Switch Theme:

A question after broken alliance mission  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in se
Hardened Veteran Guardsman





According to mission setup 1 HQ of each army is deployed at a center objective. The rest of the army is setup at home objective. What happened was that my opponent setup up his HQ i base contact with my HQ in order avoid my Gift of Chaos. Mission rules did not prevent base contact at deployment, but I am certain that this is not allowed in the basic rules, but I cant find this in the rules.
Can anyone bring any clarity on this issue?

- Ca: 4500 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Where exactly does one find the broken alliance mission rules?


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in gb
Hanging Out with Russ until Wolftime







yakface wrote:
Where exactly does one find the broken alliance mission rules?
It's in the back of the Large Rulebook.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in se
Hardened Veteran Guardsman





p.272 in BRB.

- Ca: 4500 
   
Made in gb
Decrepit Dakkanaut




If deployment (what you do before step 5 i mean!) is not movement, then the prohibition against moving within 1" of an enemy model except when assaulting does not apply.
   
Made in us
Regular Dakkanaut





So I fail to see what the problem is? Why would you not be able to use Gifts of Chaos (IIRC, GoC is the ability to turn your opponent into goo or a chaos spawn correct?), barring your opponent getting the first turn and assaulting your HQ? Yes, your figures are in base to base contact, but an assault has not been initiated as a movement phase has not even been initiated. Although this is something you are going to have to work out with your opponent, I would say that during the first movement phase, you or your opponent must move back the 1" required by the restriction to being too close to an opponent.

This message was edited 1 time. Last update was at 2010/05/13 16:35:47


 
   
Made in se
Hardened Veteran Guardsman





That means that its ok to start the game in CC if no mission deployment rule prohibits it?

- Ca: 4500 
   
Made in us
Regular Dakkanaut





No, it is not ok because you have to declare assaults and none have been made. So even if the 1" rule is not in effect due to deployment not being officially movement, no assaults have been declared because nothing in the rulebook states that you can declare an assault out of deployment
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Yeah, I concur. There is no prohibition about setting up in base contact, but the rules also do not specify that this counts as the models being locked in combat either.

So it is really just something you should come to an agreement on before starting deployment.



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in se
Hardened Veteran Guardsman





Ok, does that mean that if you start in base contact, the first thing you have to do in the first movement phase is to move away from the model since you are not allowed to be closer than 1" unless you are in CC, and its not possible to assult when you are in base contact?

- Ca: 4500 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

berglin wrote:Ok, does that mean that if you start in base contact, the first thing you have to do in the first movement phase is to move away from the model since you are not allowed to be closer than 1" unless you are in CC, and its not possible to assult when you are in base contact?


If that's what you decide then, sure!

The point is, you're dealing with a situation not explicitly covered by the rules, so just discuss it with your opponent ahead of time and come up with how you think it should be handled and then play the game!


You could say that models can't deploy within 1" of each other.
You could say that models can deploy within 1" of each other but don't count as being locked in combat (and you have to move out of base contact in the first movement phase).
You could say that models can deploy within 1" of each other and count as being locked in combat.
You could say that models can deploy within 1" of each other but will count as being locked in combat IF one of the models doesn't move out of base contact in the first player's movement phase.

Or something else you like. There is no clear RAW that tells you what to do here.






This message was edited 1 time. Last update was at 2010/05/13 16:53:11


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in se
Hardened Veteran Guardsman





ok
thanks for the help guys
much appreciated.

- Ca: 4500 
   
 
Forum Index » 40K You Make Da Call
Go to: