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![[Post New]](/s/i/i.gif) 2010/05/29 21:29:10
Subject: How do you win with Necrons?
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On a Canoptek Spyder's Waiting List
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who shall I go for SM or Orks ?
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Black
You value power, ambition, and darkness. You love power at any cost, and are a corrupting influence on those around you. At your best, you are resourceful and unashamed. At your worst, you are parasitic and amoral. Your symbol is a skull. Your enemies are white and green
We come to harvest. to kill , we will leave nothing of you but ash |
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![[Post New]](/s/i/i.gif) 2010/05/29 23:36:09
Subject: How do you win with Necrons?
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Wicked Canoptek Wraith
Vancouver, BC
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Phase wrote:who shall I go for SM or Orks ?
lolwut
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http://gamers-gone-wild.blogspot.com/
riman1212 wrote:i am 1-0-1 in a doubles tourny and the loss was beacause the 2 people we where vsing where IG who both took 50 conscipts yarak in one a comistare in the other
lukie117 wrote:necrons are so cheesy it should be easy but space marines are cheesy too so use lots of warriors with a chessy res orb |
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![[Post New]](/s/i/i.gif) 2010/05/30 00:39:42
Subject: How do you win with Necrons?
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Shrieking Guardian Jetbiker
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It really depends on what kind of army you are most comfortable fielding. If you're going against Orks, I'd say anything with a crapload of shots and templates, I.E., warriors, immortals, and a monolith. The monolith's template, and the majority of the necron weapons, are enough to negate the armor saves of the green tide tactics.
The necrons are a really, really hard army to get right. In my experience, and this contradicts what others have said on this thread: Destroyers and Heavy Destroyers are virtually a waste of points. Heavy Destroyers get one single shot that you're probably going to direct towards vehicles. And any enemy player who knows what he's doing is going to drop them and your destroyers with high-AP weapons in his first turn. Lascannons and Plasma weapons are the common culprits. Destroyers and H.Destroyers are outrageously maneuverable, but most players will have some long-range weaponry (See Lascannons above) to make your guys pretty much fry helplessly, and if they're dashing around, they're probably not going to be in range of a rez orb.
I typically play a crapload (40) warriors, a full squad of immortals, and if I'm playing tough armies loaded with power weapons, then a Nightbringer. If I'm playing weaker armies with higher model-counts, I'm going to use a monolith's particle whip. Use a Monolith's transport ability, or a Veil of Darkness, to pull squads out of close combat as often as possible. And Pariahs are only good against vehicles and anything that does not negate armor saves. Otherwise, you're better at saving your points on immortals. Sure, they lower nearby Space Marines' leadership to 7, but assault terminators will simply crawl out of their land raider and drop a 360 point squad in one assault phase.
Your biggest and most common tactic will be to bring to bear as much Gauss shots as possible on targets until they go down, keep yourself out of assaults with your teleporting abilities, and save the nightbringer for 2+ armor saves and vehicles. If all else fails, use your Gauss' glancing hits to delay particularly deadly vehicles from harassing you while you try to tear everything else apart.
Scarabs are great against loads of soft targets like IG troops, Tau fire warriors, or possibly Orks. With Disruption Fields, they can be outrageously painful to vehicles. But a good tactician will simply use template and high strength weapons to take them off the board quickly. Turbo-boosting them gives them a 2+ save because they are a swarm, by the way.
Wraiths, Tomb Spyders, Flayed Ones, and to an extent, Destroyers and H. Destroyers are only useful in particular circumstances, and all of them will likely get flattened if you are playing against Space Marine-type armies.
EDIT: The biggest reason you'll even want a Necron Lord on the table is for his Ressurection Orb. A Destroyer Lord is a good cheap alternative to a Nightbringer, but if you're fielding an army that doesn't keep most of it's necron-type squads around a Rez Orb (I.E., warriors, immortals and Flayed Ones), then you can count on the enemy doing everything in his power to fry your guys with plasma, lascannons, and power weapons. 140pts (N.Lord w/Rez Orb) is a pretty cheap insurance policy.
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This message was edited 2 times. Last update was at 2010/05/30 00:45:03
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![[Post New]](/s/i/i.gif) 2010/05/30 17:15:37
Subject: How do you win with Necrons?
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On a Canoptek Spyder's Waiting List
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Im not going for orks, not enough weapons, the SM have got powerfull tanks, only should I go for the men or the tanks
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Black
You value power, ambition, and darkness. You love power at any cost, and are a corrupting influence on those around you. At your best, you are resourceful and unashamed. At your worst, you are parasitic and amoral. Your symbol is a skull. Your enemies are white and green
We come to harvest. to kill , we will leave nothing of you but ash |
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![[Post New]](/s/i/i.gif) 2010/05/30 20:45:09
Subject: How do you win with Necrons?
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Dakka Veteran
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40 warriors ... you must play against people who don't grasp what to do against that, or you are vastly superior to your opponents in skill. 40 warriors + NB is pretty terrible.
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![[Post New]](/s/i/i.gif) 2010/06/03 09:14:29
Subject: How do you win with Necrons?
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On a Canoptek Spyder's Waiting List
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battle has been and gone, this is not a bttl report just a skim over what happened. My "lucky" team mate rolled for us to deploy first and then to go second (sigh) so I deployed monolith, 2 necron warior squads,(10 each) 1 lord with res orb and 4 scarab bases, tau: 1 hammer, 2 crisis, 12 fire wariors,3 attack drones, 1 etheral and a few stealth, tyranid: some termigaunts, tyranid prime, 3 Wariors, and a load of geanstealers, 1st trn ork tankbustas immo lith then vindicator destroys it, 1 dead squig, crons kill all the tankbustas, tyranids in big trouble. 2nd trn all fire wariors dead, etheral dead, necrons first tankshocked (2 dead) then bombed by deff koptas ( all but 2 dead) and then had the Emperor blasted out of them ( all dead) tyranids all dead( because of a massive team of nobs) only thing left standing is the hammer head. 3rd trn all enemies fire at hammer( it is turned to ash). All in all a fun battle although what are the chances of a monolith destroyed on trn 1 ?
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Black
You value power, ambition, and darkness. You love power at any cost, and are a corrupting influence on those around you. At your best, you are resourceful and unashamed. At your worst, you are parasitic and amoral. Your symbol is a skull. Your enemies are white and green
We come to harvest. to kill , we will leave nothing of you but ash |
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![[Post New]](/s/i/i.gif) 2010/06/03 09:28:01
Subject: How do you win with Necrons?
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Moustache-twirling Princeps
About to eat your Avatar...
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Attrition is the answer, as the very concept of T-1000... I mean Necrons, would attest to.
If you have experience in statistics, you can win on that skill alone. Tactics are very simple for Necrons; just last longer than your opponent. Res. Orbs, staggered formations, defensive positioning. You just need to roll 5% better than your opponent, and as long as you know how different missions/deployments work, you can formulate very specific plans for each situation. You'll need like nine standardized plans, then you can simply rely on your dice, along with your familiarity with those pre-determined plans.
...
Necrons are boring, BTW.
(And slow, and reliant on Res. Orbs, and relatively silly to play against in a serious game.)
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This message was edited 1 time. Last update was at 2010/06/03 09:30:07
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![[Post New]](/s/i/i.gif) 2010/06/03 10:29:00
Subject: How do you win with Necrons?
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On a Canoptek Spyder's Waiting List
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what is the point in the the Nightbringer, he owns tanks but he costs so much points, GW should change his point cost
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Black
You value power, ambition, and darkness. You love power at any cost, and are a corrupting influence on those around you. At your best, you are resourceful and unashamed. At your worst, you are parasitic and amoral. Your symbol is a skull. Your enemies are white and green
We come to harvest. to kill , we will leave nothing of you but ash |
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![[Post New]](/s/i/i.gif) 2010/06/03 10:56:29
Subject: How do you win with Necrons?
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Moustache-twirling Princeps
About to eat your Avatar...
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Necrons need an update far more than other armies. I couldn't tell you exactly what they need, but more vehicles would be some sort of a start.
The only effective Necron armies I see, are ones that rely very heavily on Monoliths, Necron Lords, and Warriors. That makes for a pretty bland army. Necron immortals (C'tan) could either be changed into some kind of avatar, where they cost less, and actually made sense.
Necron appear to have the most limited set of units, in the entire game. I could argue that a couple of other armies work the same way, but it appears to be a real problem for Necrons.
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This message was edited 1 time. Last update was at 2010/06/03 10:59:56
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![[Post New]](/s/i/i.gif) 2010/06/03 16:37:25
Subject: Re:How do you win with Necrons?
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Bounding Black Templar Assault Marine
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I heard a rumour a long time ago, that flayed ones would be counted as troops choices in the new codex. Whether this is true or not, think it's a good idea.
I think they need a greater verity of unit types, and maybe something like a diet monolith, which could teleport units around like the monolith, but a smaller distance. That would be really fun to play, constantly teleporting things around to get the advantage.
I don't like the C'Tan, seems to me that GW just had the idea of them and just stuck them in the first army they could. I read in a couple of places that they're going to take them out the next codex and they'll be apocalypse only, which'll be a good move imo.
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![[Post New]](/s/i/i.gif) 2010/06/03 17:19:33
Subject: How do you win with Necrons?
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Dakka Veteran
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Since I don't play (just paint and read,) I don't have any practical experience, but one thing that I think the Necrons might benefit from (besides more unit variety,) would be an upgrade for Pariahs. I hear a lot of complaints about them, particularly the fact that they don't have the Necron special rule, and can't transport. It also seems to me that it's a bit silly, fluff-wise, for them to reduce leadership, but only down to 7. They should reduce EVERYONE's leadership, as it makes no sense for them to creep out high-leadership units but have no effect on low-leadership models. And SOME way for them to move about besides just foot slogging, or at least make them more resilient so they don't get gunned down before they can finally trudge up to CC range. They're awesome models, and need to be more useful.
...and it does make some sense to move C'tan to Apoc-only, but I'm neither here nor there on that one.
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This message was edited 1 time. Last update was at 2010/06/03 17:20:23
Bernard, float over here so I can punch you. |
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![[Post New]](/s/i/i.gif) 2010/06/03 17:54:25
Subject: How do you win with Necrons?
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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Wrexasaur wrote:
Necrons are boring, BTW.
(And slow, and reliant on Res. Orbs, and relatively silly to play against in a serious game.)
Except they're not. The Necron list I took to my last tournament out maneuvered all my opponents, had no res orbs, and place second because I messed up my third game deployment/target priority.
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![[Post New]](/s/i/i.gif) 2010/06/04 04:15:31
Subject: How do you win with Necrons?
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Wicked Canoptek Wraith
Vancouver, BC
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Necrons are boring, BTW
In your opinion. I have a lot of fun with them.
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http://gamers-gone-wild.blogspot.com/
riman1212 wrote:i am 1-0-1 in a doubles tourny and the loss was beacause the 2 people we where vsing where IG who both took 50 conscipts yarak in one a comistare in the other
lukie117 wrote:necrons are so cheesy it should be easy but space marines are cheesy too so use lots of warriors with a chessy res orb |
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![[Post New]](/s/i/i.gif) 2010/06/04 09:34:13
Subject: How do you win with Necrons?
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On a Canoptek Spyder's Waiting List
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I think C'tan are what makes the Necron army special, only realy ( in non Apoc) the Sanguinar, Abbadon and the Avatar have a chance against C'tan in CC, they should be less points though, have an upgrade or 2 and have a few more phase powers, I mean , there is not much point taking a C'tan in anything less then 2000 points otherwise they take up half your army.
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Black
You value power, ambition, and darkness. You love power at any cost, and are a corrupting influence on those around you. At your best, you are resourceful and unashamed. At your worst, you are parasitic and amoral. Your symbol is a skull. Your enemies are white and green
We come to harvest. to kill , we will leave nothing of you but ash |
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![[Post New]](/s/i/i.gif) 2010/06/04 15:59:06
Subject: How do you win with Necrons?
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Shrieking Guardian Jetbiker
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I agree, they have little variety and such, and for regular move-shoot tactics, there is little out there... but as you play necrons more you begin to see more options unfold for you. That, and half the fun for me with Necrons is seeing an opposing player's rage at seeing 18 out of 20 necron troops stand back up and blow off the main gun of a tank that dropped them in the first place.
But it's their style that coincides with the way they play. Maybe slow, maybe without variety, but you're basically controlling an army of unstoppable zombie terminators. It can be really satisfying. Especially if you win. And they can be really frustrating to play against, which is good if you like to see poor sports make a fool out of themselves by throwing a temper tantrum in front of other people because of your WBB rolls.
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![[Post New]](/s/i/i.gif) 2010/06/04 16:13:55
Subject: How do you win with Necrons?
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Veteran ORC
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diesel7270 wrote:I agree, they have little variety and such, and for regular move-shoot tactics, there is little out there... but as you play necrons more you begin to see more options unfold for you. That, and half the fun for me with Necrons is seeing an opposing player's rage at seeing 18 out of 20 necron troops stand back up and blow off the main gun of a tank that dropped them in the first place.
But it's their style that coincides with the way they play. Maybe slow, maybe without variety, but you're basically controlling an army of unstoppable zombie terminators. It can be really satisfying. Especially if you win. And they can be really frustrating to play against, which is good if you like to see poor sports make a fool out of themselves by throwing a temper tantrum in front of other people because of your WBB rolls.
Yeah, I hate that. I don't trust anything that can be blown up twenty bazillion times and Just. Not. Die!
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2010/06/05 21:00:30
Subject: How do you win with Necrons?
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Deadly Dire Avenger
Colorado Springs, CO, USA
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And then there's games on the opposite end of the spectrum, when you suspect treachery from your own dice, and zero out of five destroyers come back up and join your other destroyer squad, and 2 out of 7 immortals come back up after a battle cannon. Or, (the classic), two destroyers go down from an autocannon, and at the end of the shooting phase the other destroyers flee 15" towards your table edge. Unstoppable robot terminators, sure >.>
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"If you want to tell people the truth, make them laugh, otherwise they'll kill you."
-Oscar Wilde
GENERATION 6: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2010/06/05 21:55:08
Subject: How do you win with Necrons?
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Regular Dakkanaut
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Do NOT load up on Warriors, that is auto-fail. Take the two minimum squads, and keep them in reserve.
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![[Post New]](/s/i/i.gif) 2010/06/06 04:31:15
Subject: How do you win with Necrons?
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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BobTheChainsaw wrote:Do NOT load up on Warriors, that is auto-fail. Take the two minimum squads, and keep them in reserve.
And then sit around wondering why you lost the game when your Warriors didn't come in till turn four and were expected to walk across the board to the Objectives required to win.
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![[Post New]](/s/i/i.gif) 2010/06/06 08:26:46
Subject: How do you win with Necrons?
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Shrieking Guardian Jetbiker
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XD
Well, I agree loading up on warriors makes yourself vulnerable to High-AP ordinance, blast and templates. Not to mention, if you don't have a rez-orb with them, lascannons and some higher strength guns will keep them from rezzing. Destroyers and Immortals don't have that problem (T5), but you pay for what you get. Siddenly a force of 54 necrons becomes a force of 32 necrons.
I would say if you're playing against a SM-type enemy who is loaded on heavy ordinance and flamestorm blah-blah... Go for few warriors, or some warriors in several squads (if you expect to play Seize Ground). Immortals are champs at shooting, but they're only a little defensively better than warriors. Destroyers are nice, but you're going to need multiple squads to respawn to, and try to keep them out of shooting range of as many enemy units as possible. If you want to turn them into just a simple gun platform, then deploy them in difficult terrain so that they get their cover save. Sure, moving is risky (so you may not do it), but they still have huge range distance, and get their cover save against lascannons.
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![[Post New]](/s/i/i.gif) 2010/06/06 17:57:17
Subject: How do you win with Necrons?
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On a Canoptek Spyder's Waiting List
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2000 points work well for Crons. Imagine this, for 2000 pts you can get 2 ten warior squads, 1 twenty warior squad, 10 scarabs , 5 destroyers, 3 heavy destroyers, 1 tomb spyder, 1 monolith, 1 necron lord ( res orb + veil) and one destroyer lord ( res orb + destroyer pltfrm + warscythe) and let all the scarabs have disruption, it all leaves you with 5 pts spare, good or what?
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Black
You value power, ambition, and darkness. You love power at any cost, and are a corrupting influence on those around you. At your best, you are resourceful and unashamed. At your worst, you are parasitic and amoral. Your symbol is a skull. Your enemies are white and green
We come to harvest. to kill , we will leave nothing of you but ash |
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