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![[Post New]](/s/i/i.gif) 2010/05/11 07:49:55
Subject: Orks 2,500 'Ard Boyz lists--need help
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Raging Ravener
Bay Area, CA
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I can't decide between these 2 lists and would like to hear everyone's opinion on it. The main difference is in the deffkoptas
1st List
HQ
225-ghazghull
85-big mek w/ kustom force field
Troops
215-30x boyz-nob w/power klaw
215-30x boyz-nob w/power klaw
215-30x boyz-nob w/power klaw
215-30x boyz-nob w/power klaw
215-30x boyz-nob w/power klaw
490-7x nob bikers all w/cybork
---Painboy
---Power klaw
---power klaw w/waaagh banner
---power klaw w/boss pole
---big choppa
---big choppa w/bosspole
---choppa
Fast attack
205-4x deffkoptas-4x TL rokkits, 1x buzz saw
205-4x deffkoptas-4x TL rokkits, 1x buzz saw
Heavy Support
66-3x kannons-2x ammo runts
66-3x kannons-2x ammo runts
66-3x kannons-2x ammo runts
2483-- 17 points left over
2nd List
HQ
225-ghazghull
85-big mek w/ kustom force field
Troops
215-30x boyz-nob w/power klaw
215-30x boyz-nob w/power klaw
215-30x boyz-nob w/power klaw
215-30x boyz-nob w/power klaw
215-30x boyz-nob w/power klaw
485-7x nob bikers all w/cybork
---Painboy
---Power klaw
---power klaw w/waaagh banner
---power klaw w/boss pole
---big choppa
---choppa w/bosspole
---choppa
Fast Attack
225-5x deffkoptas-5x TL rokkits
225-5x deffkoptas-5x TL rokkits
Heavy support
60-3x kannons
60-3x kannons
60-3x kannons
2500 right on the nose
Any ideas, thoughts, comments, or criticisms? Is it God-awful? Is it freakin' amazing?
Thanks for looking and for any insight you may provide to me.
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4000 pts, 4000pts, 4000pts, 2000pts,
1500pts, (daemons)2000pts, 4500pts, 3170pts, 1500pts, 2500pts, 1850pts
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![[Post New]](/s/i/i.gif) 2010/05/11 14:22:43
Subject: Orks 2,500 'Ard Boyz lists--need help
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Tower of Power
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Uhmmm what's the difference besdies kopter numbers and ammo runts?
Not a bad start to a foot list but it goes down hill after a bit.
Boyz could do with a bosspole because on foot will take more wounds.
Nob bikers are out of place as will race ahead and end up being a easy target.
'Kopters are ok but need buzzsaws. Also you shouldn't take in units as kill 2 and you're taking morale, which you could fail.
Kannonz don't add a huge amount of anti tank tbh.
I would add killa kanz to use as a kan wall and get cover saves, 4+ cover is better than 5 so your boyz will last longer. Then add lootas for long range fire support and anti tank, cut down the kopters to one per fast attack slot but add buzzsaws to them increasing anti tank nastyness.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/05/11 14:32:42
Subject: Orks 2,500 'Ard Boyz lists--need help
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Mekboy Hammerin' Somethin'
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I would add killa kanz to use as a kan wall and get cover saves, 4+ cover is better than 5 so your boyz will last longer. Then add lootas for long range fire support and anti tank, cut down the kopters to one per fast attack slot but add buzzsaws to them increasing anti tank nastyness.
I agree with this statement...
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Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.
ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.
Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
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