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![[Post New]](/s/i/i.gif) 2011/02/25 18:11:11
Subject: Allies???
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Napoleonics Obsesser
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Commander Endova wrote:Well, Deamonhunters is valid for another month, and abusing the WH allies rules is a good way to get oneself labeled as TFG. YMMV.
Wise advice  I've got one of those FGs. " LOL, I'll take an assassin and an inquisitor lord in my IG army. But you guys can't."
I've ALMOST refused to play with him. Allies were a stupid idea in the first place, and are a crutch for weak players to feel better than they actually are by taking random exotic options.
Anyway, I wouldn't allow non official allies in any game, but If I did, I'd take DE. Nice little addition to an IG army.
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2011/02/25 18:58:44
Subject: Allies???
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Boosting Black Templar Biker
Over the hills and far away, or am right behind you?
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^Yeh, I agree. Im hating that most armies are on there own.
I can see why for simplicity but for creatity it kind of kills it.
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![[Post New]](/s/i/i.gif) 2011/02/25 20:48:24
Subject: Allies???
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Boom! Leman Russ Commander
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IMPO not playing someone because they took a HQ or Elite choice that wasen't in their original codex is seriously stupid. I mean what are those 2 units going to make it impossible for you to win? are Inquisitors and assassins such die hard units that they make IG impossible to beat. The weak player who needs a crutch isn't the one who uses allies, it's the one who won't play the army because they're so afraid of Inquisitors and Assassins.
That's just my opinion though.
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![[Post New]](/s/i/i.gif) 2011/02/25 21:42:50
Subject: Re:Allies???
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Dark Angels Librarian with Book of Secrets
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Kroothawk wrote:Planning, buying and painting a big expensive army that is legal for one month might lead to disappointment
And you can't force anyone to play against outdated cheese from 3rd edition.
QFT
Like I said, I guess that makes Necrons and their cheesy monoliths invalid until the next codex comes out.
To the OP, yes, it is perfectly legal for you to incorporate Daemonhunters or With Hunters into your army, as long as you use the rules provided. Two years ago, one of the finalists at 'Ard Boyz took a Dark Angels/Grey Knights army to 4th in the nation, and that was with two outdated and uncompetitive codexes.
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![[Post New]](/s/i/i.gif) 2011/02/25 21:56:03
Subject: Re:Allies???
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Kid_Kyoto
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This might be a completely crazy question, but IS Daemonhunters gone when Grey Knights come out? Now, before you roll your eyes, hear me out. They don't share the same name, which means that one's not necessarily an updated version of the other. Didn't they feel the need somewhere in the Eldar Codex to explicitly say that it replaced the Craftworld Codex, or am I hallucinating again?
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![[Post New]](/s/i/i.gif) 2011/02/25 21:57:39
Subject: Allies???
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Yes. It's gone.
Anyone who tries to argue that DH is still valid is TFG who just wants to continue fielding allies to cover up shortcomings within his own army.
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![[Post New]](/s/i/i.gif) 2011/02/25 23:48:35
Subject: Allies???
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[MOD]
Making Stuff
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GW have rarely actually stated that any particular codex is invalidated by a new release.
I do vaguely recall a mention of the Craftworld Eldar thing, but it would have been in an FAQ rather than in the codex.
The only other one I can think of that has been specifically ruled as being no longer usable due to a newer and different codes is Codex: Assassins.
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![[Post New]](/s/i/i.gif) 2011/02/26 05:32:18
Subject: Allies???
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Kid_Kyoto
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Kanluwen wrote:Yes. It's gone.
Anyone who tries to argue that DH is still valid is TFG who just wants to continue fielding allies to cover up shortcomings within his own army.
Damn, lets not sound too bitter.
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