I just finished my first spearhead game with a friend of mine. Mech
IG vs my mech marines. I managed to table him in turn 5 thanks to outflanking melta squads and tank hunting annihilator preds. However, in the course of the game we ran into two situations where we weren't sure what to do with the spearhead rules. Perhaps the rules gurus could help us sort it out...
1. Does the "spearhead rule" allow stunned and shaken vehicles to fire one weapon?
Vehicles other than Walkers, that are moving at up to cruising speed, can fire one more weapon than would normally be permitted. In addition, this weapon can be fired at a different target unit to any other weapons, subject to the normal rules for Shooting.
I argued that the italicized text
does allow them to fire even if stunned or shaken, my friend said no.
IIRC, the land raider's
PotMS allows you to shoot if stunned and this would be the same.
2. If a vehicle is the sole surviving member of a spearhead, may it still claim the "spearhead rule" to shoot an extra shot?
...units in a spearhead benefit from the following special 'Spearhead rule' when they are within 4" of another unit from the same spearhead at the start of the Shooting phase.
By my reading, the key requirement is having another member of the spearhead within 4". If you are the last vehicle, that condition is false and therefore the vehicle may not claim the extra shot. We agreed to play that they did not get the rule, but my friend wanted to check on
YMDC. We also played that spearheads of 3 vehicles could have 2 vehicles break off from the third and still the two units could get the "spearhead rule."
What say you, friends?