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![[Post New]](/s/i/i.gif) 2010/04/04 03:01:55
Subject: Tergor - The Beast God
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Savage Minotaur
Chicago
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Tergor would be double the height of a giant ^.^
Automatically Appended Next Post:
Tergor - 1000 Points
M10 WS8 BS3 S9 T8 W9 I5 A8 LD10
Special Rules
Primal Fury
Unbreakable
Immune to Psychology
Terror
The Beast God - Tergor is the Beast God, all Beastmen of all kinds revere him as their Savior, just below the Chaos Gods.
Tergor must nominate one unit at the start of the game from the Beastmen Army Book, that unit is Stubborn, and has +1S, +1T, +1WS, +1I, and +1A. That unit is favoured by Tergor.
The Weak Perish - If Tergor nominates one unit, as described in "The Beast God" special rule, there is a consequence.
If that unit is ever defeated in combat, Tergor is angered. Immediately roll a D6 and consult the table below.
1: Tergor is angered beyond belief, he spits a ball of black flame at the unit, incinerating them. Any unit in base combat with this unit takes 2D6 s4 hits. These hits are flaming.
2-3: Tergor is mildly annoyed at this insult to his gifts. Immediately remove d6 models from the unit as Tergor's very gaze sucks their life essence out of their bodies.
4-5: Tergor's attention is elsewhere, but the unit cowers in fear of what might happen. The unit immediately makes a flee move, the unit which it was engaged with can pursue. The unit which fled automatically rallies in the "Rally Fleeing Troops" part of the movement phase.
6: Tergor is insulted by his kin losing to those inferior to the almighty Beastmen! The unit which lost combat gains another +1S, +1T, +1WS, +1I, and +1A, but these ravaging gifts may be too much for certain Beastmen. Immediately remove d3 models from the unit.
Linked to Insanity - If and when you roll on the table above, and the result is a 1, all Beastmen units immediately suffer 2D6 wounds as their minds feel the anger of their god, making them (im)explode, raked with
mutation, or some other such terrible happening. Roll seperately for each unit.
Unholy Might - Tergor has the Strength of the Dark Gods with him, all unsaved wounds which Tergor cause are converted into D6 Wounds.
Titan - Tergor is immune to the Killing Blow USR. Wounds that would deal d6 are reduced to d3, wounds that would deal d3 are reduced to a single wound. Tergor is an extra large target, conferring a +2 bonus to ballistic skill modifiers and cannot be hidden behind a large target, but is offered hard cover.
Beastial Pride - Tergor has great pride in himself, and loathes those who would attempt to help him slaughter a chosen enemy. If Tergor ever fights a combat with an allied unit, he is overcome with rage at them attempting to down-play his glory. Half of Tergor's attacks will strike that unit. If there is more than one unit, then Tergor will strike one in one round, and another in the next. He will ever only attack one unit of his own. The unit that is struck will be overcome with the grief of failure to their God, and will immediately flee. That unit cannot rally by any means.
Godlike, but Lazy - Tergor is so arrogant about war, it sometimes make's him bored at how easily he kill's the enemies of the Chaos Powers, this has caused him to become extremely lazy. Tergor may never march, and may never have is movement value increased by any means, charging is an exception to this. When charging, Tergor's Movement Value is only increased by half, so he will only charge 15" instead of the normal 20"
Equipment
The Disemboweler - Tergor wields a massive claymore the size of a giant. This sword bestows the killing blow special rule upon Tergor. If he is fighting a unit of US5 or Greater, killing blow happens on a 5+ instead of a 6.
Steel Hide - Tergor's hide is harder than chaos armour. This bestows a 3+ armour save
Favour of the Powers of Chaos - Tergor is the most favoured of the Beastmen, the Gods will not let such a disciple die easily. Tergor has a 3+ Ward Save, aswell as MR3.
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Stole Kirbinator's description of the Titan rule and simplified some of the wording.
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This message was edited 5 times. Last update was at 2010/04/05 21:28:07
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![[Post New]](/s/i/i.gif) 2010/04/05 07:23:26
Subject: Tergor - The Beast God
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Sinewy Scourge
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Now that seems like a God incarnate. A pretty angry one with issues that need a psychiatrist, preferably fireproof...
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/04/05 14:20:51
Subject: Tergor - The Beast God
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[DCM]
Dankhold Troggoth
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Exactly
I just realized he has movement 10. That sems like too much! I'd keep it, but change the rules to say that he cannot march, or lower it.
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![[Post New]](/s/i/i.gif) 2010/04/05 16:24:52
Subject: Tergor - The Beast God
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Sinewy Scourge
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I'd make him 12" but you cannot ever increase that movement, he's an arrogant god-like jerk so why should he bother to pick up the pace?
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/04/05 21:24:23
Subject: Tergor - The Beast God
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Savage Minotaur
Chicago
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I was thinking the M10 because of how gigantic he is: His steps are going to be HUGE.
Yeah, I actually had in my head he couldn't march the whole time, just forgot to add it
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This message was edited 1 time. Last update was at 2010/04/05 21:24:59
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![[Post New]](/s/i/i.gif) 2010/04/05 22:28:51
Subject: Tergor - The Beast God
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[DCM]
Dankhold Troggoth
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If it's just M10 with no marching, I think it's good  . I was just worried about a 20-inch charge!
Or can you still charge 20 inches, even if you can't march? I hadn't considered that...
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![[Post New]](/s/i/i.gif) 2010/04/05 23:32:03
Subject: Re:Tergor - The Beast God
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Wraith
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You can still charge 20 inches, but without being a flyer he could still get stuck behind chaff units, which is exactly how I'd deal with him. Toss unit after unit of Harpies at him and watch as he either walks around avoiding them or just eats them without ever dealing with the rest of my army.
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![[Post New]](/s/i/i.gif) 2010/04/05 23:39:29
Subject: Tergor - The Beast God
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Savage Minotaur
Chicago
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I made his rules better above, have a look.
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![[Post New]](/s/i/i.gif) 2010/04/06 03:35:54
Subject: Tergor - The Beast God
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Sinewy Scourge
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I like how even when he charges he's still being half-arsed!
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/04/07 02:33:35
Subject: Tergor - The Beast God
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Savage Minotaur
Chicago
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He's a Demi-God, why should he care if some Night Goblins give him a few paper cuts.
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