| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/06/01 23:48:59
Subject: Valkyrie flat out and turn one cover save
|
 |
Hardened Veteran Guardsman
|
The title speaks for itself really.
I move my Valk its full scout move after deployment.
Enemy go first (I fail to regain the initiative  )
In the enemy's shooting phase, does the Valk gain its cover save for moving so quickly (the exact title of the rule escapes me)?
|
I don't play as much as I could. I blame society! And ninjas
Wehrkind: "Nah, see he yells the order, and when everyone looks at him and say "What?" he grabs the vox, hits a guy with it and screams "CAN YOU HEAR MY NOW?!" into the mouth piece. Works like a charm "
Funny thing to do on L4D [if you own the server] Bind the tank music to a key, then at quiet moments press it and start firing like mad at something behind your team whilst screaming 'tank' on voice comms. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/01 23:58:19
Subject: Valkyrie flat out and turn one cover save
|
 |
[MOD]
Making Stuff
|
This has been argued extensively for some time now. So the answer is a definite 'maybe'...
The cover save for skimmers is based on the speed from their last movement phase. So some say 'no' as it has not yet had a movement phase... and some say 'yes' as the scout move is performed in exactly the same fashion as a normal movement phase...
You'll need to discuss it with your opponent.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/02 00:03:46
Subject: Valkyrie flat out and turn one cover save
|
 |
Hanging Out with Russ until Wolftime
|
The answer is a definite "No"... if you play by the RaW. If you want to house rule it, go for it however. As said, this has been done to death already. The crux of it is the Scout Move is NOT a movement phase, which the SMF rule looks for.
|
|
This message was edited 1 time. Last update was at 2010/06/02 00:08:41
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/02 14:25:16
Subject: Valkyrie flat out and turn one cover save
|
 |
Grumpy Longbeard
New York
|
Gwar! wrote:The answer is a definite "No"... if you play by the RaW.
If you want to house rule it, go for it however.
As said, this has been done to death already. The crux of it is the Scout Move is NOT a movement phase, which the SMF rule looks for.
Agreed completely with Gwar--It's a very clear-cut.
Unfortunately, the INAT FAQ includes a rules change that allows a scout move to provide a cover save, so it's not uncommon for people to use this interpretation. Just something of which to be aware.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/02 15:55:57
Subject: Valkyrie flat out and turn one cover save
|
 |
Fighter Ace
|
I'd say talk it out with your opponent. Sure it's not a move in your MOVEMENT phase.... but logically, you moved 24", I think you deserve such a cover save. The only way you wouldn't from a realistic standpoint is if you assumed the scout move was kinda like infiltrating, in which it's not that you MOVED per se, it's that you started farther ahead than normal.
One of the problems of playing RAW is that sometimes the rules don't make a lot of sense from a logical standpoint... so if you prefer to get that cover save (and who wouldn't?) I'd talk it out with your opponent.
|
Started wargaming with heroscape. Who says kids can't be generals?
Tournament Results:
Space Marines 2-1-0
In Soviet Russia.... you go to Gulag.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/02 16:28:50
Subject: Valkyrie flat out and turn one cover save
|
 |
Lord of the Fleet
|
Neither flatout or turbo boosters make sense for scout moves. (turbo boosters let you move fast in scout, move slowly in your turn 1 and then still get a cover save in your opponent's turn 1).
Both need much better language to accommodate scout moves.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/02 17:05:31
Subject: Valkyrie flat out and turn one cover save
|
 |
Grumpy Longbeard
New York
|
One of the problems of playing RAW is that sometimes the rules don't make a lot of sense from a logical standpoint... so if you prefer to get that cover save (and who wouldn't?) I'd talk it out with your opponent.
It's best not to think about realism too hard in an abstract game that deals with space aliens, laser cannons, and psychic powers.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/02 20:59:53
Subject: Valkyrie flat out and turn one cover save
|
 |
Been Around the Block
|
By RAW no, by INAT FAQ yes.
Take your pick.
I say they got an advantage to be able to move. Don't let them get a save also.
Now to confuse you even more. By rules lawyering....The rule states that a scout move is after deployment. So to me this means that it happens, of course after everything is deployed. You then move before the first turn. Did you move? Yes. Did you move far enough to get a save? If yes then you get it.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/06/03 02:13:43
Subject: Valkyrie flat out and turn one cover save
|
 |
Hardened Veteran Guardsman
Melbourne, Australia
|
my gaming group play yes to cover from scout move
if vehicle performs scout move assualts are resolved according to the speed of the scout move
and last but not least..
vehicle that have not scouted.. and not had a movement phase as of yet are auto hit during 1st turn assaults
not saying how we play is right but we are happy with it
|
|
|
 |
 |
|
|