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CHAOS SPACE MARINES 1500 POINTS AGAINST IMPERIUM NEED REPLIES  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Fleshound of Khorne





HQ

Daemon prince
mark of tzeentch
gift of chaos
wind of chaos
wings
210

reasons:
gift of chaos: simply cause last time i used it, it turned a newly arived trygon prime into nothing more then a chaos spawn
wind of chaos: because it offers a templete weapon against the imperiums men
wings: because i was told in my last report that you need wings when you have have a daemon prince

Chaos Lord
mark of khorne
bloodfeeder
daemonic steed
170

reason:
mark of khorne: cause it gives me 1 extra attack & that is always helpfull when all im aiming for is attacks
bloodfeeder: 2d6 attacks thats what i want
daemonic steed: plus 1 attack plus 1 strenght
lord: many attacks

ELITES
5xTerminators
mark of khorne
heavey flamer
4x lightning claws
225

reason:
termi's: good for charging into battle & with 3 attack each i'm happy
heavey flamer: to kill whatever it can befor i assualt
lightning claws: re-roll for wounds i need them

TROOPS
chaos space marines
plasma gun
missile launcher
165

reason
CSM: cheap & can perform many diffrent jobs
plasma gun: longest ranged gun avalible for first choice
missil launcher: frag missiles will be good against the infentry the imperium will offer

CSM
khorne icon
aspiring champ
power fist
rhino
daemonic possession
275

reason:
khorne icon: close combat squad needs more attacks
aspiring champ: more attacks
power fist: higher chance of kill
rhino: fast transport into battle
daemonic possession: ignoring crew stunned & crew shaken is great news

HEAVEY SUPPORT
chaos land raider
220

reason: mainly to carry termi's but may need to carry CSM if they are out of range

defiler
150

reason: to act as an anoying long range support

preditor
85

reason: loong range haevey support

i toke in what info i got from my last post & spent today reinventing my army list i also toke some things out & added some in i would like some feedback on this thxs

Tau  
   
Made in us
Hellacious Havoc





US

I prefer nurgle of my daemon prince, with warptime. But if you want tzeentch try and switch out gift for warptime, since rolling what you needed on a trygon doesn't happen as often as youd hope. Also drop the lord for a nurgle wings warptime on the prince for only 5 points more, and it is much more effective. As for your csm squads, id go 2 10 man squads, with a champ, pf and 2 meltas, and if you have points get IoCG. I personally dont like having heavy weapons in my chaos squads. If they are both in rhinos, as they should be, they should be close enough for the meltagun range, and that serves as part of your antitank. Drop daemonic possession for extra armour, all the rhino needs to do is move, if your moving 12 inches it cant shoot anyway. For the the khorne csm squad, i would drop them in favor of khorne berzerkers, as they are far better in combat. Put the 2 CCW on the defiler, keeping them both is just preparing for one result, and its too rare, the 2 CCWs will likely be of more use. One last thing I think the vindicator is better for the points over a predator. How are you going to get the points for all this? Drop the termies, and replace the land raider with oblits. If youd like a list, I could do that. Rod

"I've missed over 9,000 shots in my career. I've lost almost 300 games. 26 times I've been trusted to take the game-winning shot . . . and missed. I've failed over and over and over again in my life. And that is why I succeed." The great, Michael Jordan 
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

Imperium as in Guard, Sphess marines (and variants) or witch hunter/deamon hunters?

Brb learning to play.

 
   
Made in au
Fleshound of Khorne





imperium gaurds & my army followes tzeentch & khorne i dont use slanesh of nurgle

Tau  
   
Made in us
Napoleonics Obsesser






ew. Gift of chaos is whack.yo. If I was taking a tzeentch mark,I'd use bolt of change. Good range.
Anyway,I prefer simpler lists,buy that's just me. I never use termies,seeing as how oblits usually get the job done better...plauge marines are definitely better in every possible way for a troops choice. Just my 2 sence (lol)


Automatically Appended Next Post:
rodt777 wrote:I prefer nurgle of my daemon prince, with warptime. But if you want tzeentch try and switch out gift for warptime, since rolling what you needed on a trygon doesn't happen as often as youd hope. Also drop the lord for a nurgle wings warptime on the prince for only 5 points more, and it is much more effective. As for your csm squads, id go 2 10 man squads, with a champ, pf and 2 meltas, and if you have points get IoCG. I personally dont like having heavy weapons in my chaos squads. If they are both in rhinos, as they should be, they should be close enough for the meltagun range, and that serves as part of your antitank. Drop daemonic possession for extra armour, all the rhino needs to do is move, if your moving 12 inches it cant shoot anyway. For the the khorne csm squad, i would drop them in favor of khorne berzerkers, as they are far better in combat. Put the 2 CCW on the defiler, keeping them both is just preparing for one result, and its too rare, the 2 CCWs will likely be of more use. One last thing I think the vindicator is better for the points over a predator. How are you going to get the points for all this? Drop the termies, and replace the land raider with oblits. If youd like a list, I could do that. Rod

VINDICATORS ARE COMPLETELY BROKEN AGAINST TYRANIDS!!!!!!!
Good job. You summarized my thoughts exactly. Never mind my above comments.listen to this guy!

This message was edited 2 times. Last update was at 2010/05/30 06:18:45



If only ZUN!bar were here... 
   
Made in se
Pulsating Possessed Chaos Marine






Got nothing to add, but a army that follows khorne and tzeentch, now that just promotes infighting ;P

Woff, I'm a Cow! 
   
Made in us
Hellacious Havoc





US

patawagon wrote:my army followes tzeentch & khorne i dont use slanesh of nurgle

well if thats the case then use tzeentch on the prince for the same points. other than that do what i said before. if you dont like vindis with daemonic possession put a defiler in there, its weaker but more versatile, just make sure he takes the CCWs.

"I've missed over 9,000 shots in my career. I've lost almost 300 games. 26 times I've been trusted to take the game-winning shot . . . and missed. I've failed over and over and over again in my life. And that is why I succeed." The great, Michael Jordan 
   
Made in us
Rotting Sorcerer of Nurgle





Prince: Gift is fun, but not very reliable. Don't forget it's not a shooting attack, so you essentially have had to be charged by said Tyrgon and have it not kill the prince and then proceed to roll a 6 on 1 or 2 castings of Gift on a 3D6 each time cause Shadow of the Warp should be close by.

Wind is only really effective vs. MEQ, while vs. GEQ it's actually worse than a flamer.

Lord: Another fun choice, but not reliable, don't forget ANY 1's and he loses all attacks and wounds himself.
In addition, the steed means he footslogs...that kills the whole package.

Termies: they puchase Icons, no the mark.
Land Raider delivery is good, ( I suggest EA at least if you are putting your eggs in there).
Though I suggest one chainfist just in case.

CSM1: I suggest against the Tactical Squad load-out.
CSM2: Always 2 special weapons before anything on CSM. Rhino does not need DP, in fact, it's a joke of an upgrade, damn GW and their poor sense of humor.

Defiiler is ok, though a pair is best.
A naked Pred I do not suggest.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Napoleonics Obsesser






Sanctjud wrote:Rhino does not need DP, in fact, it's a joke of an upgrade, damn GW and their poor sense of humor.


Totally. I've never even bothered with that. Only on land raiders. Maybe vindicators.

This message was edited 1 time. Last update was at 2010/06/02 18:16:55



If only ZUN!bar were here... 
   
 
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