Thanks for the feedback.
I do kinda want to put meltabombs on the tac squad sergeants if they don't have power fists, but I doubt there would be too many walkers making it into close combat anyway, so going to try ditching those too so I can put the PF on the Assault Marine sergeant instead. He won't need meltabombs now either since he's got the PF, so that leaves enough points left over to slap the multi-melta on the LRC.
The Redeemer was definitely in the "want" column, but at the same time I'm not sure it'd really fit well into the list. I do want to look into magnetizing the LR so I can swap the sponsons though.
Updated list based on feedback:
HQ:
Vulkan
Elites:
5 Assault Terminators (Thunder Hammer/Storm Shield)
Dedicated transport LRC (Multi-melta, Extra Armor)
Troops:
10 Space Marines (Multi-melta, Meltagun, Power Weapon)
Rhino (Extra Armor)
10 Space Marines (Multi-melta, Meltagun, Power Weapon)
Rhino (Extra Armor)
10 Space Marines (Multi-melta, Meltagun, Power Weapon)
Rhino (Extra Armor)
Fast Attack:
Land Speeder (Multi-Melta, Heavy Flamer)
Land Speeder (Multi-Melta, Heavy Flamer)
10 Assault Marines (2 Flamers, Power Fist)
Heavy Support:
Predator (Autocannon Turret, Lascannon Sponsons)
Predator (Autocannon Turret, Lascannon Sponsons)
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