I-bounty-hunt-the-elderly wrote:Your last point there raises an interesting question. Why does no-one want to use the necron codex to represent things? (alright, it's because they don't get any squad upgrades, anything else fun, and the rules are a clinging morass of potential arguments, often leading to stabbings)

Too true! I have considered running the marine models I do have using the Necron rules: tacs for warriors, termies for Immortals, bikes for destroyers, and my sole landraider for a monolith. But I don't mind the skeevy rules necrons have.
I-bounty-hunt-the-elderly wrote:Bad example, sorry: Someone said earlier that they wanted to use the IG codex to represent their Tau. Does this have anything to do with the IG codex being full of powerful, effective, varied options for building a competitive list?
Quite possibly! Codex creep is obviously something any player must take into consideration when playing a newly released army. Does this keep older codeci from having "powerful, effective, varied options for building a competitive list"? I don't think so, but the newest codeci are written with the most recent ruleset in mind and sometimes take advantage of current rules that an older codex has written differently. I'd actually like to see an
IG x Tau army/codex list - both versions:
IG models w/ tau codex and Tau models with
IG codex. Then let me see orks running with
IG rules and vice versa - Bloodaxe Kommando army vs. say, Chem-dogs. And eldar to
IG which was my first choice to alt-list with. I'm sure Cyporiean would be happy to play an Eldar-
IG list
I-bounty-hunt-the-elderly wrote:While I understand that people feel the usual codex for their army doesn't represent the background well enough, is another codex really any closer? Gavin Thorne, how do you justify your exodite eldar having S4 T4? Or ATSKNF? It's inconsistencies like this which make me think a lot of 'counts-as' users are on some level seeking an army that is more powerful or suits their playstyle better, and the 'suitability' of the background is just a cover.
Well, if you'd like to hear about the fluff, I'll make an army roster and post what I've written for them. It explains most of the differences between codex eldar and my exodites. Advanced craftworld armor combined with a very hardy exodite population following the Warrior Path under the direct supervison of the first of the Phoenix Lords accounts for thier attribute differences, tactics, and special rules. Asurmen has taught them to know no fear under his direction, but I've lost Fleet army-wide because the Exodites lack the essential grace and speed of their craftworld brethren in favor of a hardier constitution and stronger build. They do have acute senses and counterstrike, and given the dinosaur planet hunter/gatherer society exodites come from, it's no wonder they are able to shoot farther in darkness and react in a ferocious manner when confronted in battle.
There's plenty of tradeoffs. I may get thunderwolf cavalry, but I lose jetbikes - both of which I field using my Exodite Dragon Knights or Dragon Riders. I pick up a landraider, but lose hovertanks - and only if my opponent graciously accepts the converted stegadon I use as a model. Vypers at least have some use as Landspeeders (again, converted terradons), but I'm at a loss as to using warwalkers (converted allosaurs). I can use up to four Exodite Shamans (Farseers/Rune Priests), but I lose out on a Jetseer council. My Dragon Lord (Autarch/Wolflord) is tough as nails with great equipment, but doesn't have the tactical genius that gets reserved units on the board when I need them.
I-bounty-hunt-the-elderly wrote:Don't mean to offend anyone by that. I hope people who use this system will try and allay my suspicions, not take offence.
I take no offence or umbrage and my replies are made in the hope of preventing knee-jerk reactions. I like to consider all options for gameplay, honestly, and unlike much of dakkadakka, I'd say my interpretations are fairly liberal in content. I'm not a "hardcore" casual gamer. I have yet to play in my first tournament. Indeed, one of the reasons I started this discussion was to gauge a reaction from my peers in regard to proxying an army for tournament play because my first club tourney is this weekend. They've already told me not to run the list which honestly and sincerely isn't a problem for me in any way - I don't want to upset anyone or make anyone think I'm a
WAAC player or
TFG because I'm anything but. However, their reaction did prompt me to begin discussion about the topic here and I appreciate hearing the opposing point of view!