assault as normal. This also, does not apply to Space Marines, they will get to do everything as normal including movement.)
-Space Marines are subject to the No Retreat! rule if caught by a sweeping advance. (They fight combat like any other normal unit, but if they loose and fail their morale check, and subsequently fail the initiative test for a sweeping advance, they are not destroyed. Instead they gain the No Retreat! rule for that round of combat and may take additional casualties as per the No Retreat! rule.)
-Units with Servitors are still subject to all of this as long as there is at least one Space Marine in the unit.
Awesome explanation Oni, thank you.
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W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/04/30 16:24:17
Subject: They shall know no fear!
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5th God of Chaos! (Yea'rly!)
The Great State of Texas
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This thread is closed while I flip a coin on whether or not to suspend people. Anyone have a quarter?
Reopening thread now. Please stick to the topic without the personal attacks people.
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This message was edited 1 time. Last update was at 2010/04/30 16:31:25
-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
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-TBone the Magnificent 1999-2014, Long Live the King!
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