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![[Post New]](/s/i/i.gif) 2010/05/11 21:58:31
Subject: More than one Sanguinary Guard?
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Regular Dakkanaut
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Any reason to order more than one of these since it's max 5? I figured with priests, termies ect. that there would probably not ever be a need for more than one?
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The next one of you that posts about Wraiths being I2 and ignores the whip coils mentioned 2000 times a week, and I am going to devote the rest of my life to becoming an ancient space god to trick and enslave a race, and turn them into soulless T-100s to rid the entire universe of life. At that point it will have been worth it. |
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![[Post New]](/s/i/i.gif) 2010/05/11 22:25:51
Subject: Re:More than one Sanguinary Guard?
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Infiltrating Oniwaban
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If you run Dante, you can take them as troops choices.
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The Imperial Navy, A Galatic Force for Good. |
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![[Post New]](/s/i/i.gif) 2010/05/11 22:29:03
Subject: More than one Sanguinary Guard?
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Rough Rider with Boomstick
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Now THAT would be a lot of nipples.
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I have 2000 points of , called the Crimson Leaves.
I will soon be starting WoC, devoted to
I have 500 points of , in blueberry and ice cream (light grey and light blue) flavour. From the fictional world Darkheim.
DarkHound wrote:Stop it you. Core has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. Core, and its consumption of life, has become a well-oiled machine. Core has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. Core has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. Core has changed. When the battlefield is under total control, war... becomes routine.
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![[Post New]](/s/i/i.gif) 2010/05/11 23:42:01
Subject: Re:More than one Sanguinary Guard?
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Regular Dakkanaut
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are they scoring at that point, or just not taking up an elite slot? Automatically Appended Next Post: after reviewing the codex, I have found no entry under Dante that says sanguinary become troop choices.
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This message was edited 1 time. Last update was at 2010/05/11 23:48:52
The next one of you that posts about Wraiths being I2 and ignores the whip coils mentioned 2000 times a week, and I am going to devote the rest of my life to becoming an ancient space god to trick and enslave a race, and turn them into soulless T-100s to rid the entire universe of life. At that point it will have been worth it. |
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![[Post New]](/s/i/i.gif) 2010/05/12 00:05:49
Subject: Re:More than one Sanguinary Guard?
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Infiltrating Oniwaban
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It's in Dante's entry on page 82: "Master of the Host: In an army that includes Commander Dante, Sanguinary Guard are Troops choices."
That means they are troops choices, not just scoring elites like sternguard with Pedro.
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The Imperial Navy, A Galatic Force for Good. |
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![[Post New]](/s/i/i.gif) 2010/05/12 00:23:51
Subject: Re:More than one Sanguinary Guard?
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Regular Dakkanaut
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I'm not seeing it, on his page I still don't see it anywhere. Weird.
Anyway does this make them scoring then? Since they are in fact troops?
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The next one of you that posts about Wraiths being I2 and ignores the whip coils mentioned 2000 times a week, and I am going to devote the rest of my life to becoming an ancient space god to trick and enslave a race, and turn them into soulless T-100s to rid the entire universe of life. At that point it will have been worth it. |
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![[Post New]](/s/i/i.gif) 2010/05/12 01:03:09
Subject: Re:More than one Sanguinary Guard?
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Infiltrating Oniwaban
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Are you looking in Dante's Block on page 82? It's right under his statline.
He makes them troops. So they score and you can take six squads of them.
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The Imperial Navy, A Galatic Force for Good. |
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![[Post New]](/s/i/i.gif) 2010/05/12 01:48:20
Subject: Re:More than one Sanguinary Guard?
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Regular Dakkanaut
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Arschbombe wrote:Are you looking in Dante's Block on page 82? It's right under his statline.
He makes them troops. So they score and you can take six squads of them.
found it thanks, expensive prospect but good for larger games I would imagine
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The next one of you that posts about Wraiths being I2 and ignores the whip coils mentioned 2000 times a week, and I am going to devote the rest of my life to becoming an ancient space god to trick and enslave a race, and turn them into soulless T-100s to rid the entire universe of life. At that point it will have been worth it. |
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![[Post New]](/s/i/i.gif) 2010/05/12 08:16:50
Subject: Re:More than one Sanguinary Guard?
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Mighty Chosen Warrior of Chaos
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In 1500 pts I run Dainty, 4 squads of sang with 4 pf's and meltas scattered amongst the squads, plus a standard. A pair of Vindies and a jump sang priest finish the mix. Had a game with it last night, had a lot of luck and won comfortably. I will probably be dropping a squad and adding in a 10 man tac with lascan/ plas and pfist+sbolt sergeant if I have the points. That's just to bulk out and give me more on the table to begin with.
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