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Made in us
Devestating Grey Knight Dreadknight






So I picked up the tyranid codex the other day and have been pouring over the pages.

I'd like to get some feedback from other tyranid players on my initial idea for a list to build.

I've had some success playing demons and getting a GUO and three DPs into my enemies line's quickly. I think that the tyranids can copy this tactic and do it even better. I plan on starting my hive tyrants on the table to take advantage of their hive commander ability and hopefully be able to get my trygons in on turn two, thus presenting my opponent with five big bugs in their midst and then trying to win via good target priority selection.

HQ

2x Hive tyrant w/ 2xTL Dev, wings, hive commander

troops

3x7 genestealers w/adrenals and broodlord upgrade

heavy

3x trygon prime w/adrenals

This comes out to 1835 points, leaving me with 15 leftover. I could add toxic miasma or acid blood to one of the hive tyrants.

This message was edited 2 times. Last update was at 2010/05/22 17:30:27


DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++


 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Just my opinion:

- Most people I know play it so two tyrants with Hive Commander don't stack with each other. You might consider trading in one for the Swarmlord. With dropping a prime or two to a normal trygon, I think it'll give you enough points to pickup a t-guard with lash whip to follow him. His bonus should stack and as another nice addition you get to reroll the roll for side of the board for outflanking the stealers if you choose to do so.


11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Devestating Grey Knight Dreadknight






I don't really read the hive commander entry that way.

It reads:

If a hive tyrant has the hive commander upgrade, a single unit of troops may outflank. In addition, whilst the hive tyrant is alive you may add +1 to your reserve rolls.

I don't really see anything there that would seem to indicate that two hive tyrants can not stack the ability.

DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++


 
   
Made in gb
Brainy Zoanthrope






UK

I think it's in an FAQ? But I'm nearly 100% sure they don't stack

_ ▲ _
*ENCLAVE* Approves of the above post.
terribletrygon wrote:Almost no one has been killed over video/war games. Except for MMORPGs, but that's just natural selection.

 
   
Made in us
Devestating Grey Knight Dreadknight






I can't find a tyranid FAQ on games workshop's site. Maybe I'll delve into the YMTC section and see if there are any threads about it.

DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++


 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

They don't stack...but you can make it so multiple units outflank...get lictors and swarmlord if you want +3.


Automatically Appended Next Post:
They don't stack...but you can make it so multiple units outflank...get lictors and swarmlord if you want +3.

This message was edited 1 time. Last update was at 2010/05/22 18:49:33


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

There is no official FAQ atm. The INAT FAQ is what they are referring to.

They don't stack...


In your opinion...



This message was edited 1 time. Last update was at 2010/05/22 19:02:30


11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Well if you want to be safe for any opponent...they don't stack...that's the way I play it...but, that doesn't mean it's the way you have to play it...I would reccomend lictors regardless for the +1 and for popping up/being a nuisance/wrecking face on back armor.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Agreed on all points except maybe the lictors... their reserve bonus is not going to get applied until Turn 3 at the earliest, which will spread his forces coming in more so than using the swarmlord. It may not be such a bad thing as when they (the lictors) do come in he can place them exactly where he wants, where swarmlord will take a bit of time getting into the meat of things....and they are cheaper than the swarmlord and a guard.

This message was edited 2 times. Last update was at 2010/05/22 19:49:25


11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

And you can deepstrike a flytyrant within 6 inches of the lictors if need be.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Except again, you run into a rule debate over his bonus not working while he's in reserve, so that spreads your forces coming in even more.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Sorry...I also don't believe it works while in reserve...I was just stating that you can use the lictor for the non scatter deepstrike in the case that you need to ensure where you deepstrike and its worth losing the +1.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Nasty Nob






Gardner, MA

I believe it does stack - its a 25 point upgrade. It doesnt say it doesnt stack. Plus you have to take TWO hive tyrants for it to stack - paying a minimum of 390 points in order to get it. Yeah - it stacks. Those that say otherwise just want to quell the bugs for fear of cheesiness (whatever that is).

I like your list though I think more scoring units is important. Maybe strip off some upgrades and use the Trygons to shield the tyrants? They go up the center with the stealers coming in on the edge that makes the most sense,

A man's character is his fate.
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

I also believe more scoring units is necessary...not hard to kill 21 stealers...though 18 stealers and 3 broodlords now that I look...Is a bit more formidible

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
 
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