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Made in us
Badass "Sister Sin"






Camas, WA

Ailaros wrote:
darkdm wrote:Perhaps your best bet is giving both a few grenade launchers and run them in front of your blobs, providing some cover and supporting fire. They're only 30 points, and only give 1 order a turn. At 5 men and 50 or fewer points, if your opponent is wasting shooting on it then there's something wrong with them. And grenade launchers would allow you to use them as a sort of barricade against wounded enemy units, allowing you to assualt them with the smaller unit until you can crush it with your blob.

Umm... this is exactly what my non-autocannon PCS did this game. It took a grenade launcher and charged forward in front of a blob, and did... nothing.


In my list, I use my PCS as the disposable melta squad in my Vendetta. You don't have one, so I like the idea of using them as a screen for your blob. Spread out, that gives you almost 10 inches of coverage for your blob. They'll die horribly, but they're low points. If they're doing nothing for you, maybe you should capitalize on that, spare the points and let them be a meat shield, leading the charge! Too bad we can't give them failsafe detonators or something.

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Made in us
Decrepit Dakkanaut





Vallejo, CA

Hmm... using officers to screen the troops...

Sounds so... seven year's war:



I suppose if I start treating my officers as disposable, then it sort of doesn't matter what I arm them with, so long as I don't spend too many points on them.



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Made in us
Badass "Sister Sin"






Camas, WA

Ailaros wrote:Hmm... using officers to screen the troops...

Sounds so... seven year's war:

I suppose if I start treating my officers as disposable, then it sort of doesn't matter what I arm them with, so long as I don't spend too many points on them.


"What's the Captain yelling about up there?"
"Dunno, but I'm glad he gets officer's rations. Gives us more to hide behind."

I think it is a unique problem with your wholly walking list and the fact that PCS doesn't give you a ton of good options for orders. I think it is pretty funny though and would actually work out. I'm wondering whether having a mortar in your PCS would give you more coverage or not.

1"Base...2"...1"Base....2"....1"Base....2"....1"Base.....2"...1"Base = 13 inches.

1"Base...2"...1"Base....2"....1"Base....2"... 2.5" Base = 11.5 Inches

Nope. Nevermind.


Automatically Appended Next Post:
Hmm. Brings up a thought similar to the earlier thoughts you had on skirmishers using Conscripts as a screen.

SWS are 35 points and cover 16 inches when spaced out. Probably make a great speed bump for your blob. lol

This message was edited 2 times. Last update was at 2011/01/13 16:50:37


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Made in us
Resourceful Gutterscum





Saint Joseph, IL

Ailaros,
Are you going to do a report of the game that happened after this on Monday? I was there and even though I am biased(he was playing my son), I was stunned at your dice rolling. I thought I was rolling your dice, lol.

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Made in us
Decrepit Dakkanaut





Vallejo, CA

Yeah, I'm working on it. This week has been surprisingly busy (preparing for the return of students), and I've got painting I still need to do for next monday. I downloaded the pictures to my hard drive, though, so I'll still be able to write it up when I have time later.

And for all those who are neither Heavymetal nor myself, said other game made my luck in this one look like I won the lottery.

pretre wrote:Hmm. Brings up a thought similar to the earlier thoughts you had on skirmishers using Conscripts as a screen.

SWS are 35 points and cover 16 inches when spaced out. Probably make a great speed bump for your blob. lol

Hmm! Using PCSs AS CONSCRIPTS. I like where this is going...



Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

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Made in us
Badass "Sister Sin"






Camas, WA

Ailaros wrote:
pretre wrote:Hmm. Brings up a thought similar to the earlier thoughts you had on skirmishers using Conscripts as a screen.

SWS are 35 points and cover 16 inches when spaced out. Probably make a great speed bump for your blob. lol

Hmm! Using PCSs AS CONSCRIPTS. I like where this is going...


Then the orders they can issue are more like advance warning from a forward element and not an order per se. ("Umm. Move up faster, we need help!" "Fire like crazy, there's enemy up here.", etc.)

I'm sorely tempted.

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Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Ailaros wrote:
And for all those who are neither Heavymetal nor myself, said other game made my luck in this one look like I won the lottery.



I can't even imagine. . .

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Member of a Lodge? I Can't Say





Los Angeles, CA

It seems like you have a hard time against BA for the most part.
From the report it seemed like you were underestimating the death company a bit, but I don't know what else you could've done to slow them down besides rolling better.


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Hurr! Ogryn Bone 'Ead!





That's some pretty abysmal rolling. After all that, I'm pretty impressed that you managed to pull out a draw.

But that's half the fun of the game, compensating for when fate deals you a bad hand.
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

puma713 wrote:I can't even imagine. . .

... well, it includes such memorable moments as a missile launcher accepting a BiD order from Daxos and seeing it roll three misses, and then me picking up the dice for the re-roll and rolling three more misses. Also a rhino that had an autocannon shot at it every turn of the game without so much as a scrathc. Also a "heroic" junior officer who was charged by a demon prince, was killed down to just himself, and PASSED a Ld4 leadership test, which meant I couldn't unload into the demon prince who otherwise just cleared off my objective. It also featured an epic battle between a demon prince and 10-man CSM squad in which TWO power blobs weren't even able to bring the CSM squad down to less than half strength...

The only shining moment of luck was right before the game ended, when Daxos took down the demon prince with his laspistol. This would be considered lucky, except he got shot at by 15 mostly TL missile launcher and 10 BS4 autocannon shots in addition to other attacks before he finally went down...

After the bottom of 5, I had a single PCS left. He had lost 4 space marines and a demon prince...

Dok wrote:It seems like you have a hard time against BA for the most part.

Yeah, I'm still working my brain around their codex. They have the close combat mobility and power of an ork army, but with infantry as durable as a plague marine army with vehicles as fast and as durable as an eldar army. And that's not before considering that they have flying dreadnoughts, infantry that randomly upgrade to have FNP and fearless, dudes that can assault straight out of no-scatter deepstriking, and a skimmer that can launch a fleeting dreadnought with theoretically infinite number of attacks straight into combat from half way across the board, or a monstrous creature that can join an infantry squad.

It's actually against this army in specific that I'm thinking about taking conscripts. That or PCSs as conscripts, or possibly just PISs as conscripts. No other army has the ability to get the best close combat units in the game to wherever they want without their opponents being able to do anything about it. Giving them suicide units seems to be the only way out.

Thatguyoverthere wrote:But that's half the fun of the game, compensating for when fate deals you a bad hand.

True, but having a plan that tables your opponent with average luck is also fun.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Revving Ravenwing Biker




lol, in Mephiston's defense, he can't join an infantry squad. That would be just unreasonable.
Everything else said about Blood Angels is true however. I still maintain they have the most raw power of any army in the game right now, they just have a somewhat bad match-up against the top armies (IG and SW) who have lots of long range shooting elements. Against pretty much every other army, they feel like they are at a significant advantage.



 
   
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Los Angeles, CA

Generally a bubble wrapping strategy can work. Just make sure you bring enough wrap so that it can't be out maneuvered.
I am really surprised that no one has fielded a dread with blood talons against you yet. It seems that with the amount of list tailoring(as seen from previous reports) that goes on in your league the first thing someone would do is bring in a DC dread with talons.
That guy that brought the all swooping hawk army against you made me laugh though. That's probably the only time swooping hawks have been even somewhat effective in the last ten years.


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Made in us
Decrepit Dakkanaut





Vallejo, CA

Dok wrote:Generally a bubble wrapping strategy can work. Just make sure you bring enough wrap so that it can't be out maneuvered.

Maneuvering the bubble wrap wouldn't be a problem.

The real question is why don't I just bring another infantry squad? It's a 50% markup, but if I DON'T need the bubblewrap, then they can always blob in with the power blobs. I'm starting to think that I can possibly handle things with what I have, but I just have to play smarter.

Dok wrote:I am really surprised that no one has fielded a dread with blood talons against you yet. It seems that with the amount of list tailoring(as seen from previous reports) that goes on in your league the first thing someone would do is bring in a DC dread with talons.
That guy that brought the all swooping hawk army against you made me laugh though. That's probably the only time swooping hawks have been even somewhat effective in the last ten years.


They did. Twice.

And yeah, the swooping hawks were as funny as they were lame. The only unit I can think of that is both horribly cheesy and worthless, both at the same time.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
 
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