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![[Post New]](/s/i/i.gif) 2010/05/25 19:56:56
Subject: More rookie questions - scatter template for blast weapons, cover?
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Last Remaining Whole C'Tan
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I think I've been doing this wrong.
1.) When firing a rocket/rokkit/etc, it should not scatter - right? Just using BS for a hit or miss?
2.) Ordnance such as the SAG does scatter. This, I get.
3.) Flamer templates deny cover saves. They don't apply to the other templates (unless specified elsewhere) right?
and, bonus "doing it wrong"...
4.) When you fire a Krak missile at, say, 5 orks - how many of them take wounds at Krak's STR? If the right answer is "all of them, just like a frag" why ever fire frags anyway? This one I'm pretty confident I'm screwing up.
Thank you all for your continued advice and help.
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This message was edited 1 time. Last update was at 2010/05/25 20:00:32
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2010/05/25 20:03:43
Subject: More rookie questions - scatter template for blast weapons, cover?
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Esteemed Veteran Space Marine
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Ouze wrote:I think I've been doing this wrong.
1.) When firing a rocket/rokkit/etc, it should not scatter - right? Just using BS for a hit or miss?
2.) Ordnance such as the SAG does scatter. This, I get.
3.) Flamer templates deny cover saves. They don't apply to the other templates (unless specified elsewhere) right?
and, bonus "doing it wrong"...
4.) When you fire a Krak missile at, say, 5 orks - how many of them take wounds at Krak's STR? If the right answer is "all of them, just like a frag" why ever fire frags anyway? This one I'm pretty confident I'm screwing up.
Thank you all for your continued advice and help.
1) ALL blast weapons scatter now.
2) Right!
3) Just flamer template weapons.
4) Krak is one shot, not using a small blast template.
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This message was edited 1 time. Last update was at 2010/05/25 20:04:13
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![[Post New]](/s/i/i.gif) 2010/05/25 20:05:38
Subject: More rookie questions - scatter template for blast weapons, cover?
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Huge Bone Giant
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If it uses a blast marker, it scatters.
Flamers use templates, the others should be refered to as blast markers (even GW flubs this on occation). Templates ignore cover.
Krak has a chance to cause 1 wound, frag can cause as many wounds as the marker covers models.
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/05/25 20:16:04
Subject: Re:More rookie questions - scatter template for blast weapons, cover?
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Last Remaining Whole C'Tan
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Oh snap - we were doing it right! We've been scattering all templates, and if it was a krak, using the model under the hole if it scattered.
Thanks guys!
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2010/05/25 21:49:48
Subject: More rookie questions - scatter template for blast weapons, cover?
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Angry Blood Angel Assault marine
Tampa Bay area, FL
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Krak missiles do not scatter.
Frag missiles do.
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![[Post New]](/s/i/i.gif) 2010/05/25 21:55:05
Subject: Re:More rookie questions - scatter template for blast weapons, cover?
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[MOD]
Making Stuff
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Ouze wrote: We've been scattering all templates, and if it was a krak, using the model under the hole if it scattered.
Krak missiles don't use a blast marker...
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![[Post New]](/s/i/i.gif) 2010/05/25 23:19:19
Subject: More rookie questions - scatter template for blast weapons, cover?
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Decrepit Dakkanaut
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Krak missiles dont use a blast - if you notice Kraks are noted as simply heavy/1, not heavy/blast (or large blast)
So you roll to hit with the BS of the firing model, and assuming you are in range and hit you roll to wound a model in the unit.
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