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2500 - White Scars (no Khan, for he is terrible)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Been Around the Block




Portland, OR

This is what I would be taking to May 15th Ard Boys


Captain Temujin - Stormshield, Relic Blade, Artificer Armor, Digital Weapon, SM Bike.

Terminator Squad - (10x) 2 Cyclone Missile Launchers, 2 Chainfist.

Space Marine Bike Squad - (8x, 1Atk Bike) 2 Flamers, 1 Combi Flamer, 1 MultiMelta.

Space Marine Bike Squad - (6x, 1Atk Bike) 2 Meltaguns, 1 MultiMelta.

Space Marine Bike Squad - (6x, 1Atk Bike) 2 Meltaguns, 1 MultiMelta.

Space Marine Bike Squad - (6x, 1Atk Bike) 2 Meltaguns, 1 MultiMelta.

Land Speeder Squadron - (2x) 2 Typhoon Missile Launcher, Heavy Bolter.

Land Speeder Squadron - (2x) 2 Typhoon Missile Launcher, Heavy Bolter.

Land Speeder Squadron - (2x) 2 Typhoon Missile Launcher, Heavy Bolter.

Predator - Autocannon, 2x Lascannons.

Predator - Autocannon, 2x Heavy Bolters.

Predator - Autocannon, 2x Heavy Bolters.


Any Thoughts

 
   
Made in us
Regular Dakkanaut




Charleston, SC

The list looks fun. You should do well as long as you don't run into Nids or Orks.
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

I like it cept' the Terminators seem out of place are they deepstriking? Cause if they are not, I hope you dont plan landing and shooting, terminators clumped together just beg for a blast template

   
Made in us
Been Around the Block




Portland, OR

General_Chaos wrote:I like it cept' the Terminators seem out of place are they deepstriking? Cause if they are not, I hope you dont plan landing and shooting, terminators clumped together just beg for a blast template


I would run them on foot to add some "Holy Shazbot thats not a unit I want to get close too" and ram them down the middle (also to attract Ap2 shots away from the tanks)

A total of 16 Krak Missiles or Frag is nice.

 
   
Made in us
Longtime Dakkanaut





US

Am I missing something? If you don't take Khan then you can't have SM Bikers as troops...

This message was edited 1 time. Last update was at 2010/05/01 23:10:40


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Made in gb
Death-Dealing Devastator





Very North Wales, UK

BlueDagger wrote:Am I missing something? If you don't take Khan then you can't have SM Bikers as troops...


Captain on a bike lets bikes be taken as troops
   
Made in us
Longtime Dakkanaut





Pasadena

BlueDagger wrote:Am I missing something? If you don't take Khan then you can't have SM Bikers as troops...

Yes you can. Any captain on a bike allows bike squads of 5+ to be used as troops. Please look up the captain section in C:SM in the army list section.

I like your list a lot. I would like to be able to see it in actual play. The only thing I would suggest is maybe finding the points to add some powerfists/power weapons on the bike squads. You are going to find a big weakness in CC if you don't take them and seeing as you are running melta on all those bikes you WILL be assaulted eventually. I personally have run the same captain you have with a bike squad along side my Vulkan list and it works out well. That Captain on a bike with a relic blade is nice tarpit unit.

Las Vegas Open Head Judge
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Made in us
Been Around the Block




Portland, OR

OverwatchCNC wrote:
BlueDagger wrote:Am I missing something? If you don't take Khan then you can't have SM Bikers as troops...

Yes you can. Any captain on a bike allows bike squads of 5+ to be used as troops. Please look up the captain section in C:SM in the army list section.

I like your list a lot. I would like to be able to see it in actual play. The only thing I would suggest is maybe finding the points to add some powerfists/power weapons on the bike squads. You are going to find a big weakness in CC if you don't take them and seeing as you are running melta on all those bikes you WILL be assaulted eventually. I personally have run the same captain you have with a bike squad along side my Vulkan list and it works out well. That Captain on a bike with a relic blade is nice tarpit unit.


Thats why I keep Combat Tactics, a lot of the time if the Unit gets charge and loses either I bail out so I can either get away or die that way the rest of my army can actually shoot at those buggers. Having Combat Tactics available also lowers the amount of shooting an assault army would like to throw at me.

 
   
 
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