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![[Post New]](/s/i/i.gif) 2010/05/22 00:10:40
Subject: Checking range and fire...
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Twisted Trueborn with Blaster
Sweden
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So I'm looking through the BRB, and I find something that confuses me.
In the Shooting Phase pages, the short explenation thingy says that 'Atleast one model in the unit must be in range to fire', which makes it sound as if one model being in range lets all with that weapon fire. But on a picture a few pages forth, it shows that an Ork in this case, is out of range of anything within LoS, making that he can't shoot.
I just want to check to be sure, all models that wishes to fire must be in range, and not just one model who happens to be in front of the others, right?
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Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/22 00:12:12
Subject: Checking range and fire...
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Martial Arts Fiday
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Correct. Only models in range may fire.
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Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2010/05/22 00:13:03
Subject: Checking range and fire...
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Member of the Malleus
Pasadena, California
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I think only the one in range can fire and you measure from each guy to see who can shoot within range.
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![[Post New]](/s/i/i.gif) 2010/05/22 00:13:49
Subject: Checking range and fire...
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Hanging Out with Russ until Wolftime
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Only models in range fire and roll to hit (unless they have Gets Hot Weapons, then they have to roll to hit anyway but automatically miss as well).
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/05/22 00:14:49
Subject: Checking range and fire...
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Twisted Trueborn with Blaster
Sweden
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Good, because that's how I've always played, and the other option doesn't make sense.. or sence.. whichever of those two it is. >.<
Edit: Just saw Gwar's response. (Do you ever sleep? =o )
So if a Plasma Gun is out of range it still has to fire, giving it a chance to burn, without having a chance to hit?
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This message was edited 1 time. Last update was at 2010/05/22 00:16:21
Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/22 00:15:13
Subject: Re:Checking range and fire...
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Longtime Dakkanaut
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You are correct all models must be in range to fire. There are a few exceptions to this like Multi-Barrage weapons.
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![[Post New]](/s/i/i.gif) 2010/05/22 00:30:07
Subject: Checking range and fire...
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[MOD]
Making Stuff
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Riffzor wrote:So if a Plasma Gun is out of range it still has to fire, giving it a chance to burn, without having a chance to hit?
Yes, but only because the Gets Hot! rule specifically says so. Ordinarily you wouldn't bother rolling to hit for weapons that are out of range.
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![[Post New]](/s/i/i.gif) 2010/05/22 00:39:56
Subject: Checking range and fire...
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Twisted Trueborn with Blaster
Sweden
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Ah, found the rule in the BRB... And something I didn't know earlier, I thought Blast weapons used to roll to hit, which I always found strange.. Now I found the correct rules for that too. =P Cheers Insaniak!
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Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/22 00:48:43
Subject: Checking range and fire...
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[MOD]
Making Stuff
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Riffzor wrote: And something I didn't know earlier, I thought Blast weapons used to roll to hit, ...
Up until the current edition, they did.
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![[Post New]](/s/i/i.gif) 2010/05/22 00:57:08
Subject: Checking range and fire...
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Twisted Trueborn with Blaster
Sweden
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Ah, I was pretty confused about it.
I got the old BRB so long ago, when my english was really poor. (The most worn pages are the ones with the pictures of the armies, the fluff and the rules are kinda untouched xD )
Besides I'm so used with my old one that I always look into that when I'm looking for some rules. (Which leads to confusion and chaos!)
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Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/22 01:00:51
Subject: Checking range and fire...
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Hanging Out with Russ until Wolftime
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Riffzor wrote:Edit: Just saw Gwar's response. (Do you ever sleep? =o )
I try not to, in order that Dakka might be a better place!
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/05/22 01:02:50
Subject: Checking range and fire...
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Member of the Malleus
Pasadena, California
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Gwar cant sleep. He's a space pirate.
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![[Post New]](/s/i/i.gif) 2010/05/22 01:03:06
Subject: Checking range and fire...
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Twisted Trueborn with Blaster
Sweden
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Gwar! wrote:Riffzor wrote:Edit: Just saw Gwar's response. (Do you ever sleep? =o )
I try not to, in order that Dakka might be a better place!
When I went to daycare there was a kid in class whom we used to say swallowed a calculator since he could solve just about all mathematical questions we could come up with within seconds.
I guess you've swallowed the BRB? xD
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Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/22 01:04:26
Subject: Checking range and fire...
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Member of the Malleus
Pasadena, California
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Oh he did more then swallow it...
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![[Post New]](/s/i/i.gif) 2010/05/22 01:23:54
Subject: Checking range and fire...
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Twisted Trueborn with Blaster
Sweden
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He.. chewed it first, to get all the flavours of it, and notice all rules that most people would overlook? =o
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Not enough oysters. |
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![[Post New]](/s/i/i.gif) 2010/05/22 07:25:26
Subject: Checking range and fire...
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Loyal Necron Lychguard
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insaniak wrote:Riffzor wrote:So if a Plasma Gun is out of range it still has to fire, giving it a chance to burn, without having a chance to hit?
Yes, but only because the Gets Hot! rule specifically says so. Ordinarily you wouldn't bother rolling to hit for weapons that are out of range.
Well, you can choose to fire the plasma gun or not, but you have to make that choice before you measure any ranges. If for whatever reason you know the plasma dude will be 13" out, just declare that he won't shoot.
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![[Post New]](/s/i/i.gif) 2010/05/22 08:07:30
Subject: Checking range and fire...
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Twisted Trueborn with Blaster
Sweden
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as in that both squads haven't moved, and last time he shot, almost killing himself in vain? =P
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Not enough oysters. |
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