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Name: Commander Da'Kavaal
Cost: 200pt
Fluff: maybe later. He's from n'dras I'l add more later, and try to make a model of him.
Stats:
WS-BS-S-T-W-I-A-LD-Sv
4-5-3-3-3-4-2-10-3+
Infantry Type: Jump (jet pack)
Composition: 1 (unique)
Slot: HQ
Wargear:
Advanced Stealth Field Generator, TL Fusion Blaster, Bonding Knife, XV25, pos relay (possibly advanced?)
Advanced Stealth Field Generator
When checking for night fighting for units shooting at Da'Kavaal must roll 2d6 * 2. If night fighting is already in use, nothing changes.
Rules:
See, But Not Be Seen
up to 4 Stealth Teams may be taken as troop choices and count as scoring.
However all units not equipped with Stealth generators of any kind count as 0-1 and must be kept in reserve as normal, even in missions that don't normally allow reserves.
Dissident Faction
No other HQ characters maybe taken, However because of the emphasis on stealth you may take one unit of XV25s with 1 more ballistic skill as an HQ choice.
Retinue
2-5 XV25 Stealth Team Shas'vre maybe taken with normal options for XV25 Shas'vre (1 battlesuit hard point, access to wargear, etc)
notes: meant to be an option for taking elites as troop choices (or atleast a few, like ork warbosses) with out over powering it too much I hope. C&C would be great!
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