Rahn (6*)
Phoenix Heavy Myrmidon (10)
House Shyeel Battle Mages (5)
House Shyeel Magister (2)
Ghost Sniper (2)
Ghost Sniper (2)
TOTAL: 15
I used to play Hordes, but it's been a while I decided to pick the dice back up again and try out Warmachine. Point being, I have a vague idea of how this list will work and I haven't tested it whatsoever. I was hoping to get some advice before I start chucking money at my
FLGS
A conceived notion of how it will work:
The house mages march up behind/around the Phoenix and chuck wooj at the enemy. The Ghost Snipers sit in the back, thin out the ranks, and hopefully crack down on some Casters. Pop Rahn's feat and let bodies fly.
Let me know what you think