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Made in gb
Lone Wolf Sentinel Pilot




England, UK

Some severe problems with that platoon.

a) Heavy flamer on the PCS - you have to ask yourself that, with a h. flamer already on the Chimera you've given them, why you are paying 400% more points, for one more point of strength.

b) SWS cannot take Chimeras.

c) You haven't maxed out your special weapons and have mixed weapons in the SWS.

d) You mixed weapons in the HWS.

e) You've taken heavy bolters over autocannons. If heavy bolters were the same price as mortars there may be an arguement for their inclusion. As is, an autocannon is the better deal as its S7 trumps the one extra shot you get from the h. bolter. I understand that this decision was driven by the models you have rather than the ideal.

f) You have a flamer mixed with a lascannon in the PIS. This is probably the most un-optimised setup you can give them. Lascannon is anti-tank, flamer is anti-infantry. Ideal compositions are: GL/AC, flamer/HB or mortar, plasma gun/lascannon.

Those are just the issues I spotted whilst skimming over it.

L. Wrex

This message was edited 1 time. Last update was at 2011/02/09 20:34:21


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<Lycaeus Wrex> rolls 7 dice, 4+ to hit, Strength 6 against Armour 12...
* 0 out of 7 dice hit (4+) = (1,1,1,1,1,1,1) 
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

(going in order with your problems)

a) im pretty sure a normal flamer doesnt insta kill tyramids, but heavy does

b)i stated that ik this before i posted i said well find a way to work ignore it

c)sws are 6 guardsmen, only 3 can be upgraded, the meltas the only one without a 3rd, Kepp in mind im making this fit into 750, its only one troop chice, you still need one more and an hq, and thats minimal, we all use at leaste one hs and fa. so excuse that.

d) i only have 4 lascannon teams, 1 missle launcher and 2 autocannons, i mentchioned that id take 3 autocannons

e)i wanted variety, ac is anti toughness, hb is for 10 man squads or normal infintry , but im willing to change if pts allow it

f) ya ik, i wasnt sure what else to put in. I figured they could tank snipe and if they needed something incase people got close, so anything else thats 5pts go ahead and replace.

 
   
Made in us
Rough Rider with Boomstick




Champaign, IL

ImpGuardPanzies wrote:c)sws are 6 guardsmen, only 3 can be upgraded, the meltas the only one without a 3rd


SWS actually have to have 3 special weapons. It's not an option of whether or not to upgrade them, they have to take exactly three specials.

Look at your comment. Back to mine. Back to yours NOW BACK TO MINE. Sadly, it isn't mine. But if you stopped trolling and started posting legitimate crap it could LOOK like mine. Look down, back up, where are you? You're scrolling through comments, finding the ones that your comment could look like. Back at mine, what is it? It's a highly effective counter-troll. Look again, MY COMMENT IS NOW DIAMONDS.

Anything is possible when you think before you comment or post.

I'm on a computer. 
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

Wow, i rele need to use them more, then id realize more of this. I usualy use vets. oh well

 
   
Made in gb
Lone Wolf Sentinel Pilot




England, UK

ImpGuardPanzies wrote:(going in order with your problems)

a) im pretty sure a normal flamer doesnt insta kill tyramids, but heavy does


S5 doesn't insta-kill T3, let alone the bigger monsters.

ImpGuardPanzies wrote:c)sws are 6 guardsmen, only 3 can be upgraded, the meltas the only one without a 3rd, Kepp in mind im making this fit into 750, its only one troop chice, you still need one more and an hq, and thats minimal, we all use at leaste one hs and fa. so excuse that.


Three MUST be upgraded. Must. The way you have them set out isn't very optimal. As SWS are such small squads they need to be able to get in, do enough damage to justify their points cost, and then die. Mixing weapons doesn't specialise the unit, forcing you to waste points. You cannot expect a 6-man IG squad to survive long enough to fire twice a game, so make sure that when it *does* fire, it does damage.

ImpGuardPanzies wrote:d) i only have 4 lascannon teams, 1 missle launcher and 2 autocannons, i mentchioned that id take 3 autocannons


You asked what people thought, I'm telling you what I think. If you don't have the models necessary I would suggest looking at bits sites and seeing if you can get the ones you need for cheap. H. bolters are just pretty fail I'm afraid, no ifs or buts about it.

ImpGuardPanzies wrote:e)i wanted variety, ac is anti toughness, hb is for 10 man squads or normal infintry , but im willing to change if pts allow it


You don't need to change if the points allow, the guns cost exactly the same amount. So no real excuse to be running sub-par weaponry.

L. Wrex

INITIATIVE 10 - painting, modelling and gaming in the the 40k universe.
http://initiative10.blogspot.com/

INITIATIVE 10 STORE - painting and modelling commission and bitz webstore
http://initiative10.weebly.com/index.html

<Lycaeus Wrex> rolls 7 dice, 4+ to hit, Strength 6 against Armour 12...
* 0 out of 7 dice hit (4+) = (1,1,1,1,1,1,1) 
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

ok, so two squads of autocannons, and find a way to get sws in transports.

 
   
Made in us
Pyromaniac Hellhound Pilot





killeen TX

i like to run blobs, but, you have to equip them right. the sgts should be equiped with a power weapon of some kind. and, put a commissar with them. also, equip with a power wpn.
also, i usualy park them on objectives in cover, and keep the command squad or platoon command squad near by to use first rank fire/ second rank fire.

if you have a blob of 30, w/ commissar and sgts equiped with power fists, dont be afraid to assault in if you can.

javascript:emoticon(''); 3,000 pointsjavascript:emoticon('');

2,000 points

265 point detachment

Imperial Knight detachment: 375

Iron Hands: 1,850

where ever you go, there you are 
   
Made in us
Calm Celestian






martin74 wrote:i like to run blobs, but, you have to equip them right. the sgts should be equiped with a power weapon of some kind. and, put a commissar with them. also, equip with a power wpn.
also, i usualy park them on objectives in cover, and keep the command squad or platoon command squad near by to use first rank fire/ second rank fire.

if you have a blob of 30, w/ commissar and sgts equiped with power fists, dont be afraid to assault in if you can.


Infantry squad sergeants and Commissars may take only power weapons, not power fists.

Platoon Command squad Commissar may have a power fist, but can't join a blob.

The Little Sisters of the Apocalypse in the Triple EX! Road Show

The 10K Waagh!

Iron Warriors Local 631: Khorne-forsaken CSM

The Tallarn 2nd (Hand): "Towel Heads" to you! 
   
Made in us
Rough Rider with Boomstick




Champaign, IL

Unless you run DKoK. Because they're awesome.

Look at your comment. Back to mine. Back to yours NOW BACK TO MINE. Sadly, it isn't mine. But if you stopped trolling and started posting legitimate crap it could LOOK like mine. Look down, back up, where are you? You're scrolling through comments, finding the ones that your comment could look like. Back at mine, what is it? It's a highly effective counter-troll. Look again, MY COMMENT IS NOW DIAMONDS.

Anything is possible when you think before you comment or post.

I'm on a computer. 
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

Lol, so should i post my lascannon platoon next? or did he just want mech? i also have an outlank platoon with 3 blobs

 
   
Made in us
Death-Dealing Devastator




Scottsdale, Arizona

ImpGuardPanzies wrote:Lol, so should i post my lascannon platoon next? or did he just want mech? i also have an outlank platoon with 3 blobs


He says he wants mech, but he always gravitates towards instant death-ing me by lascannons or Leman russ tanks. Thanks for all the posts so far guys!

This message was edited 1 time. Last update was at 2011/02/14 00:55:05


DR:90-SG+++MB--I++Pw40k07+D++A+++/CWD-R++T(T)DM+
2500pt :
3-1-1 0-0-2 2-1-2
0-3-0 1-1-0 0-2-0
1-0-0 0-1-0 0-1-0

 
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

In that case, ill put up the lascannon platoon. This is more of a silly/ annoying thing, just to bother people, you may not want to show him this because its got 15 LASCANNONS!

Imperial Guard- First Lascannon Platoon

Platoon Comand Squad-
Regimental Stndard, Medic pack, vox caster, Lascannon

Infintry squad 1-
Vox caster, Lascannon

Infintry Squad 2-
Vox caster, lascannon

Las-squad1-
3 Lascannons

Las-squad2-
3 lascannons

Las-squad3-
3 Lascannons

Las-squad4-
3 lascannons

Suport Squad-
3 Snipers (BECAUSE WE CAN!)

TOTAL: 695


COMPOSITION:
18 lasguns
15 Lascannons
3 Snipers
3 Vox casters
3 sergants
1 medic
1 Standard

 
   
Made in us
Monstrous Master Moulder




Sacramento, CA

ImpGuardPanzies wrote:In that case, ill put up the lascannon platoon. This is more of a silly/ annoying thing, just to bother people, you may not want to show him this because its got 15 LASCANNONS!

Imperial Guard- First Lascannon Platoon

Platoon Comand Squad-
Regimental Stndard, Medic pack, vox caster, Lascannon
...
That is not permitted in the codex. First, platoon command squads can not carry the regimental standard. They only have access to the comparatively useless platoon standard which only affects combat resolution. A standard bearer, medic, vox, and heavy weapons team would also add up to five men plus an officer and as we all know a command squad consists of four men plus an officer.

Agitator noster fulminis percussus est 
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

Ok, so wrong word. PLatoon standard instead of regimental. loose flag. now its medic, cannon, vox, officer

 
   
Made in gb
Wicked Warp Spider






Lose the sniper squad - BS3 snipers really, really blow.

What raxmei meant is that it isn't worth taking the platoon standard at all - the benefits it gives are near useless. I also don't think you need a medipack on such a cheap squad.

Your 2 infantry squads should be combined, so only take 1 vox.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in us
Sadistic Inquisitorial Excruciator





What a stupid platoon. Outrageous cost, tons of KP, extremely vulnerable since all those HWSs have a ~50% chance of running away the first time they take a casualty, etc. etc.

The sad part, it's not even that effective compared to other, much cheaper options.

To me it seems more an exercise in "hurdur, lookit at what I can do with this codex entry!" than any genuine attempt to create an effective and efficient fighting force.
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





Ouch

"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown

"Yeah, f*ck you too!" - R.J. MacReady, The Thing 
   
Made in us
Rough Rider with Boomstick




Champaign, IL

Terminus wrote:What a stupid platoon. Outrageous cost, tons of KP, extremely vulnerable since all those HWSs have a ~50% chance of running away the first time they take a casualty, etc. etc.

The sad part, it's not even that effective compared to other, much cheaper options.

To me it seems more an exercise in "hurdur, lookit at what I can do with this codex entry!" than any genuine attempt to create an effective and efficient fighting force.


That was neither a polite nor a constructive comment. If you had a purpose for posting other than being insulting, it didn't make it through.

Look at your comment. Back to mine. Back to yours NOW BACK TO MINE. Sadly, it isn't mine. But if you stopped trolling and started posting legitimate crap it could LOOK like mine. Look down, back up, where are you? You're scrolling through comments, finding the ones that your comment could look like. Back at mine, what is it? It's a highly effective counter-troll. Look again, MY COMMENT IS NOW DIAMONDS.

Anything is possible when you think before you comment or post.

I'm on a computer. 
   
Made in us
Sadistic Inquisitorial Excruciator





The platoon sucks, pointing out that fact was my purpose. Apologies to all if it came across too harsh.
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Constructive comments would be better here.

Namely pointing out to the poster the cheaper options (which I would personally fill with a couple of Vendettas).

This message was edited 1 time. Last update was at 2011/02/24 03:17:13


Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in us
Stalwart Veteran Guard Sergeant




This.

I'm curious, though, as to how good Penal Squads are at counter-assault or tying-up. Anybody have any experience with this?

Also, looked at Spearhead, and I cackled with glee at the "Mass Attack" spearhead. 6 Penal Squads that can always rally, and are Stubborn? Mwa ha ha ha ha.

"I went into a hobby-shop to play m'self a game,
The 'ouse Guru 'e up an' sez "The Guard is weak and lame!"
The Chaos gits around the shelves they laughed and snickered in my face,
I outs into the street again an' grabbed my figure-case."
Oh it's "Angels this" an' "Space-wolves that", and "Guardsmen, go away!";
But it's "Thank you for the ordnance" when the Guard begins to play,
O it's "LOOK AT ALL THE ORDNANCE!" when the Guard begins to play.."
-Cadian XXIX (edited for length) 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





Actually I just played a game with 5 Penal Legion squads and a 50 man powerblob chillin' with Straken, daring anyone to come within 12".

The Knife Fighters roll is easily the best. 1 Penal Legion squad that had rolled it walked on the board, got assaulted by a Keeper of Secrets, and proceeded to murder it in 1 round of CC while only losing 2 guys. So yeah, pretty good.

Psycopaths is cute, but without power weapons, your basically a crappy, slightly squishier Tactical squad in CC.

Gunslingers I have no experience with, but I could see it being useful. More shots is more shotss, after all. Never a bad thing.

This message was edited 1 time. Last update was at 2011/02/24 16:49:00


"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown

"Yeah, f*ck you too!" - R.J. MacReady, The Thing 
   
Made in us
Rough Rider with Boomstick




Champaign, IL

I ran a PLS to add an outflanking socring/harassment unit for a little bit in my mech list. They usually managed to come in and contest an objective or distract the enemy for a turn or two. Usually they died horribly, and did little.

From experience, Gunslingers usually sucks. I rolled Gunslingers at least 10 times in a row with them. It's the only "mode" that can't hurt vehicles at all. Both of the others can at least assault and shake/stun vehicles that are too close to the edge.

Look at your comment. Back to mine. Back to yours NOW BACK TO MINE. Sadly, it isn't mine. But if you stopped trolling and started posting legitimate crap it could LOOK like mine. Look down, back up, where are you? You're scrolling through comments, finding the ones that your comment could look like. Back at mine, what is it? It's a highly effective counter-troll. Look again, MY COMMENT IS NOW DIAMONDS.

Anything is possible when you think before you comment or post.

I'm on a computer. 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





Yeah of the five squads I used, I rolled 4 5s and 1 3... so not your average spread of abilities.

"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown

"Yeah, f*ck you too!" - R.J. MacReady, The Thing 
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

It does suck, the platoon that is, its just to *dick* around for a game. Penal legion are booss. i almost always roll a 4 or 5, which is IMO the best.

 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





4 and 5 are different results. So yeah, having Furious Charge, Fleet, Rending, Counter Attack, and 2 CCWs would be pretty sweet. I f it was possible.

lol

"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown

"Yeah, f*ck you too!" - R.J. MacReady, The Thing 
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

lol, sorry, mym istake. 3&4 is my favorite, but 5&6 are also sometimes and option, and still fairly decent. ive NEVER rolled a 1 or 2

 
   
 
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