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![[Post New]](/s/i/i.gif) 2010/05/11 03:56:23
Subject: DA really an auto lose?
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Decrepit Dakkanaut
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So Im reading the DA codex today and honestly Im not seeing why so many people are complaining about how sucky and terrible the DA are. Sure they dont get ALL the cool things that some of the newer SM codex get. So is there something Im missing, or is it one of those, better on paper not actually playing kind of thing?
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![[Post New]](/s/i/i.gif) 2010/05/11 04:50:15
Subject: DA really an auto lose?
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Uhlan
Philadelphia, USA
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DA isn't an instant lose but it is an up hill climb. C:SM can do almost everything (not termie's as scoring) cheaper and better.
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![[Post New]](/s/i/i.gif) 2010/05/11 05:22:08
Subject: DA really an auto lose?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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KingCracker wrote:So Im reading the DA codex today and honestly Im not seeing why so many people are complaining about how sucky and terrible the DA are. Sure they dont get ALL the cool things that some of the newer SM codex get. So is there something Im missing, or is it one of those, better on paper not actually playing kind of thing?
It's not complaints about "how sucky and terrible" they are.
It's how stupid some of the choices made for the Codex's statlines/unit placement are.
Best example? Scout Squads and their options, the size restraints on Deathwing Terminator Squads(seriously. Why can I not up them to 10 man and Combat Squad it?), Company Veteran Squads and Storm Shields.
DA Codex Storm Shields are a 4+ Invulnerable Save--which is only usable in Close Combat-- while the standard Codex ones are a 3+ against -anything-.
Dark Angel Scout Squads as elites is just bothersome to me, as I like Scouts and would love to actually take them(same with Company Veterans)--but there's no use for them compared to Venerable Dreadnoughts.
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![[Post New]](/s/i/i.gif) 2010/05/11 05:33:55
Subject: Re:DA really an auto lose?
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Combat Jumping Ragik
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It's not a bad book it''s just many other books are better. As previously stated it's an up hill battle and it takes a better player to win with a bad book (No personal attack here, just a general statement).
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This message was edited 1 time. Last update was at 2010/05/11 05:34:26
Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. |
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![[Post New]](/s/i/i.gif) 2010/05/11 07:19:58
Subject: DA really an auto lose?
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Dakka Veteran
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Yeah, I agree with the cheaper C: SM. My normal DA regular company at 1500 pts is worth 1375ish pts range in the exact same set up in the vanilla marines codex. I could fit an extra Dreadnought with the SM codex. The gear is better across the board in the SM codex. But, they are not an auto-lose by any means. I still win with them. It is a struggle, but I think that adds to the fun of it.
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This message was edited 1 time. Last update was at 2010/05/11 07:22:04
DA 3rd Co. w/duelwing 6000+ pts
Mostly tanks 2000+ pts
Ultras 3rd Co and 1st Co. 7000+ pts
Harald Deathwolf's Co. 7000+ pts
4000+ pts (Daemonhunters)
Kabal of the Hydra 5000+ pts
Skullrippa'z Freebootaz 6000+ pts
Plague Marine Force 2000+ pts
and not finished until I own some of every army
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![[Post New]](/s/i/i.gif) 2010/05/11 09:14:34
Subject: DA really an auto lose?
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Ladies Love the Vibro-Cannon Operator
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Well, you might need to consider the DA codex from a different angle.
DW and RW work more like scalpels if you compare with Termie or Bike heavy SM armies.
They are more expensive and so smaller in numbers.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/05/11 14:10:20
Subject: Re:DA really an auto lose?
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Boosting Black Templar Biker
Canada
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I almost got into playing DA. I went to the local FGS and talked to the staff and they were all "OHHHH DA ROCK MAN! YEAH! All termies FTW! You can't go wrong bro, no way, do it up, you won't regret!"
Then a week later after buying the book, the new space marine book comes out. I go back to the store.
"Can i use the new Marine Dex with my DA one?"
"nope! thats against the rules"
"but the new marine dex seems to be able to do what DA can do, only better, and cheaper"
"yup! too bad, but ALL termie army! think of it!"
"I have. Heres the DA codex. I'd like an in store credit"
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"Human bonding rituals often involve a great deal of talking, and dancing, and crying."
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![[Post New]](/s/i/i.gif) 2010/05/11 14:57:24
Subject: Re:DA really an auto lose?
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Decrepit Dakkanaut
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lol Yea I think its a bit weird that the other SM dexs are not interchangeable at least in some way.
and having 1375 pts worth of SM for 1500 in DA is a big lump. But I do see some cool stuff they are able to do. Thanks for clearing it all up gentlemen
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![[Post New]](/s/i/i.gif) 2010/05/11 16:19:03
Subject: Re:DA really an auto lose?
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Revving Ravenwing Biker
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Here is why I hate it. Azrael and Master of the Ravenwing in Landspeeder aside, make a decent HQ unit...let me know when you give up
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-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2010/05/11 17:28:35
Subject: DA really an auto lose?
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Ship's Officer
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They don't suck. They're just suffering from a bit of codex creep since they're dex is so old.
Tau and Crons have the same issues (well, not exactly, but you know what I mean).
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![[Post New]](/s/i/i.gif) 2010/05/11 18:16:26
Subject: DA really an auto lose?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Xca|iber wrote:They don't suck. They're just suffering from a bit of codex creep since their dex is so old.
Tau and Necrons have the same issues (well, not exactly, but you know what I mean).
You'd have a point if there wasn't the issue of things just being so dramatically different than the Space Marine Codex published a year or two later.
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![[Post New]](/s/i/i.gif) 2010/05/11 18:46:29
Subject: DA really an auto lose?
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Ladies Love the Vibro-Cannon Operator
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Well, GW pays too less attention to specific armies or races.
When a new edition comes out, they immediately present a new (vanilla) SM codex.
That's it.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/05/11 19:00:36
Subject: DA really an auto lose?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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wuestenfux wrote:Well, GW pays too less attention to specific armies or races.
When a new edition comes out, they immediately present a new (vanilla) SM codex.
That's it. 
You're making no sense.
This isn't a question of something being overpowered or "BUT THEY HAVE MORE SPECIAL RULES!".
It's things that are inconsistent across two books. It's almost like Codex: Dark Angels was the "beta" for C: Space Marines.
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![[Post New]](/s/i/i.gif) 2010/05/11 19:09:32
Subject: Re:DA really an auto lose?
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Death-Dealing Dark Angels Devastator
Austin/Dallas, Texas
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Volkov wrote:Here is why I hate it. Azrael and Master of the Ravenwing in Landspeeder aside, make a decent HQ unit...let me know when you give up
Just about anything in terminator armor is decent. Also, Interrogator chaplains are a decent buy.
Honestly, I love DA's and have been playing them forever. My main reasons for sticking around are Dualwing (Belial, Samael) and my deathstar of Azrael.
I'm sorry guys, but this guy gives a 4++ to his whole damn squad. Have you ever seen the green tide in apocalypse with a 4++? gak is scary.
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Green Marines are the best marines!
:6500pts:
~~(Deathwing Complete *For now*; 3rd Company 100% done!! 6 tac, 2 asault, 2 dev, and lots of rhinos.)~~ |
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![[Post New]](/s/i/i.gif) 2010/05/11 19:26:19
Subject: DA really an auto lose?
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Maddening Mutant Boss of Chaos
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DA have a lot to offer if you know what to look for. Here is a Tourney Report were I took them to a local FLGS and won the tourney with them.
http://40kwreckingcrew.aceboard.com/331128-602-3096-0-reports.htm
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NoTurtlesAllowed.blogspot.com |
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![[Post New]](/s/i/i.gif) 2010/05/11 19:50:39
Subject: Re:DA really an auto lose?
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Revving Ravenwing Biker
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Just about anything in terminator armor is decent. Also, Interrogator chaplains are a decent buy.
Honestly, I love DA's and have been playing them forever. My main reasons for sticking around are Dualwing (Belial, Samael) and my deathstar of Azrael.
I'm sorry guys, but this guy gives a 4++ to his whole damn squad. Have you ever seen the green tide in apocalypse with a 4++? gak is scary.
Belial takes the cake as the weakest Space marine hero of all time. And yes Azrael does rock, but I did say excluding him...
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-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2010/05/11 19:59:24
Subject: Re:DA really an auto lose?
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Death-Dealing Dark Angels Devastator
Austin/Dallas, Texas
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Volkov wrote:Just about anything in terminator armor is decent. Also, Interrogator chaplains are a decent buy.
Honestly, I love DA's and have been playing them forever. My main reasons for sticking around are Dualwing (Belial, Samael) and my deathstar of Azrael.
I'm sorry guys, but this guy gives a 4++ to his whole damn squad. Have you ever seen the green tide in apocalypse with a 4++? gak is scary.
Belial takes the cake as the weakest Space marine hero of all time. And yes Azrael does rock, but I did say excluding him...
Yes, Belial is week =(...
Librarians aren't all that bad, just a meh flame template most of the time. I do love Force Barrier though!
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Green Marines are the best marines!
:6500pts:
~~(Deathwing Complete *For now*; 3rd Company 100% done!! 6 tac, 2 asault, 2 dev, and lots of rhinos.)~~ |
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![[Post New]](/s/i/i.gif) 2010/05/11 23:04:57
Subject: DA really an auto lose?
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Lord of the Fleet
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I've had no problems using DA, they have some very powerful HQ choices such as Sammael, and can seriously hurt your opponent's forces if used correctly. Ekeziel can force an enemy model within 24" to take a Ld test, with those that fail being instantly removed, and because no wounds are inflicted, no saves can be taken against this.
Valk
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This message was edited 1 time. Last update was at 2010/05/11 23:11:29
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![[Post New]](/s/i/i.gif) 2010/05/12 00:15:34
Subject: DA really an auto lose?
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Ship's Officer
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Kanluwen wrote:Xca|iber wrote:They don't suck. They're just suffering from a bit of codex creep since their dex is so old.
Tau and Necrons have the same issues (well, not exactly, but you know what I mean).
You'd have a point if there wasn't the issue of things just being so dramatically different than the Space Marine Codex published a year or two later.
I was under the impression that the codex was much older... my bad.
That'll teach me to post about an army I don't play
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![[Post New]](/s/i/i.gif) 2010/05/12 09:26:40
Subject: DA really an auto lose?
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Ladies Love the Vibro-Cannon Operator
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Belial is weak?
You're kidding.
All SM special characters are weak in some sense since they can be instantly killed (I remember one exception).
Games with Space Marines are generally not won by HQ's.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/05/12 10:20:38
Subject: Re:DA really an auto lose?
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Mighty Chosen Warrior of Chaos
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The book has been faq'd http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1810079_DarkAngels_Oct_2008_5th_Edition_FAQ.pdf so you should have no problem using the new equipment. Yes things are a little more expensive and restricted, but turn it around with scoring mixed terminator squads with t-hammers and cyclone missile launchers!
Ok super elite armies are going to be an uphill struggle, but it doesn't mean they don't work. I quite enjoy my deathwing (stupid skirt wearing, secret chaos lovers that they are!), although I do prefer Logan Wing!
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![[Post New]](/s/i/i.gif) 2010/05/12 10:31:29
Subject: DA really an auto lose?
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The Dread Evil Lord Varlak
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Xca|iber wrote:They don't suck. They're just suffering from a bit of codex creep since they're dex is so old.
Tau and Crons have the same issues (well, not exactly, but you know what I mean).
Nah, Dark Angels were widely recognised as a weak codex when they were released. Codex creep is overstated, while there is probably a general trend upwards it isn't a straight line, there's a lot of variation up and down from codex to codex.
At the end of the day, Dark Angels would be a really tough choice to take to a tournament, but most games aren't played in a really competitive tournament atmosphere. Most games are played with armies geared back their absolutely most lethal, and the Dark Angels can build some pretty interesting competitive builds around that points level.
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“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”
Adam Smith, who must have been some kind of leftie or something. |
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