First off, welcome to the greatest faction in the game.
Secondly appearance-wise there is a paint scheme which mirrors Eastern Front WWII Russian camo. Very olive drab, you might like it.
Because of a warcasters free "jack-points" you may only want to run one jack in smaller games. With Strakhovs spell Superiority you definatly want to have at least one Jack. Great Targets for Superiority are Spriggans, Beast-09, Kodiaks, Juggernauts.
As for an army-Strakhov gives the Assault kommandoz a boost and he has a spell that makes them Stealth'd. Combine that with immunity to fire and corrosion and the AK's become an almost no-brainer. Add in some flame-throwers that you can lay down right over your own AK's

(immune) and you have a great unit.
Widowmakers and the solo are excellent ranged choices. Doomreavers are talked about alot but Ive personally never used them. Uhlans are superfast under Strakhovs feat but suffer from a big price tag. A wardog is an excellent point filler and helps your caster when they are up close and personal with his counter charge and the melee boost.
A 25 point list ive ran in the past follows:
Kommander Strakhov 6
Spriggan 10
War dog 1
Assault Kommandos (Leader and 9 Grunts)8
3 Assault Kommando Flame Throwers 3
Battle Mechaniks (Leader and 5 Grunts) 3
Widowmakers (Leader and 3 Grunts)
Widowmaker Marksman
The Alpha Strike is your Spriggan and AK's and to a smaller extent ,the wardog. The
WM's encourage the enemy to close with you quickly and snipe important parts of the enemy force

(negate enemy stealth with Spriggan grenades). This force could be adjusted by dropping a few flamers and down grading the Spriggan to a Jugger if you want some more models. Crush the enemies of the Motherland!