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Made in us
Mekboy Hammerin' Somethin'






I was playing against my friend who used the nob bikers I posted (slightly different though), I hit them with my own complex nobz and let the powerklaws wipe the unit... I lost my nobz in the process but I also did not put mine on bikes so I was the better for it...

I also run 2 units of 3 complex megannobz (TL-Shoota, Kombi-Rokkit, Kombi-Flamer) for going after hard units.

To beat the slow footsloggers, just move away, throw 5 man squads in front of them, do not let them multi-assault and hit them with THSS terminators... If you can land S8+ they start acting like terminators (Dying to a failed Invulnerable)

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

nobs need to all have diffrent sets of wargear. Thats when you abuse the wound allocation rules.

and who doesn't love nob cheese, especialy when its in a trukk or battle wagon

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in us
Devestating Grey Knight Dreadknight






My magic nob number is 7.

1)PK

2)PK, ammo runt

3)big choppa

4)big choppa, BP

5)big choppa, ammo runt

6)choppa/slugga

7)painboy

all cybork, 'eavy armor

Run them with or without a warboss or with ghazz. They need a vehicle to get where they are going, preferably a deff rolla wagon.



DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++


 
   
Made in us
Stabbin' Skarboy





WHEREVA DA FIGHTIN IZ BEST

9 for me, all cybork eavy armor, the rest is all diffrent per nob

http://higgaraspot.blogspot.com/

follow me on my blog!
or he will find you and eat you in your sleep! 
   
Made in us
Mekboy Hammerin' Somethin'






I am a huge fan of multi-assaulting, so what I will do is multi-assault with the Nobz and a unit of 3 complex meganobz.

Even against Power weapons, I force the choice of hit the meganobz or hit the Nobz... either way I win with 12 powerklaw attacks...

Splitting the attacks does little good as the meagnobz require 4 wounds (failing 2 2+ armor saves) for them to lose attacks and my Nob squad of 7 needs 8 (failing 2 5++ saves followed by FNP)

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
 
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