Jidmah wrote:I stand corrected, I was just looking at pg. 13.
It still would not mishap, but simply could not be placed.
lol if it can't be placed, that is called a mishap. That's why units mishap in the first place when they hit impassable terrain; because they can't be placed.
It can be placed anywhere, including impassable teraiin. IF that impassable terrain is an enemy model INSTEAD of mishapping it does damage.
This is correct. If it hits a model, its fine. But if it hits an actual terrain feature that is impassable, it mishaps regardless of of hitting an enemy model