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Made in us
Battlewagon Driver with Charged Engine




Between Alpha and Omega, and a little to the left

Heavy Support
'Eavy Crawla
During the cleansing of the Ligdowne system, baneblades and leman russ divisions had been deployed to strife the growing Ork Waaagh! that infected the planets, and used with great effectiveness against the Ork hoards, who could not destroy the massive vehicles with the weapons at hand. With his Waaagh! nearly destroyed, a desperate Warboss Razblood had gathered all his remaining mek boyz to build the stompas needed to fight back against the armored divisions of the Imperial Guards. A stray group of meks, however, was sent to stall for time. But with much of the stray gubbins and metal taken to build stompas, these stray meks use what they had at hand. They took a broken down Leman russ, added another cannon, stripped down it's armor for ammo, and replaced it's engine with a bigger one. What they made was a battle tank that outmaneuvered the hulking baneblades, immobilizing them and slowing the entire division to a crawl, enough for the first stompas to be rolled out and crush the Imperial Guard's spearhead. Many variations of this new vehicle was soon to follow in the sector, with bigger cannons and faster engines that could satisfy any Mek.

BS 2 13/11/10 open topped
Armaments: Two Blastacannons
Points 110
Can be taken in squadrons of 1 to 3

Linked System: The Crawla's twin cannons have been designed to work at all but the highest speeds. Both Blastacannons can be fired at all speeds up to cruising.

Blastacannon: A large cannon made for delivering powerful shells at long ranges.

Normal shot
Rg: 48" S: 7 Ap: 4 Heavy 1, blast

Hull Breacha
Rg: 48" S: 9 Ap: 3 Ordnance 1, Clunk Clunk Clunk

Clunk Clunk Clunk: The Hull Breacha shells are special made from various Meks, and are both experimental and unreliable (even for Orks). If a 1 is rolled for its To Hit roll, the cannon cannot be fired for the next turn as the jammed shell is fished out.

'Eavy Crawla may take the following:
'ard case...........+15 points
deff rolla............+20 points
red paint job......+5 points
grot riggers.......+5 points
armour plates....+10 points
wreckin' ball......+10 points
reinforced ram..+5 points

May take a single front mounted big gun:
Kannon....+10 points
Lobba......+15 points
Zzap gun..+15 points

May take up to two of the following:
Big shootas.......+5 points
Rokkit Lunchas..+10 points

Want to help support my plastic addiction? I sell stories about humans fighting to survive in a space age frontier.
Lord Harrab wrote:"Gimme back my leg-bone! *wack* Ow, don't hit me with it!" commonly uttered by Guardsman when in close combat with Orks.

Bonespitta's Badmoons 1441 pts.  
   
Made in au
Member of a Lodge? I Can't Say



Australia

Heavy Support/Chaos Terminator dedicated transport

Chaos Land Raider Purger
Based of the original Land Raider pattern, the Purger was designed by the Dark Mechanicus to specialise in anti infantry firepower.
Capacity: 12
Weapons: Hull mounted twin linked heavy bolter and sponson mounted twin linked heavy bolters.


Chaos Land Raider Aggressor
Designed as a response to the Land Raider Crusader by the Dark Mechanicus, the Aggressor is a linebreaker without pear amongst the traitor legions.
Capacity: 14
Weapons: hull mounted twin linked autocannon and sponson mounted havoc launchers.
Special Rules: Havoc Targeting System
The Dark Mechanicus have customised the vechicle to maintain a high rate of fire at high speed. To represent this, both havoc launcher sponsons count as defensive weapons when determining the amount of weapons the vehicle is allowed to fire when travelling.


Chaos Land Raider Symphony
Based of the Aggressor pattern, the Symphony is the brainchild of the Emperor’s Children traitor legion, who customised the Aggressor patter to suit their combat doctrine.
Capacity: 16
Weapons: Hull mounted blastmaster and sponson mounted twin linked sonic blasters.

H.B.M.C. wrote: Goood! Goooood!

Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!


 
   
Made in ca
Mekboy Hammerin' Somethin'





Lost in my disturbing mind...

Mad Boyz mob. 10-20 models. 7pnt/per model. Troop choice.

WS: 4 BS: 2 S: 6 T: 4 W:1 A: 2 I: 3 Ld: 6 Sv: 6+ Special Rules: Waaagh!, Fearless, Mob rule, Furious charge, Insane.

-Wargear: Slugga, Choppa, Stikkbombz.
-Options:
*The entire squad may take 'eavy armor: 10 pnt/per model.
*The entire squad may replace there sluggas & choppaz w/ Shootaz: 10 pnt/per model.

Insane: Because Madboyz are,well,mad,they don't always attack the enemy....
Before you shoot, roll a die for each model. Consult the chart.
1-2: The guns jam due to maybe dead squirrels jammed in the barrel.
Nothing happens.
3-5: The gun fires normaly.
6: One of the Madboyz thinks it
would be a fun prank to shoot his buddies.
The unit shoots normaly,but each model recieves
a str. 3,ap.- hit.

And for assault:
1-2: The orks attack themselves. each model recieves
a str.4,WS.2 hit.
3-5: They attack normaly.
6: They stop right in there tracks and one of them say "ya gotta booger there,bud."
pick each other noses. The entire squad does not assault the chosen target.

Wins: Six
Ties: One or two
Loses: More than a dozen



Armies
- Choppygutz' Warband
- Space Marines (inactive)  
   
 
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