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![[Post New]](/s/i/i.gif) 2010/05/07 17:05:48
Subject: Destroyers and Turboboost.
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Steadfast Grey Hunter
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I have a certain aversion to anything necron until the new codex comes out because of all the dicey rulings throughout the codex.
But one ruling has caused a couple arguments at my FLGS and that is can Destroyers turboboost and shoot?
I say no because it says in the turboboost rules that you can't shoot if you boost, and the part on the destroyers page where it says they can move and shoot isn't a special rule so it doesn't supercede the rule book in any way but I was curious what the general opinion was.
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"So that's a box of lootas/burnas (there's only FIVE complete minis in here, and only four of them what you wanted!), a Dark Elf army book and two pots of paint. That will be your first born." - Kirbinator |
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![[Post New]](/s/i/i.gif) 2010/05/07 17:06:39
Subject: Destroyers and Turboboost.
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Junior Officer with Laspistol
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It sounds like you've answered the question.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
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![[Post New]](/s/i/i.gif) 2010/05/07 17:07:40
Subject: Destroyers and Turboboost.
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Heroic Senior Officer
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You would be correct, no, they cannot.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2010/05/07 17:08:40
Subject: Destroyers and Turboboost.
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Ship's Officer
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Specific trumps general. Turbo Boosters prevents the unit from performing ANY voluntary action. Shooting is a voluntary action, regardless if you move or not. You may not shoot and Turbo Boost.
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![[Post New]](/s/i/i.gif) 2010/05/07 17:10:44
Subject: Re:Destroyers and Turboboost.
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Hanging Out with Russ until Wolftime
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No, they cannot, as per the Turbo Boosters rule.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/05/07 17:15:19
Subject: Destroyers and Turboboost.
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Steadfast Grey Hunter
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This seems to be against the majority opinion at my FLGS and is the main reason I refuse to play many of the Necron players there.
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"So that's a box of lootas/burnas (there's only FIVE complete minis in here, and only four of them what you wanted!), a Dark Elf army book and two pots of paint. That will be your first born." - Kirbinator |
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![[Post New]](/s/i/i.gif) 2010/05/07 18:23:01
Subject: Destroyers and Turboboost.
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[DCM]
Tilter at Windmills
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That is pretty crazy. How is it hard to just follow the darn rules for Jetbikes moving and firing? They can move normally and still fire heavy weapons, or turboboost and not fire at all. Dead simple.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2010/05/07 21:37:44
Subject: Destroyers and Turboboost.
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Sneaky Kommando
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As a necron player Myself, I have never done this and would never even consider it, as per the Turbo Boosters rule.
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14,000pts ish
/ 2500pts ish
4500pts ish
/marine 8500pts ish
ON A 2+ I GET TO HIT YOU OVER THE HEAD WITH THE RULEBOOK
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![[Post New]](/s/i/i.gif) 2010/05/08 01:05:08
Subject: Destroyers and Turboboost.
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Frenzied Berserker Terminator
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Those of you who say that the Destroyers can't shoot: do you also say that a Monolith can't shoot on the turn in which it deep strikes?
I agree that Destroyers can't shoot when they turbo-boost. Their rules say that they can shoot if they move, but this doesn't provide a specific exception to turbo-boosting. Likewise, the Monolith has a rule that says it can fire its particle whip even when it moves, but when deep striking it counts as having moved at cruising speed and therefore would not normally be able to shoot.
Yeah, the Necron codex is full of these things. That's what happens when it's the second oldest codex available (not counting the DE reprint)...
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![[Post New]](/s/i/i.gif) 2010/05/08 05:26:55
Subject: Destroyers and Turboboost.
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Steadfast Grey Hunter
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I thought vehicles could shoot out of deep strike like everything else, albeit my knowledge of the vehicle deep striking rules are sketchy.
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"So that's a box of lootas/burnas (there's only FIVE complete minis in here, and only four of them what you wanted!), a Dark Elf army book and two pots of paint. That will be your first born." - Kirbinator |
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![[Post New]](/s/i/i.gif) 2010/05/08 05:36:43
Subject: Re:Destroyers and Turboboost.
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Longtime Dakkanaut
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Vehicles that deepstrike count as cruising speed. Unless your a fast vehicle or have a special rule you can't fire at cruising speed. The monolith on the other hand can still fire it's particle whip due to it's wording.
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![[Post New]](/s/i/i.gif) 2010/05/08 06:05:31
Subject: Re:Destroyers and Turboboost.
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Hanging Out with Russ until Wolftime
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BlueDagger wrote:Vehicles that deepstrike count as cruising speed. Unless your a fast vehicle or have a special rule you can't fire at cruising speed. The monolith on the other hand can still fire it's particle whip due to it's wording.
It's not as cut and dry as that. It can be argued that it cannot fire the Particle Whip, though I don't agree with that argument. While the rule was in fact intended to allow it after moving normally (in 3rd edition you could not move and fire Ordnance of any kind), it now has a different purpose, similar to that assassin who can always fire his/her/it's pistol twice.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/05/08 12:56:28
Subject: Destroyers and Turboboost.
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Slaanesh Havoc with Blastmaster
Orklando
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I agree with BlueDagger. In 5th, a deepstriking monolith can't fire its gauss flux arc but may choose to fire its particle whip.
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![[Post New]](/s/i/i.gif) 2010/05/08 13:11:04
Subject: Destroyers and Turboboost.
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Decrepit Dakkanaut
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"may fire when moving" is less specific than "may not fire if moved at Cruising speed", so I play that the monolith may not fire *anything* if it deepstrikes.
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