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Made in us
Been Around the Block





Lines can be straight in a 3d environment.


 
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

movement in 40k is along a line in 3D space

jump infantry can ignore any objects or terrain between their start point and end point
   
Made in us
Been Around the Block





What I meant was that a line can be straight and diagonal at the same time. Sorry about any confusion.


 
   
Made in gb
Hanging Out with Russ until Wolftime







64mas wrote:Lines can be straight in a 3d environment.
Lines... can be Straight?? Even in 3D?

-Head Assplodes-

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Been Around the Block





Yep. Hard to believe, isn't it?


 
   
Made in gb
Decrepit Dakkanaut




augustus5 wrote:Look do you measure in a straight line or do you measure three diminsionally?

If you must measure distance when moving up onto something with jump infantry then you must also measure that distance up when moving clear over it wouldn't you think?



*sigh* What part of "you are never measuring an arc" bypassed you?

You measure from BASE to BASE. IF in moving your model it ends up on a different plane then the line moved will be the diagonal connecting the [x , y, z] coordinates. If it ends up on the same plane (i.e. movement only in 2 dimensions, as the 3rd has been fixed by definition) then it is *still* a diagonal line, just you see it from above as "flat". Either way you always measure the line connecting the base to another base.

Can you not look at the BRB p83 figure? IT explains things really, really, REALLY easily for you.
   
Made in us
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The eye of terror.

nosferatu1001 wrote:
augustus5 wrote:Look do you measure in a straight line or do you measure three diminsionally?

If you must measure distance when moving up onto something with jump infantry then you must also measure that distance up when moving clear over it wouldn't you think?



*sigh* What part of "you are never measuring an arc" bypassed you?

You measure from BASE to BASE. IF in moving your model it ends up on a different plane then the line moved will be the diagonal connecting the [x , y, z] coordinates. If it ends up on the same plane (i.e. movement only in 2 dimensions, as the 3rd has been fixed by definition) then it is *still* a diagonal line, just you see it from above as "flat". Either way you always measure the line connecting the base to another base.

Can you not look at the BRB p83 figure? IT explains things really, really, REALLY easily for you.


Just to be Devil's Advocate, the page 83 example will be claimed by some to only represent movement into ruins by terrain-ignoring models.

However, I think it's just showing how you move taking vertical distances into account, using the basic rules of measuring from the start to the end, and the only example happens to be in the ruins section of the book.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

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