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![[Post New]](/s/i/i.gif) 2008/12/18 18:28:01
Subject: Hypothetical game development discussion.
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Regular Dakkanaut
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Download doesn't run for me :_(
Though I'm sure it's awesome
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This message was edited 1 time. Last update was at 2008/12/18 18:28:25
http://www.military-sf.com/MilitaryScienceFiction.htm
“Attention citizens! Due to the financial irresponsibility and incompetence of your leaders, Cobra has found it necessary to restructure your nation’s economy. We have begun by eliminating the worthless green paper, which your government has deceived you into believing is valuable. Cobra will come to your rescue and, out of the ashes, will arise a NEW ORDER!” |
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![[Post New]](/s/i/i.gif) 2008/12/18 23:53:37
Subject: Re:Hypothetical game development discussion.
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Lieutenant Colonel
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HI folks.
I will post a PDF version when I get the rules to a first 'readable draught.'
The basic idea of the rules is they work with any background you like .
I still have not finalised the unit interction.But it is hopefiully a simple simulation of modern (WWII onwards )
combat at the unit level.
After the game mechanics are refined, maybe with more playtesting and further development a PV allocation system may appear.
Anyhow thanks fo the vote of confidence so far.
What do you think of having 'unit data cards' like used in AT43?
So each unit has a card with a symbol for each stat amd then the value next to it?
Ill have a bash at makeing something up and post it a bit later.
TTFN
Lanrak.
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![[Post New]](/s/i/i.gif) 2008/12/19 00:05:26
Subject: Re:Hypothetical game development discussion.
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Nasty Nob on Warbike with Klaw
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NO! Please no, those  ing cards are the main thing keeping me out of Rackham/ PP games. They clutter up the table and are a serious distraction, not to mention they're one more thing to lose.
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WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
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![[Post New]](/s/i/i.gif) 2008/12/19 13:39:53
Subject: Hypothetical game development discussion.
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Regular Dakkanaut
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'A fist full of TOWS 2' rules are free to download online. I think you'd like them. (They are pretty good - not the best but good)
I'm writing up my rules into a more readable format - but as happens can't help but tinker at the same time...
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http://www.military-sf.com/MilitaryScienceFiction.htm
“Attention citizens! Due to the financial irresponsibility and incompetence of your leaders, Cobra has found it necessary to restructure your nation’s economy. We have begun by eliminating the worthless green paper, which your government has deceived you into believing is valuable. Cobra will come to your rescue and, out of the ashes, will arise a NEW ORDER!” |
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![[Post New]](/s/i/i.gif) 2008/12/19 21:39:20
Subject: Re:Hypothetical game development discussion.
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Lieutenant Colonel
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HI namegoeshere.
I look forward to reading you revised rules.
The rules you gave a link to are 1/300th modern armoured combat.They look quite funky, but I dont think they will draw any of my group away from Challenger II , or Cambri to Sieni.Or dirtside II even
Illl toddle off and work on revising my rules set, and making it a bit more coherant, (maybe even add some diagrams.)
TTFN
Lanrak.
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![[Post New]](/s/i/i.gif) 2008/12/20 08:33:37
Subject: Hypothetical game development discussion.
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Regular Dakkanaut
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Also stick it on boxnet or something and provide a link - the link you gave didn't work for me :_(
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http://www.military-sf.com/MilitaryScienceFiction.htm
“Attention citizens! Due to the financial irresponsibility and incompetence of your leaders, Cobra has found it necessary to restructure your nation’s economy. We have begun by eliminating the worthless green paper, which your government has deceived you into believing is valuable. Cobra will come to your rescue and, out of the ashes, will arise a NEW ORDER!” |
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