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![[Post New]](/s/i/i.gif) 2010/05/27 14:09:04
Subject: DEployment: balancing ediquette with getting owned first turn.
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Fresh-Faced New User
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Hello. its me 3rd edition player again
I built the GW battelwagon and customized so that it was a bit wider and a bit longer in the back. its supposed to hold 20 models and i couldnt see how the GW one was supposed to do that. I didnt want to make it taller with the new True LOS rules so its longer. Actually my battlewagon is 10 inches long from back to front DeffRolla!
Well when deploying it both times on my table edge i put it longways. long side of battlewagon against long side of may table edge. Leaving my nice 12 armor exposed. you see where this is going?
Since battlewagon was sooo long there was always a little bit exposed to my opponents marinez. Even when i tried to put it mostly in cover he could move to get a good shot. I know about vehicle cover saves. But lets forget about that for this question.
1st game i go second. 2 predators tear into my 12 armor. explosions result, burna boys spilling out everywhere and mowed down eventually while they walk 48 inches to my opponent.
2nd game. I go second (AGAIN). Single lucky predator. Tears into side armor. BOOM. lots of burnas die fail moral and run off table.
Ok i realize #1 deployment is a big percentage of the game. i realize i did not deploy exactly in a 100% safe spot. My bad and im working on that. #2 i realize burna boys are not all that but i like em.
My opponent is now like Battlewagons and burnas suck. they cost you the game and are down 1st turn. Im just like "your lucky" and "thats because my side armor is facing you"...and alot of defensive quotes of "so and so doesnt suck im not playing them right...etc etc".
My question is. I dont feel right deploying the battlewagon facing my opponent. its 10 inches long. If i do that and i move my first turn im halfway across the table already. We all know once orks get into melee its all over for our opponents. i want to give my opponent half a chance without crippling my chances of a win with a 300 point loss turn one (battlewagon + 10 burnas).
So i quite playing battlewagon and spank him with 8 nobs on warbikes. He gets what he deserves! lawls.
Anyways. say i wanted to play the battlewagon again. How should it be deployed? I'd like to at least deffrolla something once with this 50$ paperweight! hahaha
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![[Post New]](/s/i/i.gif) 2010/05/27 14:23:58
Subject: DEployment: balancing ediquette with getting owned first turn.
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Ultramarine Land Raider Pilot on Cruise Control
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Most missions give you a 12" deployment zone, so should be fine. Otherwise keep it in reserve and bring it on at cruising speed.
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
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![[Post New]](/s/i/i.gif) 2010/05/27 14:47:54
Subject: DEployment: balancing ediquette with getting owned first turn.
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Auspicious Skink Shaman
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I'm not really seeing the problem either. Deploy with your DeffRolla at the front edge of your deployment zone and go to town.
In one large Apoc game (with resulting closer deployment zones) my Boss and his nobz (in a wagon) rolled forward and promptly wrecked a Monolith in CC before its owner had a chance to do anything with it. The Necron player was disappointed, but it was all legitimate and he didn't complain.
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![[Post New]](/s/i/i.gif) 2010/05/27 15:06:22
Subject: DEployment: balancing ediquette with getting owned first turn.
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Fresh-Faced New User
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ultraprime. i feel stupid. i mistakenly thought it was table edge. So much for not having played in 3 years i forgot alot.
so basically, my bikes and trukks can deploy at the closer opponents edge 12" in instead of at the back edge of my table? this is sad sad news for my opponent that i am being informed of this and will result in my trukks getting where they need to be 6" sooner! haha
D'ork:
Yeah im really seeing how this seems to be a first turn game. Not quite as bad as magic the gathering used to be but if you dont manage your losses when you go second i feel you are screwed. I need to practice deploying. i really see how so many poeple are so anxious to get into a battle that they dont think about deployment and whereever they get the models out of their cases and set them is where they keep them. I need to think my deployment to assume im going second as that is usually the case.
also i see a thread after i posted mine on spinning and gaining extra movement with rectangle vehicles. That thread answered alot of my questions and made my battlewagon quite a bit more useful
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![[Post New]](/s/i/i.gif) 2010/05/27 15:56:11
Subject: DEployment: balancing ediquette with getting owned first turn.
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Auspicious Skink Shaman
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Well typically in 5th Ed., he who deploys first moves first. Deploying first is a disadvantage (since your opponent gets to see where you are placing your forces before he places his) so in return the first-deployed gets to move first to compensate.
Many scenarios allow for the second-deployed player to try to "Seize the Initiative!" by rolling a d6 - if he rolls a "1" (or a "6"? I forget), he may move first.
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![[Post New]](/s/i/i.gif) 2010/05/27 16:00:44
Subject: DEployment: balancing ediquette with getting owned first turn.
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Swift Swooping Hawk
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Dork.... its a six.
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"If you are not naughty you get a cookie. If you are naked, you get a cookie." - Insaniak, Dakka Mod
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![[Post New]](/s/i/i.gif) 2010/05/27 16:06:21
Subject: Re:DEployment: balancing ediquette with getting owned first turn.
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Boosting Black Templar Biker
California
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Deployment is very important, make the most of it, but also having one big juicy target in your army means it's going to get shot at and probably popped right away. Maybe mix up the army so your opponent has more to shoot at and you don’t have all your eggs in one wagon so to speak.
Also don’t be so nice to your opponent. He’s popping your big stuff turn one so he’s not going easy on you, so why go easy on him? It’s a game of your plastic army men trying to brutally murder his plastic army men. Go to town, take every advantage you can get.
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![[Post New]](/s/i/i.gif) 2010/05/27 16:07:13
Subject: DEployment: balancing ediquette with getting owned first turn.
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Auspicious Skink Shaman
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gregor_xenos wrote:Dork.... its a six.
Thanks.
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![[Post New]](/s/i/i.gif) 2010/05/27 16:12:55
Subject: DEployment: balancing ediquette with getting owned first turn.
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Lord of the Fleet
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Don't forget, you don't deploy until you know who's going first - then they deploy first.
So, if you're going second then look at his deployment and go from there. Remember that you can hold stuff in reserve if you want.
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![[Post New]](/s/i/i.gif) 2010/05/27 16:33:44
Subject: DEployment: balancing ediquette with getting owned first turn.
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Regular Dakkanaut
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Armor 14 to the front. Get yourself a Mek with a Kustom Force Field. You will thank me.
Don't be shy about ramming that wagon forward! It will get blown up most games anyway. Be aggresive, yer an Ork!
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![[Post New]](/s/i/i.gif) 2010/05/27 18:26:08
Subject: DEployment: balancing ediquette with getting owned first turn.
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[DCM]
Tilter at Windmills
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arcadepcnut wrote:Well when deploying it both times on my table edge i put it longways. long side of battlewagon against long side of may table edge. Leaving my nice 12 armor exposed. ....
...My question is. I dont feel right deploying the battlewagon facing my opponent. its 10 inches long. If i do that and i move my first turn im halfway across the table already. We all know once orks get into melee its all over for our opponents. i want to give my opponent half a chance without crippling my chances of a win with a 300 point loss turn one (battlewagon + 10 burnas).
As noted, you need to look at the deployment rules in the codex a little more closely. In normal deployment, a unit can be placed anywhere in the deployment zone, For Pitched Battle, this is a 12” deep area measured from your own table edge. So yes, if you deploy a vehicle right up at the 12” mark, and move 12” on turn one, it is immediately halfway across the table.
If you have a unit in Reserve, it moves on as if the edge of the table were the front of the model. So after a 12” move, the front of the tank would only be 12” from the table edge.
If you're worried about your BW getting popped on turn 1, be sure to deploy it with the front armor facing toward your opponent, and consider using some terrain to give it a cover save. Or a Big Mek with Kustom Force Field.
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![[Post New]](/s/i/i.gif) 2010/05/27 19:02:41
Subject: DEployment: balancing ediquette with getting owned first turn.
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Tunneling Trygon
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Actually my battlewagon is 10 inches long from back to front DeffRolla!
Also it can be argued that you wouldn't include the deffrolla in your measurement
BGB pg 56 wrote:As vehicle models do not usually have a base, the normal rule of measuring distances to or from the base cannot be used. Instead, for distances involving a vehicle, measure to or from their hull (ignore gun barrels, dozer blades, antennas, banners and otherdecorative elements).
So as long as you aren't deploying from the deffrolla you can deploy with it hanging over the 12" line as long as the hull is properly placed. There's some additional rules issues with this though (threads on this can be found via a search).
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This message was edited 1 time. Last update was at 2010/05/27 19:03:33
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Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
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