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![[Post New]](/s/i/i.gif) 2010/08/29 21:55:39
Subject: Post your Kill Team
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Hooded Inquisitorial Interrogator
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Vendetta with Special Weapons Squad containing 2 plasmaguns and a demolitions charge.
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![[Post New]](/s/i/i.gif) 2010/08/29 22:02:53
Subject: Post your Kill Team
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Slippery Ultramarine Scout Biker
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tldr wrote:Vendetta with Special Weapons Squad containing 2 plasmaguns and a demolitions charge.
Don't SWS have to be taken as part of a platoon according to the codex?
If so, that's not a legal list.
Also, the vendetta can in this case only carry 1 guy at a time since they count as seperate units.
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Ultramarines 5th company.
For Courage and Honor!
Iron Warriors
Iron Within, Iron Without! |
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![[Post New]](/s/i/i.gif) 2010/08/30 04:33:13
Subject: Post your Kill Team
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Warp-Screaming Noise Marine
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For my scout list its a 7 man scout squad with Telion meaning 8 models total so cuz the the 2 snipers, the 4 close combat guys, and the 1 missile launcher, so i didnt say to buy Telion a camo cloak..
and i have another list,
Grey Knight Justicar
4^Grey Knights
2^Psycannons
200pts exactly
Or another verision is
Grey Knight Justicar
5^Grey Knights
1^Psycannon
195 pts
or you could add in incinerators if you wish on any of these lists but i would say the psycannons would be more effective
The focusis that the Justicar and the normal Knights will move in and squash enemys in close combat while the psycannons stay in the back area shooting and using the shrouding to their advantage
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This message was edited 1 time. Last update was at 2010/08/30 04:35:17
"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/08/30 06:46:14
Subject: Re:Post your Kill Team
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Sneaky Striking Scorpion
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Eldar KT:
5 Wraithguard and a Warlock.
200pts
Lots of 6 toughness dudes that can kill anything
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War is my master; Death my mistress - Maugan Ra |
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![[Post New]](/s/i/i.gif) 2010/08/30 09:12:07
Subject: Post your Kill Team
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Hardened Veteran Guardsman
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Heh,
I've done a couple of lists, most for fun.
1: Vendetta and a vet squad: 200pts
Vendetta runs around shooting at anything that is harder than a fleshie and the vets keep low for as long as possible.
Results: 1-0-1
2: 10 Storm Troopers and a Sentinel: 200pts
AP3 FTW! :-D And the sentinel can draw and take some fire.
Results: 1-0-1
3: 1 PCS, 3 IS, 1 upgrade to LC: 200pts
PCS commander hangs back with the LC, giving 1 order per turn while the other 33 guys charges and fires madly as fast as possible!
Results: 2-0-0
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- Ca: 4500 |
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![[Post New]](/s/i/i.gif) 2010/08/30 10:21:02
Subject: Post your Kill Team
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Pyro Pilot of a Triach Stalker
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necron kill team
1.4 destroyers
2.4 wraiths, 3 scarabs
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![[Post New]](/s/i/i.gif) 2010/08/30 12:32:08
Subject: Post your Kill Team
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Longtime Dakkanaut
Beaver Dam, WI
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2 Ork Deffkoptas with Buzzsaw upgrades and TL Rokkitlaunchas + 1 with TL Big Shootas and Buzzsaw.
Should be 200 on the nose. I go first? Scout move 24",
1 blast with the gun and then some S7 powerfist love.
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![[Post New]](/s/i/i.gif) 2010/08/30 12:37:57
Subject: Re:Post your Kill Team
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Regular Dakkanaut
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my kill team:
Wolf lord on thunder wolf mount with:
2 x wolf claws, belt of russ, wolf tooth necklace
4 x Thunder wolf cavalry with:
Storm Shield, power sword
storm shield, melta bombs
storm shield,
standard equipment
They love eating their way through armies.
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![[Post New]](/s/i/i.gif) 2010/08/30 13:25:04
Subject: Re:Post your Kill Team
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Road-Raging Blood Angel Biker
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im not sure of the exact rules but from what i have read here id either go for 5 sanguinary guard or probably corbulo with 4 death company (1 with an infernus pistal)
corbulo is a real surviver with his feel no pain special rule.
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![[Post New]](/s/i/i.gif) 2010/08/30 16:07:41
Subject: Re:Post your Kill Team
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Adolescent Youth with Potential
Aberdeen
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5 Man Space Marine Bike Squad With Power Fist on Sergeant, meltagun and plasmagun on regular guys, Fast, Tough, can turbo boost for a cover if needed, and can take most vehicles that are used in kill team.
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"Ahhhhhhhhh my Spleen!" Is it just me or are those Chaos Cultists more intelligent than we give them credit for? |
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![[Post New]](/s/i/i.gif) 2010/08/30 16:21:22
Subject: Re:Post your Kill Team
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Khorne Chosen Marine Riding a Juggernaut
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Get lost, Babilon. Thanks to everyone else for contributing; the Thunderwolf Cavalry must be enjoyable to field!
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![[Post New]](/s/i/i.gif) 2010/08/30 19:42:36
Subject: Re:Post your Kill Team
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Tail-spinning Tomb Blade Pilot
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5 Crushers are rough, but deepstrike is sort of iffy at KT.
For Crons
5 Scarab Swarms, 5 Immortals. Scarabs can turboboost and threaten shooters right off the bat, and they arent bad in HtH either. The Immortals are rough at those low points.
For Orks I like 5 Lootas, and the rest Ard Boyz, as bolters dont just zap the orks into oblivian, and the 5 seperate lootas give the orks shooting control over the battlefield.
I have also seen a broodlord and the rest of the points on genestealers (9 or something) be tough for some opponents.
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![[Post New]](/s/i/i.gif) 2010/08/30 19:52:51
Subject: Re:Post your Kill Team
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Khorne Chosen Marine Riding a Juggernaut
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Norbu the Destroyer wrote:5 Crushers are rough, but deepstrike is sort of iffy at KT.
For Crons
5 Scarab Swarms, 5 Immortals. Scarabs can turboboost and threaten shooters right off the bat, and they arent bad in HtH either. The Immortals are rough at those low points.
For Orks I like 5 Lootas, and the rest Ard Boyz, as bolters dont just zap the orks into oblivian, and the 5 seperate lootas give the orks shooting control over the battlefield.
I have also seen a broodlord and the rest of the points on genestealers (9 or something) be tough for some opponents.
You could always agree to House-Rule DS on the Crushers. That's what I'd do, with the opponent's consent, of course. After all, Kill Team's all about the Cinematic Appeal, and what's more Cinematic than a pack of Bloodcrushers bounding over the Grassy Plains or through the City Ruins towards their targets?
Crons sounds interesting, but I don't have much experience with them at all, I wouldn't really know
Orks-Wise, if I were going to field an Orky KT, I'd go for Snikrot and some FW Kommandos. Nice Models, nice and Fluffy.
As for the Nids, it'd certainly be a nice way to use some of the SH Minis, yeah.
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![[Post New]](/s/i/i.gif) 2010/08/30 20:10:29
Subject: Post your Kill Team
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Numberless Necron Warrior
Im Here
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Soo....Correct me if im wrong...and i am probably wrong from the looks of all this....but.........
In KT, i thought that multiple wound models were not allowed?
Crisis suits, Necron lords, Tomb spyders, ETC.
Am i wrong about this? (i dont have the book, but from what i heard, this is right?)
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![[Post New]](/s/i/i.gif) 2010/08/30 20:12:49
Subject: Post your Kill Team
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Khorne Chosen Marine Riding a Juggernaut
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Kyric wrote:Soo....Correct me if im wrong...and i am probably wrong from the looks of all this....but.........
In KT, i thought that multiple wound models were not allowed?
Crisis suits, Necron lords, Tomb spyders, ETC.
Am i wrong about this? (i dont have the book, but from what i heard, this is right?)
Not officially. This was true in Combat Patrol, and so to balance things, most people House-Rule the Combat Patrol Rules into Kill Team. It's just personal preference, though, so it can be done either way.
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![[Post New]](/s/i/i.gif) 2010/08/30 22:00:32
Subject: Post your Kill Team
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Numberless Necron Warrior
Im Here
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Cool...My kill team then would be.....
Necron lord with D-body, scythe, orb and phylactry.  -195
i think hes capable ^^
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![[Post New]](/s/i/i.gif) 2010/08/30 22:02:57
Subject: Re:Post your Kill Team
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Grovelin' Grot
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10 Flash Gitz with Kaptin Badrukk. Mounted In a Battlewagon with read paint job grot riggers rienforced ram, 2 big shootas.
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![[Post New]](/s/i/i.gif) 2010/08/30 22:29:41
Subject: Re:Post your Kill Team
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Stealthy Grot Snipa
Right behind you. No, really.
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ummmm thats definnietely not 200 pts... that looks more like 500.. you do know killteam is 200 right?
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![[Post New]](/s/i/i.gif) 2010/08/30 23:17:00
Subject: Re:Post your Kill Team
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Slippery Ultramarine Scout Biker
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Also no HQ or heavy support options allowed so no Necron lords. Could take Pariahs though(if they fit pointswise!).
I had a friend spring an all immortal killteam on me, that my poor chaos marines did not survive.
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Ultramarines 5th company.
For Courage and Honor!
Iron Warriors
Iron Within, Iron Without! |
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![[Post New]](/s/i/i.gif) 2010/08/31 00:04:51
Subject: Post your Kill Team
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Lord of the Fleet
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I remember when Kill Team was rereleased, people were bragging about turbo boosting dreadnoughts.
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![[Post New]](/s/i/i.gif) 2010/08/31 02:30:23
Subject: Post your Kill Team
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Warp-Screaming Noise Marine
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Ironclad Dreadnought -(185)
2^Heavy Flamers
Seismic Hammer
2^Hunter Killers
Assault Launchers
(Fleet or Furious Charge)
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"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/08/31 08:50:29
Subject: Post your Kill Team
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Hooded Inquisitorial Interrogator
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Xeonicfront wrote:tldr wrote:Vendetta with Special Weapons Squad containing 2 plasmaguns and a demolitions charge.
Don't SWS have to be taken as part of a platoon according to the codex?
If so, that's not a legal list.
Also, the vendetta can in this case only carry 1 guy at a time since they count as seperate units.
The SWS is a special weapons squad. You can pick them up in a vendetta once deployed. A platoon is not a squad. It counts as one option on the force organization chart.
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![[Post New]](/s/i/i.gif) 2010/08/31 09:30:32
Subject: Post your Kill Team
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Hardened Veteran Guardsman
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The point was that you cannot take an SWS on it's own. You have to pick it together with a PCS and at least 2 IS.
Also, in kill team, all models count as separate units, therefore you can only pick up one model in a transporter.
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- Ca: 4500 |
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![[Post New]](/s/i/i.gif) 2010/08/31 10:06:14
Subject: Post your Kill Team
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1st Lieutenant
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I wonder how 5 Burnas, 5 Lootas, and a squad of grots with a Runtherder would do?
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![[Post New]](/s/i/i.gif) 2010/08/31 16:22:11
Subject: Post your Kill Team
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Khorne Chosen Marine Riding a Juggernaut
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berglin wrote:The point was that you cannot take an SWS on it's own. You have to pick it together with a PCS and at least 2 IS.
Also, in kill team, all models count as separate units, therefore you can only pick up one model in a transporter.
We House-Rule both. IG Squad counts as a viable Troops Choice. Vehicles can transport any Models up to their Maximum Capacity; it just doesn't make sense any other way. As a general rule, if we're having a debate about something Ruleswise, we think about what would actually make sense, in terms of how it would happen in real life.
Keep the Kill Teams coming!
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![[Post New]](/s/i/i.gif) 2010/09/01 00:55:44
Subject: Post your Kill Team
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Terminator with Assault Cannon
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9 scouts with Sgt, (10 models)
4 sniper rifles
1 missle launcher
4 shotguns
sgt with Powerweapon, melta bombs, and combi melta.
Ml and snipers stay back, Sgt and shotguns go hunting.
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Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!
Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."
:Nilla Marines: 2500
:Marine "Scouts": 2500 (Systemically Quarantined, Unsupported, Abhuman, Truncated Soldiers)
"On one side of me stand my Homeworld, Stronghold and Brotherhood; On the other, my ancestors. I cannot behave otherwise than honorably."
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![[Post New]](/s/i/i.gif) 2010/09/01 04:01:53
Subject: Post your Kill Team
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Warp-Screaming Noise Marine
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10^man Stormtrooper Squad - (200)
Plasma Gun
Melta Gun
Power Weapon
(Reconnaissance) - Whole Squad has (Move Through Cover and Stealth)
Plasma Gun Guy gets (Relentless or Feel No Pain)
Sergent with Power Weapon gets (Furious Charge or Fleet)
Melta Gun Guy gets (Feel No Pain or Tank Hunter)
Best Guard Unit Kill Team!
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This message was edited 1 time. Last update was at 2010/09/01 04:03:28
"Decadence Unbound..."
10,000+
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![[Post New]](/s/i/i.gif) 2010/09/01 12:21:58
Subject: Re:Post your Kill Team
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Lone Wolf Sentinel Pilot
Sitting on the roof of my house with a shotgun, and a six pack of beers
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20 Ratlings
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PM me and ask me about Warpath Wargames Norwich or send me an email
"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate!" Zapp Brannigan
33rd Jalvene Outlanders & 112th Task Force 6600 Points (last count)
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![[Post New]](/s/i/i.gif) 2010/09/01 12:54:08
Subject: Post your Kill Team
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1st Lieutenant
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Hmm, the more I think about it the better the following sounds.
2x Tankbusta Boys w/ Rokkit Launchas and Bomb Squigs
1x Tankbusta Boy w/ a Rokkit Launcha and Tank Hunter USR
1x Tankbusta Boy w/ a Tankhammer and the Fleet USR
1x Nob w/ a PK, Heavy Armor, a Bomb Squig, and FnP
5x Burna Boyz
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![[Post New]](/s/i/i.gif) 2010/09/01 13:01:30
Subject: Re:Post your Kill Team
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Lord of the Fleet
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SpankHammer III wrote:20 Ratlings 
Norade wrote:Hmm, the more I think about it the better the following sounds.
2x Tankbusta Boys w/ Rokkit Launchas and Bomb Squigs
1x Tankbusta Boy w/ a Rokkit Launcha and Tank Hunter USR
1x Tankbusta Boy w/ a Tankhammer and the Fleet USR
1x Nob w/ a PK, Heavy Armor, a Bomb Squig, and FnP
5x Burna Boyz
No can do. only 0-1 elites (we wouldnt want eldar fire dragons and harlequins would we?)
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