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Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

Got a spearhead coming up soon against some Renegade IG. We are playing at 2500 points and I think he's gunna be bringing his Plaguereaper of Nurgle Super-heavy tank. It's not gunna be pretty Please note this is just for fun. I know that am mixing two Ork styles but it's all good. Should be fun Gunna do my best to take plenty of pictures and try to make a battle report

The way it's gunna work is the Warboss and his three trukks are gunna outflank and come in turn one. I am hoping they can assault the in turn one. The Battle wagons move up one flank full speed I really want them to draw off the Kans . The Deff Dread, Kanz, Big Mek, and Boyz Mob run forward want to get those str 10 can openers stuck in as fast as possible.

2500 Pts - Orks Roster - Spearhead

Troops: Boyz (31#, 340 pts)
. . 1 Big Mek @ 120 pts ((C:Orks, pp. 34 & 97); Independent Character; Unit Type: Infantry; Power Klaw; Kustom Force Field; Furious Charge; Mob Rule; Waaagh!; 'Eavy Armour; Grot Oiler x1; Mek's Tools)
. . 29 Boyz @ 220 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Boyz Nob ((C:Orks, pp. 40 & 100); Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; Bosspole)

Heavy Support: Deff Dread (1#, 85 pts)
. . 1 Deff Dread @ 85 pts ((C:Orks, pp. 52 & 102); Unit Type: Vehicle (Walker); Dreadnought CCW x2; Skorcha x2)

Tank Hunter Spearhead (60pts)

Heavy Support: Killer Kans (3#, 145 pts)
. . [b]3 Killer Kans
@ 145 pts ((C:Orks, pp. 53 & 102); Unit Type: Vehicle (Walker); Dreadnought CCW; Rokkit Launcha x2; Grotzooka x1)

Heavy Support: Killer Kans (3#, 145 pts)
. . 3 Killer Kans @ 145 pts ((C:Orks, pp. 53 & 102); Unit Type: Vehicle (Walker); Dreadnought CCW; Rokkit Launcha x2; Grotzooka x1)[/b]

Mechanized Assault Spearhead (60 pts)

Troops: Boyz (13#, 241 pts)
. . [b]1 Warboss
@ 125 pts ((C:Orks, pp. 32 & 97); Independent Character; Unit Type: Infantry; Power Klaw; Shoota/Skorcha Kombi-weapon; Furious Charge; Mob Rule; Waaagh!; 'Eavy Armour; Attack Squig; Bosspole; Cybork Body)
. . 11 Boyz @ 116 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Trukk ((C:Orks, pp. 41 & 100); Unit Type: Vehicle (Fast, Open-topped); Rokkit Launcha; Ramshackle; Boarding Plank; Reinforced Ram)

Troops: Boyz (13#, 162 pts)
. . 11 Boyz @ 162 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Boyz Nob ((C:Orks, pp. 40 & 100); Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; Bosspole)
. . . . 1 Trukk ((C:Orks, pp. 41 & 100); Unit Type: Vehicle (Fast, Open-topped); Rokkit Launcha; Ramshackle; Boarding Plank; Reinforced Ram)

Troops: Boyz (13#, 162 pts)
. . 11 Boyz @ 162 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Boyz Nob ((C:Orks, pp. 40 & 100); Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; Bosspole)
. . . . 1 Trukk ((C:Orks, pp. 41 & 100); Unit Type: Vehicle (Fast, Open-topped); Rokkit Launcha; Ramshackle; Boarding Plank; Reinforced Ram)
[/b]

Armored Spearhead (60pts)

Heavy Support: Battlewagon (21#, 315 pts)
. . [b]19 Boyz
@ 170 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Big Shoota x2; Shoota; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Boyz Nob ((C:Orks, pp. 40 & 100); Power Klaw; Furious Charge; Mob Rule; Waaagh!; Bosspole)
. . 1 Battlewagon @ 145 pts ((C:Orks, pp. 55 & 102); Unit Type: Vehicle (Tank, Open-topped); Transport Capacity: 20 models; Big Shoota x2; Kannon; Armour Plates; Deff Rolla; Grot Rigger)

Heavy Support: Battlewagon (21#, 315 pts)
. . 19 Boyz @ 170 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Big Shoota x2; Shoota; Furious Charge; Mob Rule; Waaagh!)
. . . . 1 Boyz Nob ((C:Orks, pp. 40 & 100); Power Klaw; Furious Charge; Mob Rule; Waaagh!; Bosspole)
. . 1 Battlewagon @ 145 pts ((C:Orks, pp. 55 & 102); Unit Type: Vehicle (Tank, Open-topped); Transport Capacity: 20 models; Big Shoota x2; Kannon; Armour Plates; Deff Rolla; Grot Rigger)[/b]

Fast Attack: Deffkoptas (3#, 160 pts)
. . 3 Deffkoptas @ 160 pts ((C:Orks, pp. 48 & 101); Unit Type: Jetbikes; Buzzsaw x1; Choppa; Twin Linked Rokkit Launcha x3; Furious Charge; Hit & Run; Mob Rule; Scouts)

Fast Attack: Deffkoptas (3#, 160 pts)
. . 3 Deffkoptas @ 160 pts ((C:Orks, pp. 48 & 101); Unit Type: Jetbikes; Buzzsaw x1; Choppa; Twin Linked Rokkit Launcha x3; Furious Charge; Hit & Run; Mob Rule; Scouts)

Validation Report:
b-2. Apocalypse Allies: Trusted Allies only; c-1. File Version: 1.07b For Bug Reports/www.ab40k.org; b-1. Roster Options: Apocalypse, Special Characters; a-1. Scenario: Normal Mission
Roster satisfies all enforced validation rules

Total Roster Cost: 2230

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Made in gb
Sagitarius with a Big F'in Gun






I agree! Good luck on the game! And by the way, why are Imperial Guard playing Chaos Daemon units incl. the Plaguereaper of Nurgle? Or is it a hybrid force? If so, they must be traitors! All I say is dakka! Kill 'Em All!!!

YmeLocSquirrel256.
   
Made in ca
Regular Dakkanaut



Vancouver, BC, Canada

I don't believe you can take trukks for any of the spearhead formations. Most specify Tank or Walker unit. Trukks are neither of those. I was totally thinking about buggies as tank hunters when I realized that it said Tanks.
   
Made in gb
Tower of Power






Cannock

YmeLocSquirrel256 wrote:I agree! Good luck on the game! And by the way, why are Imperial Guard playing Chaos Daemon units incl. the Plaguereaper of Nurgle? Or is it a hybrid force? If so, they must be traitors! All I say is dakka! Kill 'Em All!!!

YmeLocSquirrel256.


Dude the OP has put renegade guard in his first sentence...

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