schadenfreude wrote:If positioned properly a SP is only going to be in base to base contact with 1 model which is probably a standard grunt, say a tac marine or single ork boy. The chances of a single tac marine or ork boy killing a FNP MEQ 1 wound priest is very slim.
Tac marine with 1 attack 1/2 hit /1/2 wound 1/3 fail armor 1/2 fail FNP so 1/24 times a NP is in bast to base with a single tac marine the priest will die. That's well worth 4 attacks that hit on a 3+ and wound on a 3+ with no armor save.
Ork slugga/choppa Boy with 3 attacks 1/2 hit 1/3 wound because he's str3 when charged, 1/3 failed armor save, 1/2 failed FNP so 1/12 times the ork boy will take down the SP. 1/12 is a bit risky, but it's safer than risking an ork Nob getting into base to base with the SP, and whenever the SP is engaged in CC within the middle of a squad it's very easy to ensure that nobody else can get to him.
Once again my comments only really apply to a jump spam list. Mechanized or devestator heavy lists have entirely different tactics with their SP.
Double post and wrong.

As long as he is in base to base with
ANY member of the unit he be attacked by anyone within 2" of that enemy. I don't know about you but if I've got the chance to knock out a squad's
FNP I'm going to allocate a hell of a lot more than one grunt's worth of attacks.