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Made in us
Erratic Knight Errant





I have a Bretonnian Paladin on a Royal Pegasus. My question is: Does he negate rank bonuses?

Royal Pegasus has the following rules: Fly

Please explain why or why not, and thank you.

   
Made in gb
Decrepit Dakkanaut




What is the US of a Monstrous Mount? (The RP has 3 wounds therefore is a monstrous mount, if memory serves)

If it is less than 4, you cannot negate ranks. Breaking ranks, when you hit the flank or rear, requires the Unit to have a US of5 or more.

with 3 wounds and US1 for the rider, you have US4 and cannot break ranks.
   
Made in us
Erratic Knight Errant





Thanks for replying, nosferatu.

The Royal Pegasus has 3 wounds
The Paladin has 2 wounds

does this not mean the model has a unit strength of 5?

   
Made in se
Preceptor






a ghost town in Sweden

ImperialTard wrote:Thanks for replying, nosferatu.

The Royal Pegasus has 3 wounds
The Paladin has 2 wounds

does this not mean the model has a unit strength of 5?


Not that i know of, a man sized model has US1 regardless of wounds i believe, though i got no rulebook here atm.

I have a vague memory of asking this question a year ago or something, i think the answer i got was 4. Pegasus 3 + Paladin 1.


Purge the Unclean! 
   
Made in gb
Decrepit Dakkanaut




ImperialTard wrote:Thanks for replying, nosferatu.

The Royal Pegasus has 3 wounds
The Paladin has 2 wounds

does this not mean the model has a unit strength of 5?


No. Man sized models are US1, regardless of wounds. Only monstrous mounts (and monsters) count US=starting number of wounds
   
Made in us
Deadly Tomb Guard



In ur gaem, killin ur doodz.

Royal Pegasus + Mounted Knight = US 4. No matter how many wounds the dude on top has, he only counts as +1 to the US of the mount. If memory serves, the Brets don't have any magic items that add a +1 to a characters US.

If you want to break ranks, take the Hyppogriff.

8th ed Khemri in 8-4-0
Malleus wrote:The swordsmen will tar pit nearly anything nearly forever (definitely long enough for the old tank in the flank prank).

 
   
Made in us
Erratic Knight Errant





Interesting. Thanks you guys.

   
Made in us
Mutilatin' Mad Dok




Philadelphia, PA

Be thankful that's the current rule. If it wasn't you'd have a lot of characters on chariots messing up ranks.

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[DCM]
Dankhold Troggoth






Shadeglass Maze

Ragnar4 wrote:Royal Pegasus + Mounted Knight = US 4. No matter how many wounds the dude on top has, he only counts as +1 to the US of the mount. If memory serves, the Brets don't have any magic items that add a +1 to a characters US.

If you want to break ranks, take the Hyppogriff.

This is right on (for how we play it / what I know the rule to be).
   
Made in gb
Decrepit Dakkanaut




njpc wrote:Be thankful that's the current rule. If it wasn't you'd have a lot of characters on chariots messing up ranks.


Um, you do realise that characters on chariots are (usually) US5?

US4 for the chariot, +US1 for the character as the chariot is the characters mount, = US5.

IIRC the only character chariots that arent are Light chariots ridden by TK, however they can get a magic item to upgrade it i believe.
   
Made in ca
Brainless Zombie




Flying units count as skirmishers and cannot negate rank bonus regardless of US.

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Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

William Matthews wrote:Flying units count as skirmishers and cannot negate rank bonus regardless of US.


True for units, not for monsters. Flying monsters do a lot of rank breaking these days.

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Made in us
Stoic Grail Knight



Houston, Texas

Red_Zeke wrote:
William Matthews wrote:Flying units count as skirmishers and cannot negate rank bonus regardless of US.


True for units, not for monsters. Flying monsters do a lot of rank breaking these days.


Yeah i wish my flying monsters counted as skirmishers....

360 los would be win.

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Orcs n' Goblins-  
   
Made in gb
Decrepit Dakkanaut




William Matthews wrote:Flying units count as skirmishers and cannot negate rank bonus regardless of US.


Wrong, Flying CAVALRY count as skirmishers, and therefore cannot break ranks.

Individual models with the rule "fly" however CAN and indeed DO break ranks if the individual US is high enough, e.g. lords of change, blood thirsters etc.
   
Made in us
Longtime Dakkanaut






Southern New Hampshire

Flying units seems like the correct wording, since Harpies certainly aren't Flying Cavalry and they don't break ranks, either.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


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Made in ca
Brainless Zombie




US 4 Breton character. Does not matter how many pegie knights he brings along still does not negate ranks.

Alfred Pennylumps Mousillion Refugees - 6000 Points  
   
Made in gb
Decrepit Dakkanaut




Manfred von Drakken wrote:Flying units seems like the correct wording, since Harpies certainly aren't Flying Cavalry and they don't break ranks, either.


Because they are skirmishers that fly. flying cavalry would normally be US2 and therefore not skirmishing, so the rule "flying cavalry" gives them the skirmisher rule.
   
Made in us
Longtime Dakkanaut






Southern New Hampshire

But flying skirmishers and flying cavalry have two things in common: they fly, and can't negate ranks.

We're on the same side, here. Really, it's semantics. I hate what the internet does to me sometimes... *grumble, self-loathing*

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
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Tilter at Windmills






Manchester, NH

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Made in us
Deadly Tomb Guard



In ur gaem, killin ur doodz.

The trick is: if the thing is flying is that it also has to be monsterous, and in the category of things that relies on its wounds to determine its US.

The only real way to determine "monsterous" is if it's on a "monsterous base" AND the things US wasn't clearly labeled somewhere in the book. IE a Blood Thirster and a Daemon Prince are both on the Monsterous base, but the Daemon Princes US is clearly labled as 3, while the Bloodthirster is on the base, but has no clearly labled US. Thus you go to his Wounds Characteristic for the US.

8th ed Khemri in 8-4-0
Malleus wrote:The swordsmen will tar pit nearly anything nearly forever (definitely long enough for the old tank in the flank prank).

 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Its not a big issue you should use the Hippo anyway. The Peggy is not tough enough for the flank charge. You want something nasty to back up your lance attacks in order to win the combat convincingly and force a morale test with a big enough modifier.

3/4 hero lances plus 2 hooves = good enough to kill cannon crew.

4 lord lances plus 4 claws = good enough to break infantry.

n'oublie jamais - It appears I now have to highlight this again.

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