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![[Post New]](/s/i/i.gif) 2009/01/02 18:28:11
Subject: Re:Stegadon plus poison
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Dakka Veteran
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Since the str of the poison attack doesnt need to be high enough to wound your oponent.. does that mean if someone did have a 20 deep block you would wound all 20 even when the attack is at -14 str?
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![[Post New]](/s/i/i.gif) 2009/01/07 22:22:48
Subject: Stegadon plus poison
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Incorporating Wet-Blending
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Yes. 1/6 of the time the bolt would become an AP round.
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This message was edited 2 times. Last update was at 2009/01/07 22:24:19
-James
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![[Post New]](/s/i/i.gif) 2009/01/08 03:27:44
Subject: Stegadon plus poison
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Man O' War
Canada
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Sure the RAW would seem to indicate that you wound everyone but the SPIRIT of the rules would require a wound role for each model after the first. If someone was to be such an a$$hat as to argue the point with me I would eventually concede and then build the cheesiest kick a$$ list I could and play him with it exclusively
PapaSmurf
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Life moves pretty fast, If you don't stop and look around once and a while, you might miss it - Ferris Bueller |
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![[Post New]](/s/i/i.gif) 2009/01/08 12:58:42
Subject: Stegadon plus poison
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Maddening Mutant Boss of Chaos
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How is it that cheesy? usually it means 3-5 dead guys at the most.
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NoTurtlesAllowed.blogspot.com |
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![[Post New]](/s/i/i.gif) 2009/01/08 23:28:46
Subject: Stegadon plus poison
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Deadly Tomb Guard
Payson Utah, USA
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Yeah, not that big of a deal. it's only going to happen once in six times. by the second or third round you will be in combat anyways. Any one who would rather keep the Steggy out of combat in favor of maybe rolling a six on the giant bow is just stupid.
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I am a Utah man sir, I live across the green, our gang is the jolliest that you have ever seen, Our co-eds are the fairest, ans each one's a shining star, our yell you'l hear it ringing through the mountains near and far.
Who am I sir? a UTAH MAN am I. A UTAH MAN sir, I will be till I die.
KI-YI
Were up to snuff, we never bluff were game for any fuss, no other gang of college men dare meet us in the MUSS. So fill your lungs and sing it out and shout it to the sky, we'll fight for dear old Crimson for a UTAH MAN AM I!!
GO UTES!!!! |
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![[Post New]](/s/i/i.gif) 2009/01/09 04:07:58
Subject: Stegadon plus poison
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Dakka Veteran
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It's by no means a great strategy to rely on...but Lizardmen can take alot of Heavens magic...and the first two spells do let you re-roll quite a bit...so who knows...
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![[Post New]](/s/i/i.gif) 2009/01/09 14:22:19
Subject: Re:Stegadon plus poison
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Sinewy Scourge
Murfreesboro, TN
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I just can't see how the giant bow would auto-wound all the way through. Poison only goes into effect when a 6 is rolled to hit, I would see this killing the first model, the next model is automatically hit with the bolt but no roll to hit is made so poison cannot go into effect, thus a regular to-wound roll is made.
Doesn't that seem to be the more likely, not to mention reasonable, resolution to this situation?
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"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi |
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![[Post New]](/s/i/i.gif) 2009/01/09 14:44:01
Subject: Re:Stegadon plus poison
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Horrific Horror
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Doesn't that seem to be the more likely, not to mention reasonable, resolution to this situation?
That depends if you are the shooter or the shootee?
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What do you mean "IT MOVED?"
Motto: That which does not Kill me, SHOULD RUN. |
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![[Post New]](/s/i/i.gif) 2009/01/09 16:23:08
Subject: Re:Stegadon plus poison
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Evasive Eshin Assassin
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you only roll to hit for the initial shot therefore this is the only time that a 6 can be rolled.
to say that it counts as having rolled a 6 for the remaining ranks is silly.
rank 1 - did you roll to hit, yes, did you roll a 6, yes... ok poisoned
rank 2 - did you roll to hit, no... ok, well there ya go. you didnt roll a 6 to hit for rank 2 to so no poison.
if you want to forgo the auto hit on the 2nd plus rank for the chance of rolling another 6 then i'd say ok.
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![[Post New]](/s/i/i.gif) 2009/01/09 21:58:25
Subject: Stegadon plus poison
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Incorporating Wet-Blending
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Also, if someone throws a hissy fit because another player insists on following the rules, I wonder who the poor sport is. Something to think about.
I welcome the Lizardmen players fielding their poison bolts. No stupider than the rest of the game has gotten
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-James
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![[Post New]](/s/i/i.gif) 2009/01/09 22:51:12
Subject: Stegadon plus poison
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Deadly Tomb Guard
Payson Utah, USA
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Exactly. The whole game has gotten way out of wack. Chaos magic is just crazy good, very hard to stop and nearly impossible to kill their wizards with the traditional "wizard hunters." plus you can get Chaos Knights with their 1+ armour, Strength 4, toughness 4, give them the mark of nurgle so you are neg 1 WS against them for how many points? not enough that's for sure.
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I am a Utah man sir, I live across the green, our gang is the jolliest that you have ever seen, Our co-eds are the fairest, ans each one's a shining star, our yell you'l hear it ringing through the mountains near and far.
Who am I sir? a UTAH MAN am I. A UTAH MAN sir, I will be till I die.
KI-YI
Were up to snuff, we never bluff were game for any fuss, no other gang of college men dare meet us in the MUSS. So fill your lungs and sing it out and shout it to the sky, we'll fight for dear old Crimson for a UTAH MAN AM I!!
GO UTES!!!! |
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![[Post New]](/s/i/i.gif) 2009/01/11 04:56:53
Subject: Stegadon plus poison
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Ground Crew
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How is a poisioned bolt not auto wounding all ranks not in the spirit of the rules? If anything I'd say it is in the spirit of the rules since the point of poisioned attacks is that even a grazing wound will quickly become fatal.
Unless the is an FAQ against the bow wounding all ranks automatically I will be playing it that way as will all the people in my gaming group (who also came to that conclusion too with little debate needed).
A bigger issue for me is the Cupped Hand of the Old Ones forcing an enemy wizard to roll a 12 on the miscast table...but that is another thread on its own.
Edit: Just another note, while I'll play it this way with my group until the FAQ I would seem reasonable to me that only the first hit is poison and then roll to wound on others, while a better if not more complicated way would be to make a 'roll to hit' for the back ranks to see which models are poisioned (since the shot doesn't lose poison after the first rank.
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This message was edited 1 time. Last update was at 2009/01/12 17:21:49
CotW |
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