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![[Post New]](/s/i/i.gif) 2011/03/15 16:19:04
Subject: Finished Blackbox Dreadknight, Built and painted in 36 hours... (Post build, review & FAQ Up)
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The New Miss Macross!
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nice work with the posing and painting. i still don't like the baby TDA on the front; how is the detail behind mini-me? is it just a flat scooped area as suggested by the design?
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![[Post New]](/s/i/i.gif) 2011/03/15 16:36:22
Subject: Re:Finished Blackbox Dreadknight, Built and painted in 36 hours... (Post build, review & FAQ Up)
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Hacking Shang Jí
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Great paint job! Looking forward to getting mine.
It really is crying out to be in a running pose, or maybe jumping on top of a monsterous creature!
But still awesome!
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Need more 's in my life! |
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![[Post New]](/s/i/i.gif) 2011/03/15 16:45:34
Subject: Re:Finished Blackbox Dreadknight, Built and painted in 36 hours... (Post build, review & FAQ Up)
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Thrall Wizard of Tzeentch
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Yes and No...
The Melee weapons would make a nice fit, same for the hands...
However:
The Torso is about 20% Larger then a dreads (not including the pelvis) and does not fit cleanly...
The legs are as tall as a dread is alone, I have a conversion line of dreads using beefed up sent legs and was hoping to use these, but IMHO they are way to tall, and thick to be used without some serious cutting on a dread..
praetor24 wrote:This is a really nice work you have done there. And definitely much better posing than the GW one.
I was wondering, does it have any worth for use in space marines Dreadnoughts conversions? I know that the model is much taller than the Dreadnought, but I was wandering if some parts could be usable. Automatically Appended Next Post: Shockling enough the grey knight termie is fully detailed. The legs dont perfectly line up but the torso could be used with any standard term legs.
Dreadknight torso behind has a built in large "psyhood" and some venting...
warboss wrote:nice work with the posing and painting. i still don't like the baby TDA on the front; how is the detail behind mini-me? is it just a flat scooped area as suggested by the design?
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This message was edited 1 time. Last update was at 2011/03/15 16:48:19
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![[Post New]](/s/i/i.gif) 2011/03/15 17:28:04
Subject: Re:Finished Blackbox Dreadknight, Built and painted in 36 hours... (Post build, review & FAQ Up)
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Regular Dakkanaut
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Thirdstorm wrote:Yes and No...
The Melee weapons would make a nice fit, same for the hands...
However:
The Torso is about 20% Larger then a dreads (not including the pelvis) and does not fit cleanly...
The legs are as tall as a dread is alone, I have a conversion line of dreads using beefed up sent legs and was hoping to use these, but IMHO they are way to tall, and thick to be used without some serious cutting on a dread..
praetor24 wrote:This is a really nice work you have done there. And definitely much better posing than the GW one.
I was wondering, does it have any worth for use in space marines Dreadnoughts conversions? I know that the model is much taller than the Dreadnought, but I was wandering if some parts could be usable.
Automatically Appended Next Post:
Shockling enough the grey knight termie is fully detailed. The legs dont perfectly line up but the torso could be used with any standard term legs.
Dreadknight torso behind has a built in large "psyhood" and some venting...
warboss wrote:nice work with the posing and painting. i still don't like the baby TDA on the front; how is the detail behind mini-me? is it just a flat scooped area as suggested by the design?
Thanks a lot for the answer. Do you think that the torso (without the baby carrier) can be adjusted to a Dreadnought or is it still too unyieldy?
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![[Post New]](/s/i/i.gif) 2011/03/15 20:40:20
Subject: Finished Blackbox Dreadknight, Built and painted in 36 hours... (Post build, review & FAQ Up)
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Snotty Snotling
UK
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Love how he's standing on a horse skeleton. Brilliant paint job.
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Quantity might beat quality but not for me. |
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![[Post New]](/s/i/i.gif) 2011/03/15 21:37:51
Subject: Re:Finished Blackbox Dreadknight, Built and painted in 36 hours... (Post build, review & FAQ Up)
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Thrall Wizard of Tzeentch
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Thanks a lot for the answer. Do you think that the torso (without the baby carrier) can be adjusted to a Dreadnought or is it still too unyieldy?
It's possible, but it will take some work... Will look a little llike a linebacker, WIDE shoulders..
I would cut down the center pivot point, switch the side the powerplant connects with the torso and use the Adeptus Mechanicus symbol as the base for building up the front..
Now that you mention it....
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![[Post New]](/s/i/i.gif) 2011/03/15 22:08:05
Subject: Re:Finished Blackbox Dreadknight, Built and painted in 36 hours... (Post build, review & FAQ Up)
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Boosting Space Marine Biker
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This is really killing the grim dark feeling for me. It's like the designers were watching the matrix or playing MechWarrior and were like, 'hey, that's cool stuff. Let's put that tech in 40k, there's no way it wouldn't fit with the fluff...'
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Riddle me this: what has four sides, moves twelve inches, and moved fourteen?
RAW-RAW-RAWsputin, Lover of the Russian Queen/ there was a cat who really was gone... |
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