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Made in au
Skink Armed with a Blowpipe




Perth, Australia

Hi Guys,

I'm working on my lizardmen 2250 list centred around a Saurus Oldblood on a carnosaur (in love with the model too much) which means i can't take the great Slann. I'm worried about my magic phase without it.

Core
------------
18x Saurus Warriors
- Spear
- Musician
- Champion
- Standard Bearer

18x Saurus Warriors
- Spear
- Musician
- Champion
- Standard Bearer

10x Skink Skirmishers

10x Skink Skirmishers

Special (560pts)
------------
3x Terradon Riders

6x Cold One Cavalry
- Musician
- Champion
- Standard Bearer
- War Banner

5x Cold One Cavalry
- Musician

Rare (0pts)
------------


Characters
------------
1x Saurus Oldblood
- Light Armour
- Carnosaur
- The Blade of Realities
- Enchanted Shield

1x Saurus Scar-Veteran
- Spear
- Light Armour
- Cold One
- Battle Standard Bearer
- Jaguar Standard

1x Skink Priest
- Level 2 Wizard
- Diadem of Power
- Dispel Scroll
- Ancient Stegadon with Engine of the Gods

Total
------------
Models in Army: 74
Total Army Cost: 2251

Need to figure out what to remove and re-shape to get it to 2250. Do you think the Skink Priest is to easy to pick off from the Ancient Steg? Will the magic phase be too weak with just a skink priest? Has anyone used the Scar-Vet as the BSB (will be in the unit of 5 COC)?

Any help will be greatly appreciated.

Thanks


This message was edited 2 times. Last update was at 2010/05/18 01:37:13


 
   
Made in us
Savage Minotaur




Chicago

Take away individual point costs immediately.

It will get dakka in trouble with Gee-Dub if they see it happening.
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

As Karon has stated, no individual points cost.

As for points-shaving, the only thing that immediately pops out is the muso on the Cold One Cavalry.

Not that it's not useful, but I mean, it's cheap and doesn't impact performance too much.

Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in us
Regular Dakkanaut





I'd drop the champions in the Spear Saurus units -- you're paying a LOT of points for 1 extra attack. I think standard/musician is fine for most circumstances.
   
Made in us
Rough Rider with Boomstick





Mah Hizzy

Go for the weapon that ignores armour saves for the Old Blood. It is much better than the blade promise

And don't worry bout your point costs there fine you just can't list weapons totak unit costs are fine

2000 
   
Made in us
Wraith





Raleigh, North Carolina

CajunMan550 wrote:And don't worry bout your point costs there fine you just can't list weapons totak unit costs are fine

You mean like his character loadouts?

Back on topic, I'd probably drop the Cold One Cav musician. It's not a bad item for the points, but they tend to either destroy things or bounce off, rarely somewhere in between and it won't be missed except in rare circumstances.

Edit: Double post ftw!

This message was edited 2 times. Last update was at 2010/05/17 20:46:47


 
   
Made in au
Skink Armed with a Blowpipe




Perth, Australia

So in taking your advice, I found the Musician in one of my COC units was suitable to remove. As expected, this is my list.

Core
------------
18x Saurus Warriors
- Spear
- Musician
- Champion
- Standard Bearer

18x Saurus Warriors
- Spear
- Musician
- Champion
- Standard Bearer

10x Skink Skirmishers

10x Skink Skirmishers

Special
------------
3x Terradon Riders

6x Cold One Cavalry
- Champion
- Standard Bearer
- War Banner

5x Cold One Cavalry
- Musician

Rare
------------


Characters
------------
1x Saurus Oldblood
- Light Armour
- Carnosaur
- The Blade of Realities
- Enchanted Shield

1x Saurus Scar-Veteran (In Unit of 5 COC)
- Spear
- Light Armour
- Cold One
- Battle Standard Bearer
- Jaguar Standard

1x Skink Priest
- Level 2 Wizard
- Diadem of Power
- Dispel Scroll
- Ancient Stegadon with Engine of the Gods

Total
------------
Models in Army: 74
Total Army Cost: 2241


What do you guys think of the The Blade of Realities? i think its great for mowing down low leadership units. What about magic defense? is one skink priest enough? with this list, im looking for mobility with Saurus as the big blocks. What about the Ancient Steg? do you think it could be better with a Skink Chief and war-spear?

Any suggested strategies?

This message was edited 2 times. Last update was at 2010/05/18 03:53:09


 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I like the list... you have a hard and fast element, and a slower, very solid element... could make for a good 1-2 punch

I LOVE the idea of the blade of realities, so I'd keep it... but it does seem that many people favor the extra attacks weapon (sometimes paired with the shield that gives an additional attack). I personally like yours better, though.

I think the skink priest on the ancient steg is a keeper... if people are shooting it, there's a Carnosaur coming for them and it's not really a threat, only a magic defense until it gets close... so if you want to keep it off their radar (and out of range of most shooting) just hold it back behind the Saurus a bit, and give them that ward save bubble...
   
Made in us
Evasive Eshin Assassin





I'd agree with that last bit about the Steggie. A very good...support monster? But not that great on their own.

The Blade is cool...but it is really expensive. I would give him something smaller (he already packs a mean punch on his own, let alone the Carnosaur), give the Jaguar standard to the unit of 5 cavalry, and give the BSB a magic weapon or some armour or something.

I do think that the priest is an easy target, but you can do a lot to protect him with the Saurus blocks and, if needed, the Terradons. You could try to keep him between and behind the blocks of Saurus, but otherwise...a second priest would be cool. Or maybe drop the Diadem for a second scroll?

 
   
Made in au
Skink Armed with a Blowpipe




Perth, Australia

What do you guys think of champions in the COC and Saurus Warrior Units? Is it worth it?

If i remove the champions from my units, take away the war banner from my 6x COC and give it to my BSB (instead of Jaguar) and have my priest as level 1 (with Diadem, i'm basically committing him to defense with up to 5 DD and a dispel scroll on top my steg), I can have a razordon and salamander unit as im not using a rare slot. What do you guys think of these? Or even remove my extra COC unit for a normal Stegadon...

I'm just trying to fine tune my list to remove any inefficiency. The reason I love lizardmen so much is for its versatility, so many options .

This message was edited 1 time. Last update was at 2010/05/18 09:02:02


 
   
Made in us
Evasive Eshin Assassin





The champions will help out against enemy characters on dragons and such...but I'm not sure if he's going for the blocks with that thing when you've got a Stegadon and a Carnosaur. So probably a way to save some points.

I think the Jaguar standard would be better than a Warbanner. You can break a lot of stuff with those dudes already (not even considering a flank charge), and 4d6" can get you a long ways (off the table and safe from shooting, or into another combat).

With single Salamander and Razordon packs, I don't know enough about them.

 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I don't know about champions, I think you could drop them from the saurus blocks.

With only a level 1 priest, though, I think you can only save 1 power dice as a dispel dice? I don't think the wording lets you save "pool dice", only his own. So I'd keep him as a level 2 for sure, and maybe just pimp out the other stuff.

If it were my list, I'd probably be scraping points to try to fit in some terradons. But I don't think a salamander/razordon really fits this list very well... terradons would be pure win, though!
   
Made in au
Skink Armed with a Blowpipe




Perth, Australia

Thanks for all the great advice!

I'll be working on my Slann list soon to see which one I can make work better (Personally, love the Carnosaur so much!). It's looking like the same but with less COC units and some Temple Guard (and Slann of course ).

I'll be posting it soon.

This message was edited 1 time. Last update was at 2010/05/19 02:31:00


 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I love the Carnosaur because the Slann is the common choice, and it's great in a list like this. The Slann is a bit "blah" to me

Not to say you shouldn't make a rocking list for it... just that my vote will be for this one
   
Made in us
Skink Chief with Poisoned Javelins




New York/Michigan

The Full Command on the 6 CoC is a bit unnecessary and gives you some more points to work with.

BoR is a great weapon especially against low Ld units. The OB will eat through ranks like nobody's business.

Also, the Saurus may be more of an impediment to your army. OB-Carnies are meant to hit and hit fast, those Saurus are slow-slow-slow! When I run Carnie lists I usually don't take any Saurus foot-mobiles. More Skinks, Skrok units, anything that has Skinks as a part of the unit is going to be a lot faster and that is what you want. I guess it's really more of a personal preference, though.
   
 
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