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![[Post New]](/s/i/i.gif) 2011/03/27 00:08:19
Subject: Re:What will be the most helpless army against Grey Knights?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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You wouldn't strike before Halbards either unless i am missing something.
what I are Hormies with Adrenal glands?
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/03/27 00:35:59
Subject: What will be the most helpless army against Grey Knights?
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Stealthy Space Wolves Scout
Auckland, New Zealand
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I think it doubtful that players of strike squads will go for the halberds, the Justicar will probably get a daemon hammer, because strength 8/10 will always be useful.
On Purifiers or Terminators/Paladin, there's no reason not to take halberds, but to get Purifiers or Paladins as troops you have to pay for either a very expensive, or very useless HQ choice.
I'd always take Coteaz, if only because he allows you to make a 124 point legal army.
Draigo gives you a three model army though.
That said, if the GK players concentrates on keeping his model count high rather than spending on upgrades, I'd say Tyranids are the army most likely to feel the pain. Daemons may be disadvantaged, but a Khorne list focused on maximising blessings of the blood god will be shrugging off those force weapons on a 2+.
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This message was edited 1 time. Last update was at 2011/03/27 00:39:54
 I am Blue/White Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

I find passive aggressive messages in people's signatures quite amusing. |
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![[Post New]](/s/i/i.gif) 2011/03/27 00:46:11
Subject: Re:What will be the most helpless army against Grey Knights?
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Dour Wolf Priest with Iron Wolf Amulet
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Grey Templar wrote:You wouldn't strike before Halbards either unless i am missing something.
what I are Hormies with Adrenal glands?
I6. Nids aren't ideally suited to destroying GK, but they're far from the worst off.
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![[Post New]](/s/i/i.gif) 2011/03/27 01:06:06
Subject: What will be the most helpless army against Grey Knights?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Freman Bloodglaive wrote:I think it doubtful that players of strike squads will go for the halberds, the Justicar will probably get a daemon hammer, because strength 8/10 will always be useful.
On Purifiers or Terminators/Paladin, there's no reason not to take halberds, but to get Purifiers or Paladins as troops you have to pay for either a very expensive, or very useless HQ choice.
I'd always take Coteaz, if only because he allows you to make a 124 point legal army.
Draigo gives you a three model army though.
That said, if the GK players concentrates on keeping his model count high rather than spending on upgrades, I'd say Tyranids are the army most likely to feel the pain. Daemons may be disadvantaged, but a Khorne list focused on maximising blessings of the blood god will be shrugging off those force weapons on a 2+.
Hello Combat patrol
you could have a bajillion guys in a 500 point list
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/03/27 03:42:00
Subject: What will be the most helpless army against Grey Knights?
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Stealthy Space Wolves Scout
Auckland, New Zealand
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Acolytes with hot shot lasguns run at 9 points each, and while they don't have range and they're strength 3, having AP3 means that Marines might be concerned by them. Enough cover though and they won't be so scary.
That said, storm bolter acolytes are 7 points. "7" A squad of 12 costs only 84 points, and can put down 24 shots at 24 inches. Take a bunch of squads and throw them in cover...
That's nasty.
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 I am Blue/White Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

I find passive aggressive messages in people's signatures quite amusing. |
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![[Post New]](/s/i/i.gif) 2011/03/27 07:14:22
Subject: Re:What will be the most helpless army against Grey Knights?
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Fixture of Dakka
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I'm flabergasted Daemons is running away with this poll. Sure there's anti-daemon stuff in GKs, but it's not stuff daemons really care about.
Stomping marines are one of the things Daemons are best at. Sure, GKs pack more punch per marine, but there's also many fewer of them. It's about a wash.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/03/27 09:09:29
Subject: What will be the most helpless army against Grey Knights?
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Rifleman Grey Knight Venerable Dreadnought
Realm of Hobby
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While Daemons begin on the backfoot, Tau significantly suffer in H2H... apart from Kroot, I do not see Tau doing much against Gks
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 MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)
Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid  Since i avoid bushlands that is
But we're not that bad... are we?  |
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![[Post New]](/s/i/i.gif) 2011/03/27 10:36:19
Subject: What will be the most helpless army against Grey Knights?
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Ferocious Black Templar Castellan
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AvatarForm wrote:While Daemons begin on the backfoot, Tau significantly suffer in H2H... apart from Kroot, I do not see Tau doing much against Gks
Removing the GKs significantly important cover saves with markerlights and turning psyflemen into charred remains with railguns?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/03/27 13:08:11
Subject: What will be the most helpless army against Grey Knights?
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Rifleman Grey Knight Venerable Dreadnought
Realm of Hobby
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AlmightyWalrus wrote:AvatarForm wrote:While Daemons begin on the backfoot, Tau significantly suffer in H2H... apart from Kroot, I do not see Tau doing much against Gks
Removing the GKs significantly important cover saves with markerlights and turning psyflemen into charred remains with railguns?
Only if the GK general is stupid enough to attempt to stand off against the Tau...
Why not use the remarkable mobility/deepstrike of the GKs?
Did you forget:
Deep Strike
Jump/Shunt
Stormraven
???
What? Who would have thought Space Marines with nemesis force weapons would want to use them like can openers on Tau?
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 MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)
Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid  Since i avoid bushlands that is
But we're not that bad... are we?  |
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![[Post New]](/s/i/i.gif) 2011/03/27 13:49:40
Subject: What will be the most helpless army against Grey Knights?
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Road-Raging Blood Angel Biker
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Cerebrium wrote:rogersss wrote:I would say tyranids because every knight has a force weapon so any MC assaulting anything will still have a high chance of dieng and any hordes they have wiil also die to purifiers. also for the army to be especially good against daemons you really need to build your list to be purley anti daemon, even the dreadknight whose supposed to kill GD will lose to nearly all of them.
Nooooo. Tyranids have one of the 2 things that GKs will struggle against. Masses of cheap, expendable troops. OH NO PLEASE DON'T INSTANT KILL THAT 5 POINT GAUNT.
Just keep your big multi-wound things away from them.
I 100% agree with this.
A "Nidzillia" style list will have issues against GK, most other builds...not so much. Purifiers will be useful against these horde tactics, but in a 2k game a Tyranid army can easily field 100+ models. One purifier squad will not be able to kill them all.
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Blood Rouges 10K+
Hive Fleet Unyielding 5.5k
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![[Post New]](/s/i/i.gif) 2011/03/27 14:25:41
Subject: What will be the most helpless army against Grey Knights?
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Ferocious Black Templar Castellan
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AvatarForm wrote:
Did you forget:
Deep Strike
One turn of shooting at whatever deep struck, now in a pleasant circle shape for you to blast to pieces.
AvatarForm wrote:
Jump/Shunt
If you're referring to the first turn scout-shunt-assault, which requires the GK player to get first turn and not get seized, you can simply make sure that there's no way for them to get to your more valuable targets by deploying your units in a wall with a maximum of 12" between each unit. Can't pass within 12" when scout moving, forcing your opponent to charge your less valuable targets with their super-expensive toys, which you then shoot to death.
AvatarForm wrote:
Stormraven
Wut? This is exactly what I was talking about, a markerlit Stormraven that eats railgun fire will turn into a burning piece of wreckage pretty fast. If your opponent reserves it then that's a lot of stuff you DON'T have to worry about the first turn.
AvatarForm wrote:What? Who would have thought Space Marines with nemesis force weapons would want to use them like can openers on Tau?
Of course they want to smash in Tau faces in CC! The difference is, Grey Knights wipe Tau off the face of whatever planet/hulk/ship/etc. they're fightning on just as fast as any other marine Codex, with the exception that Grey Knights cost much more per model. Every knight lost will count!
Finally, I'm not saying that Tau will totally molest Grey Knights, but they sure as hell stand a chance!
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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