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Made in us
Boosting Space Marine Biker





Berks County - Pennsylvania - USA

So I went with a heavy mech list with very little anti armor. Since I'm fighting Chaos Daemons and some horde alot lately I figured I would gear my list towards them for the most part. Any comments or suggestions would be greatly appreciated.

HEADQUARTERS:
farseer
doom
guide
spirit stones
120

farseer
doom
guide
spirit stones
120

TROOP:
dire avengers [10]
exarch
2x shurikens
bladestorm
wave serpent
tl-scatter
267

dire avengers [10]
exarch
2x shurikens
bladestorm
wave serpent
tl-scatter
267

dire avengers [10]
exarch
2x shurikens
bladestorm
wave serpent
tl-scatter
267

guardians [10]
shuriken cannon
85

guardians [10]
shuriken cannon
85

HEAVY SUPPORT:
warwalkers [3]
scatter lasers [6]
180

warwalkers [3]
scatter lasers [6]
180

warwalkers [3]
scatter lasers [6]
180


GRAND TOTAL: 1751

The guardians were just filler points. Not really sure what I want to put in there in place of them but 170 points could do alot. Any ideas? I went nuts with the scatter lasers bc of the large amount of shots coming from the war walker spam and since daemons all have inv saves its pointless to really worry about a weapons AP.

DR:80+S+G+M-B++IPw40k99#+D++A++/cWD263R+++T(T)DM++
WH40k: Eldar Craftworld Altansar; Cabal of the Twisted Heart Dark Eldar; Raven Guard Space Marines
WHFB: Dwarfs
NECROMUNDA: House Cawdor; House Orlock
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Not bad.
But you need a mobile force vs. Chaos Daemons.
Keep the three DA units in Serpents.
Drop those Guardians as they are unprotected.
War Walkers are exposed and vulnerable to Daemons.
I'd go for a fully mech theme.
One Farseer with doom is enough. Two are more a liability.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Longtime Dakkanaut





US

If your list tailoring against them then this is almost the prefect list.

You may want to drop a farseer for an Autach, and replace the guardians packs with either GJBs or More Serpents with min DA. The Autach will allow you to start fully in reserve with far less piecemealing yourself. If you get to go 2nd and start all in reserve you'll throw demons a serious curveball.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
Boosting Space Marine Biker





Berks County - Pennsylvania - USA

Thanks for the comments. I figured I would retool the list a little from your suggestions

HEADQUARTERS:
farseer
doom
guide
spirit stones
120

autarch
mandiblasters
scorpion chainsword
fusion gun
95

TROOP:
dire avengers [10]
exarch
2x shurikens
bladestorm
wave serpent
tl-scatter
267 = 801

dire avengers [10]
exarch
2x shurikens
bladestorm
wave serpent
tl-scatter
267

dire avengers [10]
exarch
2x shurikens
bladestorm
wave serpent
tl-scatter
267

Guardian Jetbikes [4]
shuriken cannon
98 = 196

Guardian Jetbikes [4]
shuriken cannon
98

HEAVY SUPPORT:
warwalkers [3]
scatter lasers [6]
180 = 540

warwalkers [3]
scatter lasers [6]
180

warwalkers [3]
scatter lasers [6]
180


GRAND TOTAL: 1752

DR:80+S+G+M-B++IPw40k99#+D++A++/cWD263R+++T(T)DM++
WH40k: Eldar Craftworld Altansar; Cabal of the Twisted Heart Dark Eldar; Raven Guard Space Marines
WHFB: Dwarfs
NECROMUNDA: House Cawdor; House Orlock
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

The Autarch is only useful if you plan to keep the army in reserve.
But this is really not necessary vs. Daemons.
The Autarch is more a liability as she's too weak in cc.

I'd replace the Autarch and the GJB's by a squad of Fire Dragons mounted in a Serpent.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Longtime Dakkanaut





US

wuestenfux wrote:The Autarch is only useful if you plan to keep the army in reserve.
But this is really not necessary vs. Daemons.


Are you on crack? Staying in researve vs a DS list is fantastic. You can't be ambushed and you know their location before you move to strike.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
Devestating Grey Knight Dreadknight






I really wouldn't consider taking fire dragons unless you know you are facing multiple soul grinders.

The war walkers are perfect for fighting demons. 24 str6 shots from each squadron will absolutly take down demon princes or greater demons.

Reserving your army is definatly key. That's why taking the Autarch is useful. The demon player has to deep strike half his force on turn one and then you will be able to pick where to fight it.

The guardian squads really need to go. Replace themwith something mobile like GJBs or a viper or two.

DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

BlueDagger wrote:
wuestenfux wrote:The Autarch is only useful if you plan to keep the army in reserve.
But this is really not necessary vs. Daemons.


Are you on crack? Staying in researve vs a DS list is fantastic. You can't be ambushed and you know their location before you move to strike.

Lol.

Why would mech Eldar army stay in reserve against deep striking Daemons.
Daemons have no weapons to harm Serpents from far.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Swift Swooping Hawk




Any farseer taking two psychic powers and spirit stones should also take runes of witnessing. Running the math, it really does make a big difference.

Two small units of bikes can work very well on objective missions, a cannon does give them some firepower for KP missions.....but: two thirds of the missions will be objective based, and you do NOT want to stop and shhot with the bikes in most objective missions. The bikes are far more valuable as a threat to grab a game winning objective than they are with any amount of firing. So yes a cannon makes them more useful a third of the time; just dont get cocky and shoot with them in the other two thirds of the games.

War walkers can do very well against demon armies. But what is your plan if your opponent drop a couple soul grinders onto the table? Trying to get str6 shots at their rear armor isnt an entirely realistic plan....



Sliggoth

Why does my eldar army run three fire prisms? Because the rules wont let me use four in (regular 40k). 
   
 
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