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![[Post New]](/s/i/i.gif) 2011/01/24 16:26:51
Subject: Do you use roads?
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Charing Cold One Knight
Lafayette, IN
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at my FLGS we use rivers somwhat often, due to the lazy gamer rule.
There is usually a fair number of FoW games played, and they use river crossing scenarios somewhat often.
We are usually too lazy to change the terrain other than taking the dinky buildings off.
We even leave the tiny roads in, ruling them as clear terrain (sidewalks and footpaths too small for vehicles) for infantry even if they pass through a forest or ruins.
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![[Post New]](/s/i/i.gif) 2011/01/27 05:13:00
Subject: Do you use roads?
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Regular Dakkanaut
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Kilkrazy wrote:yeenoghu wrote:Isn't that like saying an Assault 4 weapon should only get 2 shots because it doesn't really need any more? Rules are rules.
No.
The point is that some armies get an advantage from roads and most of the the others don't, so it's unfair.
In fact, if you count roads as part of the terrain allocation, it is a double hit to skimmer armies. They get no advantage from the roads, but they lose some of their advantage of being able to jump terrain, because there is less terrain that needs jumping.
Well by that logic, isn't LOS blocking terrain more advantageous to short range and/or close combat oriented armies too?
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What would Yeenoghu do? |
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![[Post New]](/s/i/i.gif) 2011/01/27 19:08:37
Subject: Re:Do you use roads?
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Dakka Veteran
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Roads look awesome and give a different feel to the game and can be fun in one off scenarios. I find in general vehicles / mechanized are powerful enough without needing to add to that, so for standard day-to-day games I'd say no. Having them without 6" extra movement is more likely, and like I said custom scenarios where all the players know the map is going to be road heavy ahead of time (and can build accordingly), or for a reeeeaallly long and narrow table.
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![[Post New]](/s/i/i.gif) 2011/01/27 19:28:25
Subject: Do you use roads?
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Napoleonics Obsesser
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very rarely. I think we tried them out like once, just to see how they worked. They're super cool though! I should use them more.
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2011/01/27 19:39:48
Subject: Do you use roads?
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Hardened Veteran Guardsman
Walla Walla, WA
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We used roads in a ambush mission, we then set up several debris barricades to keep it balanced (It was mech IG vs tyranids ambushing). It adds a nice twist, and my chimeras made many road kills of guants trying to block my path. Which in turn ended up acutely swamping out my last chimera, I had to leave them behind :(
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![[Post New]](/s/i/i.gif) 2011/01/27 21:22:49
Subject: Do you use roads?
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Regular Dakkanaut
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For normal day-to-day games it's just not necessary. Vehicles are already a dominating influence in the metagame. They really don't need more maneuverability.
With that in mind they can be really fun for themed games. Playing the table length-wise with armies made knowing in advance that there's going to be roads makes for some good times. The speed/kill zone tactical choice it makes is pretty fun.
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![[Post New]](/s/i/i.gif) 2011/02/01 18:47:19
Subject: Do you use roads?
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Decrepit Dakkanaut
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Rarely. Some apoc games, we use them.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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