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![[Post New]](/s/i/i.gif) 2010/05/24 19:33:11
Subject: Monilith DS & Particle Whip
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Kabalite Conscript
Helsinki, Finland
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Can a monolith that deepstrikes use its particle whip on the turn it arrives if there are no warriors available in reserve?
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![[Post New]](/s/i/i.gif) 2010/05/24 19:34:56
Subject: Re:Monilith DS & Particle Whip
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Longtime Dakkanaut
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RAW yes
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![[Post New]](/s/i/i.gif) 2010/05/24 19:35:10
Subject: Monilith DS & Particle Whip
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Drew_Riggio
Russia
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yep. as by Matrix rules he can always shoot it.
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are writer, not reader
FB DE 1-0-0 | 1-1-0 |
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![[Post New]](/s/i/i.gif) 2010/05/24 19:37:02
Subject: Monilith DS & Particle Whip
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Decrepit Dakkanaut
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It may fire "even if it moves", or similar wording. A DS vehicle counts as moving at Cruising speed, so unless it is fastmay not fire any weapons.
My take is that the specific cannot fire overrides the Monoliths general "may fire", which was from 3rd ed whe you couldnt fire ordnance on the move.
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![[Post New]](/s/i/i.gif) 2010/05/24 19:37:27
Subject: Monilith DS & Particle Whip
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Kabalite Conscript
Helsinki, Finland
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The matrix rules only state that the power matrix can be used, it doesn't say that monolith can fire its particle whip no matter what, or am I missing something here?
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![[Post New]](/s/i/i.gif) 2010/05/24 19:39:46
Subject: Monilith DS & Particle Whip
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Hanging Out with Russ until Wolftime
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The Answer is Yes, No, Maybe.
The problem is, the rules were written at a time when you could not move and fire Ordnance, thus the need for this rule.
I for one agree with Nos.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/05/24 20:04:39
Subject: Monilith DS & Particle Whip
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Grisly Ghost Ark Driver
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Rewision wrote:The matrix rules only state that the power matrix can be used, it doesn't say that monolith can fire its particle whip no matter what, or am I missing something here?
The particle whip is using the power matrix. Either teleport a squad or shoot the pie plate.
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![[Post New]](/s/i/i.gif) 2010/05/24 20:17:08
Subject: Re:Monilith DS & Particle Whip
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Loyal Necron Lychguard
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I see the monolith rule stating it may fire if it moved as more specific than the BRB rule which simply covers all vehicles. I can see the argument the other way as well though. It's just another rule that needs to be added to the phone book of things to clarify with your opponent before the start of a game.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2010/05/24 20:39:47
Subject: Re:Monilith DS & Particle Whip
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Drew_Riggio
Russia
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i think Necron dex are pretty clear on this?
matrix cannot be disabled by weap. destroyed, it can be used even if thing moves, shaken or stunned.
Monolith may use its matrix in one of the following ways each necron turn.
and inat faq just clarified this.
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are writer, not reader
FB DE 1-0-0 | 1-1-0 |
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![[Post New]](/s/i/i.gif) 2010/05/24 20:43:16
Subject: Re:Monilith DS & Particle Whip
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Hanging Out with Russ until Wolftime
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Maelstrom808 wrote:I see the monolith rule stating it may fire if it moved as more specific than the BRB rule which simply covers all vehicles. I can see the argument the other way as well though. It's just another rule that needs to be added to the phone book of things to clarify with your opponent before the start of a game.
The problem is the rule does not say "Can fire even if it moved AT CRUISING SPEED", it just says "Can fire if it moved". RaW, all it does is give a rule that everyone gets via the BRB now.
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This message was edited 1 time. Last update was at 2010/05/24 20:43:33
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/05/24 21:33:26
Subject: Re:Monilith DS & Particle Whip
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Loyal Necron Lychguard
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Gwar! wrote:Maelstrom808 wrote:I see the monolith rule stating it may fire if it moved as more specific than the BRB rule which simply covers all vehicles. I can see the argument the other way as well though. It's just another rule that needs to be added to the phone book of things to clarify with your opponent before the start of a game.
The problem is the rule does not say "Can fire even if it moved AT CRUISING SPEED", it just says "Can fire if it moved".
RaW, all it does is give a rule that everyone gets via the BRB now.
Reading it over a few times, I agree...one more reason to beg and plead for an updated codex since it worked fine in 3rd and 4th.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2010/05/25 06:08:46
Subject: Re:Monilith DS & Particle Whip
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Fixture of Dakka
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Gwar! wrote:it just says "Can fire if it moved".
RaW, all it does is give a rule that everyone gets via the BRB now.
That isn't relevant. To make your statement, one must be have the current rulebook AND the previous edition's rulebook so that one could discern why a Monolith might have that rule.
But this game can't be forced to use previous edition main rule books.
If someone has the Necron Codex and the current main rulebook, the only conclusion is that the Monolith can fire the Particle Whip if it moves. It doesn't matter what form of movement took place.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2010/05/25 06:26:00
Subject: Re:Monilith DS & Particle Whip
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Regular Dakkanaut
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Gwar! wrote:
RaW, all it does is give a rule that everyone gets via the BRB now.
You are playing with semantics Gwar. In one sense you are right. BRB does state that vehicles can move and shoot. What you fail to mention is that the BRB explicitly states that if the weapon in question is ordinance then if the vehicle moves, the vehicle cannot fire it, and this is what the Necron codex is more specifically referring to.
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![[Post New]](/s/i/i.gif) 2010/05/25 12:39:38
Subject: Re:Monilith DS & Particle Whip
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Heroic Senior Officer
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s2ua7 wrote:Gwar! wrote:
RaW, all it does is give a rule that everyone gets via the BRB now.
You are playing with semantics Gwar. In one sense you are right. BRB does state that vehicles can move and shoot. What you fail to mention is that the BRB explicitly states that if the weapon in question is ordinance then if the vehicle moves, the vehicle cannot fire it, and this is what the Necron codex is more specifically referring to.
Ummmmm, no, the rulebook does not say that. The OLD rulebook said that, hence the Monolith rule. The current rulebook allows you to move and fire Ordnance. Either that or a lot of us have been cheating for years............
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2010/05/25 13:01:54
Subject: Monilith DS & Particle Whip
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Decrepit Dakkanaut
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S2 - the *3rd ed* rulebook said that, neither 4th ed or 5th ed have a restriction no Ordnance.
You may be confusing it with Barrage, which you cannot fire as if you move the vehicle.
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![[Post New]](/s/i/i.gif) 2010/05/25 13:56:49
Subject: Re:Monilith DS & Particle Whip
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Sinewy Scourge
Long Island, New York, USA
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DarknessEternal wrote: Gwar! wrote:it just says "Can fire if it moved".
RaW, all it does is give a rule that everyone gets via the BRB now.
That isn't relevant. To make your statement, one must be have the current rulebook AND the previous edition's rulebook so that one could discern why a Monolith might have that rule.
But this game can't be forced to use previous edition main rule books.
If someone has the Necron Codex and the current main rulebook, the only conclusion is that the Monolith can fire the Particle Whip if it moves. It doesn't matter what form of movement took place.
The Necron codex doesn't say the particle whip can fire even if the monolith moves. What it says is that the power matrix can be used even if the monolith moves, is shaken or stunned.
Then it says the matrix can be used one of 2 ways;
1. in the shooting phase the matix energy can be discharged as a particle whip or
2. all the ways it can be used in the movement phase.
The particle whip is listed uder the Necron Weapons and is used in the shooting phase. If that's not shooting, I don't know what is. And if the Monolith deep strikes and is considered to have moved at cruising speed, and vehicles (other than fast) moving at cruising speed can not fire, then a different conclusion is that the monolith cannot fire the particle whip on the turn it arrives from deep strike. It can however use the power matrix to teleport Necrons.
One other thing to consider about the power matrix. If the monolith was shaken or stunned, would you allow it to "fire" the particle whip its next turn?
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This message was edited 1 time. Last update was at 2010/05/25 15:46:17
I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2010/05/25 14:40:01
Subject: Re:Monilith DS & Particle Whip
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Hanging Out with Russ until Wolftime
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s2ua7 wrote:Gwar! wrote:RaW, all it does is give a rule that everyone gets via the BRB now.
You are playing with semantics Gwar. In one sense you are right. BRB does state that vehicles can move and shoot. What you fail to mention is that the BRB explicitly states that if the weapon in question is ordinance then if the vehicle moves, the vehicle cannot fire it, and this is what the Necron codex is more specifically referring to.
All Ordnance can move and shoot now, thus making the Monoliths rule redundant. Automatically Appended Next Post: DarknessEternal wrote:Gwar! wrote:it just says "Can fire if it moved". RaW, all it does is give a rule that everyone gets via the BRB now.
That isn't relevant. To make your statement, one must be have the current rulebook AND the previous edition's rulebook so that one could discern why a Monolith might have that rule. But this game can't be forced to use previous edition main rule books. If someone has the Necron Codex and the current main rulebook, the only conclusion is that the Monolith can fire the Particle Whip if it moves. It doesn't matter what form of movement took place.
Actually, if you have the Necron Codex and the current rulebook, you can conclude that the monolith can move and shoot its ordnance, but it cannot move CRUISING SPEED and still fire it's ordnance, because it is not fast.
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This message was edited 3 times. Last update was at 2010/05/25 15:05:16
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/05/25 15:03:59
Subject: Monilith DS & Particle Whip
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Regular Dakkanaut
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Gwar! your right, I was misreading something in the BRB. I was looking at the moving and shooting section and it states that ordnance and the others are exceptions and I was taking it to mean that you cant move and shoot. Thanks for setting me straight!
Edit: Bah, it was the ordnance barrage that I was thinking of
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This message was edited 1 time. Last update was at 2010/05/25 15:05:29
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![[Post New]](/s/i/i.gif) 2010/05/25 15:05:03
Subject: Monilith DS & Particle Whip
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Hanging Out with Russ until Wolftime
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s2ua7 wrote:Gwar! your right, I was misreading something in the BRB. I was looking at the moving and shooting section and it states that ordnance and the others are exceptions and I was taking it to mean that you cant move and shoot. Thanks for setting me straight!
Glad to oblige!
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/05/25 17:34:22
Subject: Monilith DS & Particle Whip
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Drew_Riggio
Russia
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INAT Faq doesn't agree with you)
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are writer, not reader
FB DE 1-0-0 | 1-1-0 |
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![[Post New]](/s/i/i.gif) 2010/05/25 17:36:10
Subject: Monilith DS & Particle Whip
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Hanging Out with Russ until Wolftime
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penek wrote:INAT Faq doesn't agree with you)
The Inat FAQ is also completely unofficial and has a reputation for arbitrarily changing rules and calling them clarifications.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/05/27 07:03:52
Subject: Monilith DS & Particle Whip
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Loyal Necron Lychguard
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Codex always supersedes BRB. Two points saying in the dex that "each necron turn the power matrix can be used in one of two ways" and stating that it can be used even if it moved. Even though the BRB says one thing, GW has stated (I believe multiple times) that the codex takes precedence over the BRB. And cruising speed or not, moving is moving.
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